agelonestar wrote: »And while the 8,000 Seals are appreciated, I do think there’s an unanswered question here around players who bought the 2025 Season Pass, since they were the most invested and the most affected. Those players paid extra specifically for this content and got the roughest version of it. It would help morale tremendously if ZOS could clarify whether there’s any form of make-good planned for those customers beyond the universally offered Seals.
First, as a thank you for your patience throughout all of this, we’re adding 8,000 Seals of Endeavor on Day 1 of the December Daily Login Reward Calendar rewards.
agelonestar wrote: »And while the 8,000 Seals are appreciated, I do think there’s an unanswered question here around players who bought the 2025 Season Pass, since they were the most invested and the most affected. Those players paid extra specifically for this content and got the roughest version of it. It would help morale tremendously if ZOS could clarify whether there’s any form of make-good planned for those customers beyond the universally offered Seals.
Good point. Those who bought the season pass are also facing story quest bugs and skyshard bugs. It does seem odd that everyone will get 8000 seals (which I have no problem with), but there's nothing extra for those who paid good money for the content pass. After all, it was only content pass holders who had access to the writhing fortress in its buggy state.
So while I understand the compensation for everyone for phase 1 and 2 of the event, phase 3 was the most disappointing because of the inability of many to complete the fortress when it became available, followed by the bugs in Eastern Solstice, which is also only available to content pass holders. Since the 8000 seals are being given to everyone, it means there's no compensation for the fortress and Eastern Solstice problems, which doesn't seem right.
ZOS_JessicaFolsom wrote: »I’m very thankful and appreciative of the developers for addressing this issue.
However, please underline one thing: do not plan to bring back the Writhing Wall event, because doing so would remove the sense of exclusivity from it being a one-time event.
Instead, consider creating a similar event in the future—either an improved version or a “lite” version of the Writhing Wall event—as a recurring event. It could even become a daily activity or a new game mode, such as two teams of 12–24 players racing to complete tasks similar to those in the Writhing Wall event.
Hey @amuridee, thank you for sharing your thoughts. We wanted to provide some clarity on your first point. We do not plan on bringing back the Writhing Wall event. The only part we are bringing back early next year is just the Writhing Fortress, to give those who tried to run it and ran into issues another chance to experience it.
agelonestar wrote: »@ZOS_NickG @ZOS_JessicaFolsom
I appreciate Nick taking the time to post a direct and honest message. The apology is welcome, and the 8,000 Seals of Endeavor is a generous gesture for the community as a whole.
That said, I think the Writhing Wall situation highlights some wider concerns that many of us have had for quite a while now.
The state of the event strongly suggests ongoing QA issues and, more importantly, that PTS feedback isn’t being incorporated as effectively as it could be.
This wasn’t a minor issue or two — this was an entire multi-phase feature in a highly promoted “once-in-a-lifetime” event that simply wasn’t ready. Multiple major bugs, repeated blocking issues, and whole mechanics being removed mid-event speak to underlying process problems, not just bad luck.
And while the 8,000 Seals are appreciated, I do think there’s an unanswered question here around players who bought the 2025 Season Pass, since they were the most invested and the most affected. Those players paid extra specifically for this content and got the roughest version of it. It would help morale tremendously if ZOS could clarify whether there’s any form of make-good planned for those customers beyond the universally offered Seals.
A second point I hope ZOS will address is the value proposition of this year’s content.
The 2024–25 cycle delivered:
1. a noticeably smaller zone
2. fewer quests and gameplay hours than any recent chapter
3. and a headline event that launched in a broken state.
All of this came at a higher price than previous years.
I think it’s fair for players to ask: How does ZOS plan to restore player confidence and ensure that next year’s content justifies its cost?
Speaking personally, I enjoy ESO and want it to succeed — we all do, or we wouldn’t be here giving feedback after 10+ years. But events like this shake trust, and it would go a long way to hear more about:
A) what internal changes are being made
B ) how PTS feedback will be used more effectively
C) and how future annual content will meet (or exceed) the quality bar players have come to expect
I appreciate the communication, and I hope this is the start of a more open and transparent dialogue.
(Edit : typo)
agelonestar wrote: »And while the 8,000 Seals are appreciated, I do think there’s an unanswered question here around players who bought the 2025 Season Pass, since they were the most invested and the most affected. Those players paid extra specifically for this content and got the roughest version of it. It would help morale tremendously if ZOS could clarify whether there’s any form of make-good planned for those customers beyond the universally offered Seals.
Good point. Those who bought the season pass are also facing story quest bugs and skyshard bugs. It does seem odd that everyone will get 8000 seals (which I have no problem with), but there's nothing extra for those who paid good money for the content pass. After all, it was only content pass holders who had access to the writhing fortress in its buggy state.
So while I understand the compensation for everyone for phase 1 and 2 of the event, phase 3 was the most disappointing because of the inability of many to complete the fortress when it became available, followed by the bugs in Eastern Solstice, which is also only available to content pass holders. Since the 8000 seals are being given to everyone, it means there's no compensation for the fortress and Eastern Solstice problems, which doesn't seem right.
Huh!? The Writhing Wall Event is part of the Season Pass. Only players who paid for the content experienced the bugs throughout the Solstice event. No?
What bugs did the Writhing Wall Event cause outside Solstice? I mean, for players who did NOT buy the content pass, what bugs did they get? None?
LootAllTheStuff wrote: »I guess that depends on whether the abysmal drop rates for shard fragments, issues with the invasion bosses in base game delves/dungeons, or the huge variability in whether vitrified souls dropped are considered bugs. IOW players who participated in the event outside of the specific season pass content were actually affected too.
That said, I would personally rank these as being significantly less of an issue compared to the bugs in the event that were exclusive to the season pass (especially since some had easy workarounds), and I do think ZOS should address those that paid for that content specifically. I'll note that they've already said that they will make the fortress available again at some point, which presumably would only be for paid season pass holders. That is good, but I'm not sure it quite meets the mark in terms of compensation, though - that's something only those who paid for the content can answer.
agelonestar wrote: »The state of the event strongly suggests ongoing QA issues and, more importantly, that PTS feedback isn’t being incorporated as effectively as it could be.
This wasn’t a minor issue or two — this was an entire multi-phase feature in a highly promoted “once-in-a-lifetime” event that simply wasn’t ready. Multiple major bugs, repeated blocking issues, and whole mechanics being removed mid-event speak to underlying process problems, not just bad luck.
agelonestar wrote: »And while the 8,000 Seals are appreciated, I do think there’s an unanswered question here around players who bought the 2025 Season Pass, since they were the most invested and the most affected. Those players paid extra specifically for this content and got the roughest version of it. It would help morale tremendously if ZOS could clarify whether there’s any form of make-good planned for those customers beyond the universally offered Seals.
agelonestar wrote: »I think it’s fair for players to ask: How does ZOS plan to restore player confidence and ensure that next year’s content justifies its cost?