
frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
lostineternity wrote: »frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
It's not that easy. Majority of player base is not from ps4/xbox one so ZOS shouldn't make user experience worse for everyone because of small fraction of population. But this is logical conclusion and I'm not sure (especially since u35) they are capable of making logical decisions.
lostineternity wrote: »frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
It's not that easy. Majority of player base is not from ps4/xbox one so ZOS shouldn't make user experience worse for everyone because of small fraction of population. But this is logical conclusion and I'm not sure (especially since u35) they are capable of making logical decisions.
How come Xbox is winning the race if they have less players?
lostineternity wrote: »frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
It's not that easy. Majority of player base is not from ps4/xbox one so ZOS shouldn't make user experience worse for everyone because of small fraction of population. But this is logical conclusion and I'm not sure (especially since u35) they are capable of making logical decisions.
How can you say the majority of players are not from one platform or another?
How come Xbox is winning the race if they have less players?
We don't even know how many active players we have or how many are playing at a particular time.
The only people that know the figures are Bethesda/ZOS/microsoft.
alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
We went through with the animation reduction efforts in order to save memory for future development efforts within the game. We have heavy constraints with older platforms that require us to save as much memory as we can to ensure that future features will run on every supported platform.
lostineternity wrote: »frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
It's not that easy. Majority of player base is not from ps4/xbox one so ZOS shouldn't make user experience worse for everyone because of small fraction of population. But this is logical conclusion and I'm not sure (especially since u35) they are capable of making logical decisions.
How can you say the majority of players are not from one platform or another?
How come Xbox is winning the race if they have less players?
We don't even know how many active players we have or how many are playing at a particular time.
The only people that know the figures are Bethesda/ZOS/microsoft.
tomofhyrule wrote: »alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
Well, it did actually come from Kevin, but you're right - he may not be qualified to talk about the game.We went through with the animation reduction efforts in order to save memory for future development efforts within the game. We have heavy constraints with older platforms that require us to save as much memory as we can to ensure that future features will run on every supported platform.
alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
alternatelder wrote: »tomofhyrule wrote: »alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
Well, it did actually come from Kevin, but you're right - he may not be qualified to talk about the game.We went through with the animation reduction efforts in order to save memory for future development efforts within the game. We have heavy constraints with older platforms that require us to save as much memory as we can to ensure that future features will run on every supported platform.
You should read it again, seems you missed it.
tomofhyrule wrote: »alternatelder wrote: »tomofhyrule wrote: »alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
Well, it did actually come from Kevin, but you're right - he may not be qualified to talk about the game.We went through with the animation reduction efforts in order to save memory for future development efforts within the game. We have heavy constraints with older platforms that require us to save as much memory as we can to ensure that future features will run on every supported platform.
You should read it again, seems you missed it.
???
Kevin literally said what everyone's point is: old hardware is throttling the game, and the animation changes were a direct result of trying to make more space for future additions. ZOS has confirmed multiple times that old hardware was the reason for the housing limits being what they were.
Every time ZOS has added something that "they'll never add it because of old hardware," it came at the cost of cannibalizing space from something else. That's not conjecture, that's fact, confirmed several times from the devs.
At what point are they unable to remove anything else? Or are they removing too much and actively making a worse experience for people who are not on ancient hardware?
(and yes, in the tech world, anything over about 8 years old is 'ancient.' And this is not just old-gen consoles, it's also potato PCs)
alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
lostineternity wrote: »frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
It's not that easy. Majority of player base is not from ps4/xbox one so ZOS shouldn't make user experience worse for everyone because of small fraction of population. But this is logical conclusion and I'm not sure (especially since u35) they are capable of making logical decisions.
How can you say the majority of players are not from one platform or another?
How come Xbox is winning the race if they have less players?
We don't even know how many active players we have or how many are playing at a particular time.
The only people that know the figures are Bethesda/ZOS/microsoft.
lostineternity wrote: »It's not that easy. Majority of player base is not from ps4/xbox one so ZOS shouldn't make user experience worse for everyone because of small fraction of population. But this is logical conclusion...
Freelancer_ESO wrote: »Um, if you look at most of the MMO type titles that have lasted an extended period of time most of them do not have impressive graphics compared to modern titles and most have relatively low system requirements.
Keeping graphics modern is quite expensive and users that cannot run other games are an audience that is harder to lose.
Further, keep in mind that "free" support for Windows 10 will possibly end next year which will likely lead to more people that are on low end computers upgrading.
DenverRalphy wrote: »I believe his point was that Kevin did not single out Consoles in particular. Only older platforms, including potato PC rigs. Of which there are likely a comparable percentage of PC users as Console users with old gen consoles.
alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
Apollosipod wrote: »alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
Well, to be fair it wasn't just the players saying it. It was ZOS