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https://forums.elderscrollsonline.com/en/discussion/684716

Is ZOS likely to support two versions of Cyrodiil?

aetherix8
aetherix8
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Is ZOS likely to enable and maintain two different versions of Cyrodiil, on top of the CP and No-CP rulesets?
Edited by aetherix8 on October 13, 2025 4:38AM
PC EU - V4hn1

Is ZOS likely to support two versions of Cyrodiil? 102 votes

Likely
16%
MasterSpatulaAvalonRangerBrummeMathius_MordredValarMorghulis1896JohnRingoPapaTankersJierdanitrothan117spartaxoxoMelivarMaximus_MordredIriidiusPeacefulAnarchyBarto92minnowfaunSolarRune 17 votes
Unlikely
83%
Attorneyatlawldaryl.rasmusenb14_ESOwenchmore420b14_ESOKendaricNemesis7884Izanagi.Xiiib16_ESOMuizerAektannwhiteshadow711jppreub18_ESOtinythinkerSilverBrideBergisMacBrideshadyjane62kargen27Liedeketygyrdan958DestaiSarannahGorbazzurk 85 votes
  • BXR_Lonestar
    BXR_Lonestar
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    Unlikely
    No.

    And I think it also makes sense to consolidate the PVP population into a single server for the health of the game, so long as it can be done without harming server performance. There's just not enough players playing anymore to support 4 different Cyrodil servers.
  • CatoUnchained
    CatoUnchained
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    Unlikely
    aetherix8 wrote: »
    Is ZOS likely to enable and maintain two different versions of Cyrodiil, on top of the CP and No-CP rulesets?

    STOP IT!

    Just give us a break please. I'm begging you. Please just stop.
  • aetherix8
    aetherix8
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    No.

    And I think it also makes sense to consolidate the PVP population into a single server for the health of the game, so long as it can be done without harming server performance. There's just not enough players playing anymore to support 4 different Cyrodil servers.

    Yes, especially if ZOS decides to keep those increased population caps once testing is over. But who knows, if devs manage to fix Cyro both performance-wise and balance-wise, we might yet see population recovery.
    PC EU - V4hn1
  • aetherix8
    aetherix8
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    Many more unlikely than likely. Please list the main reason that makes you believe that two versions are likely or unlikely. I know this was already discussed here and there; I would like to have all these arguments in one thread.
    PC EU - V4hn1
  • shadyjane62
    shadyjane62
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    Unlikely
    One server for all. Faction lock is necessary.
  • colossalvoids
    colossalvoids
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    Depends on what a support means. Being left alone to balance itself out whilst the game continues to go the other direction? Probably, yes. But taking current Cyrodiil in a balance equation it not likely, maybe outside of some completely broken edge cases, so close to what we have on live already.
  • reazea
    reazea
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    Unlikely
    aetherix8 wrote: »
    Many more unlikely than likely. Please list the main reason that makes you believe that two versions are likely or unlikely. I know this was already discussed here and there; I would like to have all these arguments in one thread.

    Your sole effort is to promote vengeance in any and every way possible.

    Time to just let it go. ZOS has already decided what their going to do and that they're not going to tell us what that plan is. So just leave it alone. No reason to keep beating your dead horse and annoying the PvP community any further than you already have. Being a forum conflict entrepreneur just for the sake of getting away with it doesn't help anyone.

    Edited by reazea on October 14, 2025 3:45PM
  • SneaK
    SneaK
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    Pointless poll


    Should be,

    -Hopefully
    &
    -I’m a PvE player that enjoys arguing with PvPers
    Edited by SneaK on October 14, 2025 3:48PM
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • PeacefulAnarchy
    PeacefulAnarchy
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    Likely
    They currently maintain 4 versions of cyro and have for many years. I suppose it's possible they might reduce that but doesn't seem likely, especially down to just one.
  • soelslaev
    soelslaev
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    One server for all. Faction lock is necessary.

    Warden scroll runners are vital. No Falcon lock!
  • YandereGirlfriend
    YandereGirlfriend
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    soelslaev wrote: »
    One server for all. Faction lock is necessary.

    Warden scroll runners are vital. No Falcon lock!

