Sharlikran wrote: »Gabriel_H:
Thank you for sharing your perspective — and for standing by it with such equanimity. I genuinely respect that.
Even if we don’t fully see eye to eye, I’ll stand by my view that telling long-time addon authors they “don’t own the license” minimizes years of work and dedication. It’s hard to imagine anyone who’s invested that kind of time feeling otherwise.

You say we need to be patient and wait for original versions but isn't 10 years patient enough? 10 year of being told on here that we won't get x and y features because there's addons that do that. 10 years of our problems being dismissed because it's not an issue on PC.
katanagirl1 wrote: »As a console user, I look at the addons that show up when I log into the game. If there are addons that are copied from legitimate addon authors there for me to use, I cannot tell. It is on ESO to vet those in the list and remove the offending addons. I recognize some PC names but I am not familiar with many here. I want to support the work of the original authors but we don’t not have the tools to do so on console.
It would have been a great opportunity for ESO to take ownership of the addons and integrate them into the base game to avoid problems like this. Think of how much easier the bug reporting would be without external code that gets broken every update and how many bug reports get generated because of them, and the man-hours associated with responding to those reports. It would have required work up front but would have paid off down the road.
P.S. - please don’t be offended by the man-hours word it is in the dictionary and used to be a common term regardless of some people’s feelings about it, let’s not go there please
katanagirl1 wrote: »As a console user, I look at the addons that show up when I log into the game. If there are addons that are copied from legitimate addon authors there for me to use, I cannot tell. It is on ESO to vet those in the list and remove the offending addons. I recognize some PC names but I am not familiar with many here. I want to support the work of the original authors but we don’t not have the tools to do so on console.
It would have been a great opportunity for ESO to take ownership of the addons and integrate them into the base game to avoid problems like this. Think of how much easier the bug reporting would be without external code that gets broken every update and how many bug reports get generated because of them, and the man-hours associated with responding to those reports. It would have required work up front but would have paid off down the road.
P.S. - please don’t be offended by the man-hours word it is in the dictionary and used to be a common term regardless of some people’s feelings about it, let’s not go there please
If ZOS taken the ownership of the addons and importing them into the client then why would they allow modding in the first place? Sure, I dont mind having the QoL been baked in but then we would be in a place when anything cool couldnt be created and added ever again.
Please note though, I dont think the intention of this thread is to bash console players. The authors are happy that people use their creations. They just want to be regocnized of their hard work.
Think of the situation when you crate some great content into youtube and some *** downloads and reuploads your stuff and claims ownership and views.