AcadianPaladin wrote: »I'd like to see AI incorporated into companions so they could learn the quirks of our character, act accordingly, get smarter at the game based on what they see traveling with you. Even learn the voice of their actor so they could create new dialogue and even use your character's name in dialogue. The voice bit would probably require some copyright considerations to the voice actor but, going forward, perhaps new companions could use wholly AI created voices and move beyond voice actors.
TheBardAtTheInn wrote: »I genuinely can't think of a new feature more detestable or loathsome as adding AI chatbots into the game.
Strong response for NO!!!
However, consider that there is no going back, AI is here, it is real and it is into everything. The reality is that AI will eventually impact all new or evolving games in some manner. Artwork, animations, story, voice, and even coding of the actual game are all happening now. The fact that real people are replaced is bad for the artists, but great for the franchise's profit margin (and more profit will always win).
As for an AI chatbot: an AI can be forced to avoid discussing any topic its designer tells it to ignore, so romance could be off-limits. My idea would be mostly like a talking ESO lore library.
Thanks for all the comments.
As for an AI chatbot: an AI can be forced to avoid discussing any topic its designer tells it to ignore, so romance could be off-limits. My idea would be mostly like a talking ESO lore library.
Strong response for NO!!!
However, consider that there is no going back, AI is here, it is real and it is into everything. The reality is that AI will eventually impact all new or evolving games in some manner. Artwork, animations, story, voice, and even coding of the actual game are all happening now. The fact that real people are replaced is bad for the artists, but great for the franchise's profit margin (and more profit will always win).
As for an AI chatbot: an AI can be forced to avoid discussing any topic its designer tells it to ignore, so romance could be off-limits. My idea would be mostly like a talking ESO lore library.
Thanks for all the comments.
spartaxoxo wrote: »Putting aside the ethnical issues of AI as a piece of technology, it seems extremely dangerous to put it into an MMO as a companion. Virtual worlds are already a bit addictive by their very nature because it's a fantasy place. I don't think that having a "perfect" companion would be good for vulnerable customers mental health. I personally think it would likely be much more detrimental to a person's health than in something like an FPS because you wouldn't be forming "a relationship" with it in an fps. While an AI companion in an MMO would be purposefully mimicking a real relationship.
I think AI technology should probably especially stay out of virtual world games and dating sims. Seems really dangerous.
SilverIce58 wrote: »AcadianPaladin wrote: »I'd like to see AI incorporated into companions so they could learn the quirks of our character, act accordingly, get smarter at the game based on what they see traveling with you. Even learn the voice of their actor so they could create new dialogue and even use your character's name in dialogue. The voice bit would probably require some copyright considerations to the voice actor but, going forward, perhaps new companions could use wholly AI created voices and move beyond voice actors.
Move beyond voice actors? You really think AI is better than actual human voices? Thats a real quick absolutely should never happen. Pay people to do their jobs, dont take it away from them entirely.
langewapper wrote: »some compagnion AI who could give advice on wich subclassing , scribing or wich armor to put on
for doing dungeons or quest ?
it could give you some new idea for your personnal builds
maybe ?
at least it would be fun