Maintenance for the week of October 27:
• PC/Mac: NA and EU megaservers for patch maintenance – October 27, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
• Xbox: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

The EU Servers are (near) universally beating NA ones in the Writhing Wall competition

  • Gabriel_H
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    Do we have any official information about a same platform having different targets per megaserver?

    If it's true then I would find it completely stupid.

    Eh? Lets say the US server had 10,000 active daily players. Lets say they have a pariticipation rate of 74% meaning 7,400 players each day complete all 24 event quests.

    Now lets say the EU has 7,500 active daily players. Lets say they have a pariticipation rate of 75% meaning 5,625 players each day complete all 24 event quests.

    If both servers had the same end target amount and the same completed rate per quest then if it took the US 14 days to complete phase 1 it would take the EU nearly 33% longer to complete.

    That would mean the "race" is already pre-determined by the numbers. To add a semblence of competition you have to make the end target based on the total number of players. To then meet the pre-determined window for completion you have to adjust the completed rate per quest to adjust for the participation %.

    Anything else could mean the event strecthed into next year and pt2 (which has a SET release date) isn't unlocked.
  • tomofhyrule
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    Another adjustment would seem necessary

    I personally don't think ZOS should adjust it.

    This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.

    If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.

    But... that's precisely how it's set up.

    XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.

    And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.

    Except that you're comparing different platforms.

    Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.

    That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.

    To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.

    What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.

    Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.

    I already reacted to this:

    https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490

    Do we have any official information about a same platform having different targets per megaserver?

    If it's true then I would find it completely stupid.

    Of course they’re not going to come out and say it, because the intention is for people to think this is a fair fight, because then they will be inspired to grindgrindgrind and make their active population numbers look good. There will naturally be no evidence of them saying it’s all fake because the point is to make people think it is real.

    But if it were real, then they’d give us hard numbers. Let’s go back to your race analogy: what kind of a race would it be if they don’t tell you what the route looks like for each racer? You just see the runners outside a huge building, then they go inside and you just sit out there waiting for the winner to come out while the announcer says “Oh this racer is at the halfway point!”. Are you still going to think it’s a fair race if you don’t know how long it is and you don’t even see the track?

    If it were legit, they’d be able to tell us how many quests it would take to finish phase 1. We’d be able to do one and see the number tick down and know that we made progress. And then we could see that the different regions have the same target. But we don’t know any of that.

    Our skill bars have set values of XP needed to advance if you hover over them. Our AP bar has set amounts of AP to earn to get to the next rank. The Wall progress bar is a black box - we have a random bar from 0 to 100%, not a bar that says “Wall battle progress 0 - 153,346,357,245.” Each quest gives “Writhing Wall Progress!” Ok, so how much? Is it more important to do Souls or crafting dailies? Or are they all the same? Do different servers have the same end goal? The same progress per quest?
    Or are we expected to just trust?

    There is a general rule in life: the less information you have, the more chance that there’s a factor at play that you don’t know about. It’s ZOS’s job right now to say whatever they can to make people think that they’re doing their part, so they spend more time in game and try to get their friends to come back to pad those player numbers.
  • JiubLeRepenti
    JiubLeRepenti
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    Gabriel_H wrote: »
    Do we have any official information about a same platform having different targets per megaserver?

    If it's true then I would find it completely stupid.

    Eh? Lets say the US server had 10,000 active daily players. Lets say they have a pariticipation rate of 74% meaning 7,400 players each day complete all 24 event quests.

    Now lets say the EU has 7,500 active daily players. Lets say they have a pariticipation rate of 75% meaning 5,625 players each day complete all 24 event quests.

    If both servers had the same end target amount and the same completed rate per quest then if it took the US 14 days to complete phase 1 it would take the EU nearly 33% longer to complete.

    That would mean the "race" is already pre-determined by the numbers.

    Yup, just as for any other race or competition. This is why we were always expecting Usain Bolt to nuke his competitors when he was in his prime. Because he was running in the same conditions as the other, weaker runners.

    Once again, if it's not a race and if each platform has different targets per megaserver, what a shame ZOS depicted it as a race. Because it's anything but a race if you add 50 extra meters to the best runner.

    ZOS should have said that each megaserver would have its own targets depending on its population, instead of depicting it as a competition between both sides of each platform.