    But yes to FALCON PAWWWWNCH!
  • kargen27
    kargen27
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    Unlikely
    the current population can't support any further divide. They need to get a working and stable campaign going then when/if population returns maybe they can think about offering an alternative.
    and then the parrot said, "must be the water mines green too."
  • MasterSpatula
    MasterSpatula
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    Likely
    They're already supporting two versions of Cyrodiil.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • SolarRune
    SolarRune
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    Likely
    I think they will reduce some of the campaigns to make space for Vengeance, but they have suggested supporting two models, and Rich said last year in the meeting with guilds that they have learned not to replace things outright and that the correct direction is to add things rather than replace. How much effort they put into the current form of PVP is probably more the question.
  • Mathius_Mordred
    Mathius_Mordred
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    Likely
    If you mean a dedicated server for Vengeance, then yes, that's the most likely direction they are taking. This will give us the choice of classic Cyro and Vengeance with its enormous zergs and lack of ball groups. I'm not sure which one I would use personally, Vengeance has gone too far with the restrictions, so if my build could be a little more flexible but still have the fun of Vengeance I'd likely find myself there. As it is now I prefer classic.
    Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
  • Muizer
    Muizer
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    Unlikely
    At the moment my bet would be on them keeping one server for PvP 'as is' and one for Vengeance. Vengeance will become the dedicated focus (for what that's worth) for PvP development whereas PvP 'as is' will track PvE in everything in terms of CP, abilities, gear etc. going forward. So, that's basically legacy mode for PvP 'as is': it will keep working until it doesn't. I guess whether you call that 'yes' or 'no' in the polls depends on your definition of 'support and maintain'. If it's just keeping software running then yes. If it means a commitment to expand and improve, then no.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • aetherix8
    aetherix8
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    Depends on what a support means. Being left alone to balance itself out whilst the game continues to go the other direction? Probably, yes. But taking current Cyrodiil in a balance equation it not likely, maybe outside of some completely broken edge cases, so close to what we have on live already.
    Muizer wrote: »
    At the moment my bet would be on them keeping one server for PvP 'as is' and one for Vengeance. Vengeance will become the dedicated focus (for what that's worth) for PvP development whereas PvP 'as is' will track PvE in everything in terms of CP, abilities, gear etc. going forward. So, that's basically legacy mode for PvP 'as is': it will keep working until it doesn't. I guess whether you call that 'yes' or 'no' in the polls depends on your definition of 'support and maintain'. If it's just keeping software running then yes. If it means a commitment to expand and improve, then no.

    I use 'support', in this context, in a sense that once a campaign is enabled, ZOS keeps working on it, by adjusting when necessary or adding new content. "A commitment to expand and improve" that should apply to all campaigns.
    PC EU - V4hn1
  • moderatelyfatman
    moderatelyfatman
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    Unlikely
    This is going to be like 8v8 BGs again where the combat devs are so convinced it is what the players want that they will force it through over the chorus of objections.
  • aetherix8
    aetherix8
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    Thanks for sharing your insights. I'm somehow stuck at 50/50, although I used to be pretty sure that two versions were likely.

    When I consider this question, I refer myself to the only precedent I know personally: proc and no-proc campaigns. The fact that ZOS did run two versions for a couple of years confirms that it is possible. But at the end, the no-proc campaign got deleted, and that negatively affects the likelihood of any future two versions.

    Officially, no-proc had to go in order to achieve "a smoother on ramping experience from Battlegrounds to Cyrodiil", and the hammer returned to allow for "a more consistent Cyrodiil experience between all campaigns". We could assume that any future versions would have to fulfill these requirements: jumping between different campaigns and modes must be effortless in terms of inventory/gear, and all versions of Cyrodiil must share the same prominent features. Getting in and out of Vengeance is pretty smooth, but it lacks too many systems.

    OdYtZWG.png
    PC EU - V4hn1
  • spartaxoxo
    spartaxoxo
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    Likely
    They already support multiple versions of all PvP. I can't think of a lot of game modes that they've entirely abandoned.

    If Vengeance does come in, it would more likely replace no-cp Cyrodiil rather than be the only version available imo.
  • Muizer
    Muizer
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    Unlikely
    spartaxoxo wrote: »
    They already support multiple versions of all PvP.

    Not in terms of the code they need to maintain.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
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