I was one of the lucky ones. This is not to negate any of the criticism, but I thought it fair that they hear this also.
When the writhing fortress opened, I was there waiting in a four man group of guild friends. We were plunged into a new zone full of awesome sights. We watched most of the zone head west, so we thought we’d take the path less traveled, we figured we’d get a better experience not following the Zerg. It was a great choice.
Wave after wave came at us and I was delighted to find my rushing agony tank build was not only needed but thriving as I stacked piles of them for the damage dealers to melt. For most of it, it was my group and one or two others helping us. A few more once too and bottom converged.
Me and my friends chatted, laughed, thought through the dynamic of bridges and gates and crystals all while killing at a blistering pace. We few kept pace and we’re only moments behind the Zerg wing such that we got to experience the central path also. We experienced not one bug and was there as the very first XBox NA, placed hands on the fortress core and opened eastern Solstice, I think I was third to touch it, would have to check the video.
I’m not trying to white night for ZOS here. But I think it’s fair they at least get to hear from one of the very few who actually got to experience what they intended.
It might be my favorite single gaming memory. It was fabulous, and I’m so thankful I got to do it with close guildies.
Don’t stop trying to do things like this.