    But once again, I think an official statement from ZOS would be useful, because it seems we're all building our own theories about it.
    BE/FR l PC EU l CP2700
    Just fell in love with housing! Dedicated Youtube channel: https://www.youtube.com/@JiubLeRepentiYT/videos
    TES III Morrowind biggest fan!
    Never forget: we can disagree on everything, as long as we debate politely and respectfully
  • Reverb
    Reverb
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    Maybe EU players are spending their time playing the event while NA players are spending their time online complaining about it.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Gabriel_H
    Gabriel_H
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    Once again, if it's not a race and if each platform has different targets per megaserver, what a shame ZOS depicted it as a race. Because it's anything but a race if you add 50 extra meters to the best runner.

    It's box standard typical marketing. There is a semblence of a race but due to the population, to make it fairer, there are different end goal amounts, with ZOS altering the tick completion rate to fit into their time frame. Every MMO community event in every MMO does this.

  • JiubLeRepenti
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    Gabriel_H wrote: »
    Once again, if it's not a race and if each platform has different targets per megaserver, what a shame ZOS depicted it as a race. Because it's anything but a race if you add 50 extra meters to the best runner.

    It's box standard typical marketing. There is a semblence of a race but due to the population, to make it fairer, there are different end goal amounts, with ZOS altering the tick completion rate to fit into their time frame. Every MMO community event in every MMO does this.

    Well, that’s your theory, and you might be right.

    My personal theory is simply that there are more active EU players in this event than NA players.

    Again, we will never know the truth since ZOS will probably never tell us how they calculated the progression for each serv.
    BE/FR l PC EU l CP2700
    Just fell in love with housing! Dedicated Youtube channel: https://www.youtube.com/@JiubLeRepentiYT/videos
    TES III Morrowind biggest fan!
    Never forget: we can disagree on everything, as long as we debate politely and respectfully
  • JiubLeRepenti
    JiubLeRepenti
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    Another adjustment would seem necessary

    I personally don't think ZOS should adjust it.

    This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.

    If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.

    But... that's precisely how it's set up.

    XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.

    And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.

    Except that you're comparing different platforms.

    Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.

    That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.

    To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.

    What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.

    Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.

    I already reacted to this:

    https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490

    Do we have any official information about a same platform having different targets per megaserver?

    If it's true then I would find it completely stupid.

    Of course they’re not going to come out and say it, because the intention is for people to think this is a fair fight, because then they will be inspired to grindgrindgrind and make their active population numbers look good. There will naturally be no evidence of them saying it’s all fake because the point is to make people think it is real.

    If you're right, then this event is even worse that I thought it was.
    BE/FR l PC EU l CP2700
    Just fell in love with housing! Dedicated Youtube channel: https://www.youtube.com/@JiubLeRepentiYT/videos
    TES III Morrowind biggest fan!
    Never forget: we can disagree on everything, as long as we debate politely and respectfully
  • SeaGtGruff
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    kevkj wrote: »
    Putting aside that it might not be scaled fairly, I think it does indicate a higher degree of participation in the console population and EU in general. There's been posts on and off claiming Xbox EU is a dead or dying server and whether or not that's true it seems the remaining players are very dedicated to the game.

    If had to theorize, people in 'underdog' servers are more likely to want to win just for the sake of winning.

    I had wanted to say something a bit similar about the degree of participation, but I had decided not to because I was afraid it might sound like I was bashing on the PCNA playerbase.

    And keep in mind, I consider PCNA to be my primary server, so I really don't have any desire to bash the PCNA playerbase.

    But I can't help wondering whether the EU and NA playerbases as a whole tend to embrace different attitudes and playstyles. For example, are a lot of players on the EU servers doing all of the event dailies on multiple characters, whereas a lot of players on the NA servers are doing only a few of the event dailies and only on one character?

    And what about players who are refusing to engage with the event at all? Are there more of those players on the NA servers than on the EU servers?

    Personally, I don't think the race is "fixed" the way a lot of people seem to think it is. I think it's probably more a case of the target numbers per server being based on the number of active players-- or possibly the number of characters-- per server, in expectation that an equal percentage of players on each server will be engaging with the event. And I'm afraid there might be too many players on the NA server who don't care about the event and are opting out of it instead of chipping in to help their server gain access to Eastern Solstice.

    In short, I think there might just be better team spirit on the EU servers than on the NA servers, which makes me sad.
    I've fought mudcrabs more fearsome than me!
  • wolfie1.0.
    wolfie1.0.
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    Honestly, I think that the bulk of players on PC-NA just dont care because the rewards vs effort required are just not worth it and are the most disgruntled about how this event has gone.
  • Barovia87
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    wolfie1.0. wrote: »
    Honestly, I think that the bulk of players on PC-NA just dont care because the rewards vs effort required are just not worth it and are the most disgruntled about how this event has gone.

