JiubLeRepenti wrote: »Do we have any official information about a same platform having different targets per megaserver?
If it's true then I would find it completely stupid.
JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »RaddlemanNumber7 wrote: »Another adjustment would seem necessary
I personally don't think ZOS should adjust it.
This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.
If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.
But... that's precisely how it's set up.
XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.
And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.
Except that you're comparing different platforms.
Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.
That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.
To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.
What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.
Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.
I already reacted to this:
https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490
Do we have any official information about a same platform having different targets per megaserver?
If it's true then I would find it completely stupid.
JiubLeRepenti wrote: »Do we have any official information about a same platform having different targets per megaserver?
If it's true then I would find it completely stupid.
Eh? Lets say the US server had 10,000 active daily players. Lets say they have a pariticipation rate of 74% meaning 7,400 players each day complete all 24 event quests.
Now lets say the EU has 7,500 active daily players. Lets say they have a pariticipation rate of 75% meaning 5,625 players each day complete all 24 event quests.
If both servers had the same end target amount and the same completed rate per quest then if it took the US 14 days to complete phase 1 it would take the EU nearly 33% longer to complete.
That would mean the "race" is already pre-determined by the numbers.
JiubLeRepenti wrote: »Once again, if it's not a race and if each platform has different targets per megaserver, what a shame ZOS depicted it as a race. Because it's anything but a race if you add 50 extra meters to the best runner.
JiubLeRepenti wrote: »Once again, if it's not a race and if each platform has different targets per megaserver, what a shame ZOS depicted it as a race. Because it's anything but a race if you add 50 extra meters to the best runner.
It's box standard typical marketing. There is a semblence of a race but due to the population, to make it fairer, there are different end goal amounts, with ZOS altering the tick completion rate to fit into their time frame. Every MMO community event in every MMO does this.
tomofhyrule wrote: »JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »RaddlemanNumber7 wrote: »Another adjustment would seem necessary
I personally don't think ZOS should adjust it.
This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.
If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.
But... that's precisely how it's set up.
XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.
And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.
Except that you're comparing different platforms.
Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.
That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.
To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.
What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.
Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.
I already reacted to this:
https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490
Do we have any official information about a same platform having different targets per megaserver?
If it's true then I would find it completely stupid.
Of course they’re not going to come out and say it, because the intention is for people to think this is a fair fight, because then they will be inspired to grindgrindgrind and make their active population numbers look good. There will naturally be no evidence of them saying it’s all fake because the point is to make people think it is real.
Putting aside that it might not be scaled fairly, I think it does indicate a higher degree of participation in the console population and EU in general. There's been posts on and off claiming Xbox EU is a dead or dying server and whether or not that's true it seems the remaining players are very dedicated to the game.
If had to theorize, people in 'underdog' servers are more likely to want to win just for the sake of winning.
wolfie1.0. wrote: »Honestly, I think that the bulk of players on PC-NA just dont care because the rewards vs effort required are just not worth it and are the most disgruntled about how this event has gone.
SeaGtGruff wrote: »Putting aside that it might not be scaled fairly, I think it does indicate a higher degree of participation in the console population and EU in general. There's been posts on and off claiming Xbox EU is a dead or dying server and whether or not that's true it seems the remaining players are very dedicated to the game.
If had to theorize, people in 'underdog' servers are more likely to want to win just for the sake of winning.
I had wanted to say something a bit similar about the degree of participation, but I had decided not to because I was afraid it might sound like I was bashing on the PCNA playerbase.
JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »RaddlemanNumber7 wrote: »Another adjustment would seem necessary
I personally don't think ZOS should adjust it.
This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.
If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.
But... that's precisely how it's set up.
XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.
And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.
Except that you're comparing different platforms.
Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.
That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.
To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.
What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.
Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.
I already reacted to this:
https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490
Do we have any official information about a same platform having different targets per megaserver?
If it's true then I would find it completely stupid.
Of course they’re not going to come out and say it, because the intention is for people to think this is a fair fight, because then they will be inspired to grindgrindgrind and make their active population numbers look good. There will naturally be no evidence of them saying it’s all fake because the point is to make people think it is real.
If you're right, then this event is even worse that I thought it was.
SilverBride wrote: »Whatever happens on one server doesn't affect any other server. One server breaking down the wall first doesn't stop any other servers from breaking down the wall, too. It doesn't matter who does it first, the end result will be the same for everyone.
tomofhyrule wrote: »I mean, we can also make the claim that the winning server gets the end of the event and first access to the content they already paid for, while the losing server gets more days worth of gold boxes (and therefore more chances at the style pages and the house jackpot)
So… in that case, who’s the real winner?
JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »tomofhyrule wrote: »JiubLeRepenti wrote: »RaddlemanNumber7 wrote: »Another adjustment would seem necessary
I personally don't think ZOS should adjust it.
This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.
If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.
But... that's precisely how it's set up.
XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.
And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.
Except that you're comparing different platforms.
Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.
That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.
To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.
What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.
Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.
I already reacted to this:
https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490
Do we have any official information about a same platform having different targets per megaserver?
If it's true then I would find it completely stupid.
Of course they’re not going to come out and say it, because the intention is for people to think this is a fair fight, because then they will be inspired to grindgrindgrind and make their active population numbers look good. There will naturally be no evidence of them saying it’s all fake because the point is to make people think it is real.
If you're right, then this event is even worse that I thought it was.
TheMrPancake wrote: »I have tracked the percentages shown on the website over the last 9 hours. Here is a graph of them.
(Data was polled once every 5 minutes. Every horizontal major gridline is 1 hour.)
Pcna come on and do your bit I've been busting my khajiity tail working hard every day on dailies while y'all stand around the camps dancing 😆
We call all bring da house down once the wall is down
