and i ask this question sincerely and with respect.After hundreds of reports many of these abilities still remain, ruining the experience we pay for...
In the history of this game we had tons of unneeded nerfs just because people complained about some skills that had almost every single time some kind of counterplay, but most players were just not aware of how to counter them properly.
No my friend, the problem with Cyrodiil is that the grass is always greener on the other side. In the history of this game we had tons of unneeded nerfs just because people complained about some skills that had almost every single time some kind of counterplay, but most players were just not aware of how to counter them properly. So we lost some iconic / class defining skills like Dk Wings, Sorcerer Overload third bar, mist form, etc etc ultimately transforming what was a really fun rock / paper / scissor concept into a bland, boring and homogeneous playstyle. So whenever I see someone calling for nerfs, i say be careful with what you wish, because the excel sheet balancing approach that killed most of the fun in this game is what we have today, and this is the direct result of this kind of attitude. I play this game since day one and i played *every single class and spec*, both magical and stamina versions back in the day, I have 15 fully leveled up characters and, trust me, having played them all extensively I can say that this game back in the day was way, way more balanced than most people thought at the time, just because they didn't know the perspective of the other classes, having not played them, and judging class balance based on their (false) assumptions and lack of knowledge. I don't know if this is the case, but this is true most of the time generally speaking, so please stop calling for nerfs, any kind of nerfs, and start calling for buffs instead. Or please start playing the class that you think is OP, most of the times you will find that is way less OP than what you think.