    I don't agree that the bulk of players "just don't care". My anecdotal experience isn't gospel or anything, but my guilds and zone chats are full of people doing their best to participate, even if they aren't especially happy with how this Event is playing out. I don't see the apathy, and I don't see a glaring lack of people either.

    I really dislike that some people's take away from this is "PCNA doesn't care and didn't try", especially given all the developer-side bugs and manipulated stats. PCNA sure seems to be trying from where I'm standing.
    "Anyone who can play a stringed instrument seems to me a wizard worthy of deep respect." - J.R.R. Tolkien, Letter 142 Dec. 1953
  • tomofhyrule
    tomofhyrule
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    SeaGtGruff wrote: »
    kevkj wrote: »
    Putting aside that it might not be scaled fairly, I think it does indicate a higher degree of participation in the console population and EU in general. There's been posts on and off claiming Xbox EU is a dead or dying server and whether or not that's true it seems the remaining players are very dedicated to the game.

    If had to theorize, people in 'underdog' servers are more likely to want to win just for the sake of winning.

    I had wanted to say something a bit similar about the degree of participation, but I had decided not to because I was afraid it might sound like I was bashing on the PCNA playerbase.

    Dragon Rise event: “Wow, we’re all working together to save cats! This is so cool and we’re all working together!”

    Writhing Wall event: “Lol our server is so much better than their server because we care about the game and they’re so whiny!”

    Gee, I wonder which type of event leads to a friendlier community?
  • twisttop138
    twisttop138
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    Another adjustment would seem necessary

    I personally don't think ZOS should adjust it.

    This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.

    If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.

    But... that's precisely how it's set up.

    XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.

    And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.

    Except that you're comparing different platforms.

    Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.

    That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.

    To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.

    What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.

    Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.

    I already reacted to this:

    https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490

    Do we have any official information about a same platform having different targets per megaserver?

    If it's true then I would find it completely stupid.

    Of course they’re not going to come out and say it, because the intention is for people to think this is a fair fight, because then they will be inspired to grindgrindgrind and make their active population numbers look good. There will naturally be no evidence of them saying it’s all fake because the point is to make people think it is real.

    If you're right, then this event is even worse that I thought it was.

    I mean, their thumb has to be on the scale. What if, say, (example) Xbox na said you know what. We're not doing this. Or if PS EU has so few players active that they had no chance of getting it done in a reasonable time. While just examples, obviously, imagine how embarrassing that would be to Zos. What sounds better to big daddy MS, people didn't want to do our event, the population on a server is too small so their not completing it thereby not getting access to the content they paid for? Or does Golly gee, it's a neck and neck race, the office has a huge pool going and we were gobsmacked by the results, so excited, sound better?

    They have to make sure the event completes. They also have to make sure console can't win until after update 48 drops for us. Imagine that. Psna wins in a crazy victory on Nov 7th. Aaaaaaannnnd nothing. No wall coming down cause the other side of the wall isnt even in the game yet. Imagine the back lash on that. Or if PC wins before console could even play the content. How many would just love that in console land?

    So, the wall will come down at the appointed day and hour. For the predetermined winner, whoever makes for the best PR win. Probably Xbox EU. So a console can win for once and the least popular server can be shown to big daddy MS to be Xbox. Balloons fall from the ceiling.
    This has been my ted talk about how we're being manipulated.
  • SilverBride
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    Whatever happens on one server doesn't affect any other server. One server breaking down the wall first doesn't stop any other servers from breaking down the wall, too. It doesn't matter who does it first, the end result will be the same for everyone.
    PCNA
  • tomofhyrule
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    I mean, we can also make the claim that the winning server gets the end of the event and first access to the content they already paid for, while the losing server gets more days worth of gold boxes (and therefore more chances at the style pages and the house jackpot)

    So… in that case, who’s the real winner?
  • twisttop138
    twisttop138
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    Whatever happens on one server doesn't affect any other server. One server breaking down the wall first doesn't stop any other servers from breaking down the wall, too. It doesn't matter who does it first, the end result will be the same for everyone.

