Another day, another complaint about the new animations.
ZoS i am begging you to acknowledge the issue, ESPECIALLY considering the official wording of "virtually undistinguishable."
Not only that is completely false, but the new stances are so wrong that they feel like unfinished files that made into live.
I had just began another zone story, but this change literally sucked out my will to play.
Can you guess what weapon I'm holding? That's right! It's dual wield Iceshard maces!
I have Iceshard ice staff on my back bar, and swapping to front bar keeps me in the ice staff stance, but makes my Iceshard maces invisible. Glad that the weapon style I spent hard earned money on 2 years ago is now broken thanks to an update that had 0 internal testing and pushed out with hundreds of known bugs, completely making the purchase worthless. Am I supposed to expect some form of compensation? I don't know. It's like the whole grim focus perma glow again.
It's time to roll back this update and abandon it. It has made combat feel terrible, so many things no longer have animations (remember when your character would do an animation when taking the purify synergy? I remember it like it was just last month), and it's only making people upset. It's time to sit down and have a real, company wide discussion about abandoning 12 year old consoles. In no future will the game continue to be profitable if it keeps being broken to support outdated hardware.
@ZOS_Kevin@ZOS_GinaBruno@ZOS_JessicaFolsom
Can you guys possibly find out why the devs are actively taking away from the game to keep running on older/weaker devices? It's like that saying about banning adults from eating steak because babies can't chew it; constantly degrading the game to stay running on older/weaker consoles and computers is taking things from everyone else. AwA was done because the game needed more space, we've been told new things like Classes or Housing slots would take too much memory or whatever it was for older machines, now hundreds of animations have been changed.
How much more is going to be taken to keep accommodating older or less powerful machines? How much is going to be kept from being added for them? There has to be a point where increasing minimum specs comes because it's just becoming more and more detrimental to everyone else.
Character List [RP and PvE]:
Stands-Against-Death: Argonian Magplar Healer - Crafter
Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
Slondor: Nord Tankblade - TESified verson of Slenderman
Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood
PC - NA - EP - CP1000+
Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!