    Quite true. My thought was what happens if console breaks down the wall before update 48. Phase 3 is contained in update 48. The other half of solstice is in update 48. So if console breaks it down before that then... Well nothing. Because it won't happen. Just a thought experiment.
  • twisttop138
    twisttop138
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    I mean, we can also make the claim that the winning server gets the end of the event and first access to the content they already paid for, while the losing server gets more days worth of gold boxes (and therefore more chances at the style pages and the house jackpot)

    So… in that case, who’s the real winner?

    I guess that the real question. For myself, I don't care, I'm not liking the event. The poor rewards killed it for me. I understood the marketing hype, wasn't fooled but I don't mind grinding for cool stuff. Alas that was not to be the case. Until yesterday when the increased the furnishing drops from field marshals. Really though all I care about now is the rest of the Q4 dlc I paid for. (Almost an insult to Q4 dlc) And the dungeon thing. It sounded like a trial at first but I'm assuming it can be smashed by 2 or 3 people.
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    I am on PC but having to know that PS5 sold almost 10 times more than XBOX, it is hard for me to believe that Xbox is beating all other platforms.
    I bet that they are forging the numbers as they are now owned by Microsoft.
  • tomofhyrule
    tomofhyrule
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    Another adjustment would seem necessary

    I personally don't think ZOS should adjust it.

    This event is basically a race between the two megaservers for each platform. And when you organise a race, you don't set different distances for each runner depending on their very own weaknesses.

    If I'm watching a race between ten 100m runners, it wouldn't be fair to add 20 extra meters to the one who runs the fastest.

    But... that's precisely how it's set up.

    XBEU has a lower population, so the 'distance' they need to reach is much less than for more populated servers like PC. They straight up confirmed that was the case.

    And as a result, all servers have a different goal for their percentage (and we don't have that number), which means the entire race is utterly contrived and it's planned from the start which server will win and who will get to the end in which order.

    Except that you're comparing different platforms.

    Of course, we should set different targets per platform. If PC is the most used platform, then of course we need a bigger target compared to Xbox and PS, because PC has the biggest theoretical pool of players.

    That's not the case for the same platform. If I want to play on NA from Belgium, I can. If a US player wants to play on EU, he can. On the other hand, a PS player will be stuck on PS servers and won't be able to play on Xbox servers.

    To use my previous comparison with races again: it's normal to have a category for male (PC) and for female (Xbox/PS), because both have significantly different resources. But that doesn't mean we should set different objectives within the same category. That wouldn't be fair at all, in my opinion.

    What I don't want is to set different targets for the same platform, because the whole thing is based on a race between EU and NA. It's not a race between platforms. This is a competition between EU and NA, not between PC, Xbox, and PlayStation. That's why it's logical to set different targets per platform, but not per server.

    Yes. But that's not how it is. Each server has a different goal. Not every server is equally populated, so there are 6 different end goals.

    I already reacted to this:

    https://forums.elderscrollsonline.com/en/discussion/comment/8381490/#Comment_8381490

    Do we have any official information about a same platform having different targets per megaserver?

    If it's true then I would find it completely stupid.

    Of course they’re not going to come out and say it, because the intention is for people to think this is a fair fight, because then they will be inspired to grindgrindgrind and make their active population numbers look good. There will naturally be no evidence of them saying it’s all fake because the point is to make people think it is real.

    If you're right, then this event is even worse that I thought it was.

    Another piece of evidence: someone tracked the percentage for all servers over the first 9h of the event:
    I have tracked the percentages shown on the website over the last 9 hours. Here is a graph of them.

    krx83g96dwyg.png

    (Data was polled once every 5 minutes. Every horizontal major gridline is 1 hour.)

    We can see at around the half-hour mark that only XBEU moved, XBNA actually went up like 10 mins later so they could not have both moved down together. Also PSEU drops at the 40 min mark and PSNA doesn’t move, so again it seems like the NA and EU servers are not linked.

    If both regions had the same end goal, shouldn’t shifting the goalposts force *both* servers to change their current percentage at the same time?
    Edited by tomofhyrule on October 22, 2025 7:15PM
  • Leighlaa
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    Recent wrote: »
    Pcna come on and do your bit I've been busting my khajiity tail working hard every day on dailies while y'all stand around the camps dancing 😆

    We call all bring da house down once the wall is down

    Dancing at the siege camp is the only thing left in this event that I like. YOU WILL NOT TAKE MY DANCING.
    psqjyuprzw2b.png
    PCNA - Changuita
  • Jaimeh
    Jaimeh
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    Meanwhile at the main camp on PCNA:

    5brjckoembbr.gif
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