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Share Your Thoughts on ESO's Classes with Us

  • Jaimeh
    Jaimeh
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    Jaimeh wrote: »
    Loving my Nightblade that's subclassed with Arcanist and Templar. I haven't had this much fun with my NB in years. The addition of Fatecarver to my stamblade makes the class feel powerful again in more difficult content, and without having to get sweaty doing a complicated rotation. Please don't ruin it now.

    How many NB skills are you actively using in that build? Do you just have them there to passively buff the arc skills? Because then it's not really a NB build (and it's one of my issues with subclassing right now: the assassination line has become a passive buff to flail and the arc/templar beams).

    Incap, Killer's, and Relentless from the Assassination skill line. I still use my ultimate and switch from using the irrationally hated Arc beam to Killer's Blade when it is time to execute. So, no it isn't a pure NB build, it is a subclassed NB build. But I do pretty much the same on my pure NB but with a more complicated and less effective rotation because I don't have access to anything like the Arc beam with it.

    I use KB and merciless, but merciless is just there for the passive buff, I'm not firing the bow as I find it's a loss in an arc beam build, which then means basically only KB is actively used (and that's only in low execute), so that doesn't feel like I'm playing a NB. In fact I'd do better with templar beam in execute, but I keep KB so I can have at least one NB skill that I can actively use.
  • lydra
    lydra
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    What even is a class at this point? Why is the survey focused on something that doesn't even exist now? Wouldn't it be more helpful to discuss each SKILL LINE and which ones are worth running and which ones aren't?

    Right now, I'm routinely seeing Green Balance, Radiating Light, Siphoning, Curative Runeforms and even Daedric Summoning and Grave Lord being requested for healers for optimized end game trials groups. Maybe it would be helpful to do a survey to understand why no one wants to run Living Death or whatever the healer line is supposed to be from DK?

    No idea what the DPS or Tank gaps are as a heal main but I'm guessing there's plenty of skill lines no one is using in pretty much any content.

    I won't lie, the questions in the survery are written in a way that is completely non-sensical in a post multi classing world that it feels incredibly out of touch and worrysome.
  • ceruulean
    ceruulean
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    I wrote an overview about class balance in U45 shortly before subclassing was announced:

    https://docs.google.com/document/d/e/2PACX-1vSwQNVZDZygsWfQJ0YmRDtowAav1UcRYRV16Aqva6hBpa5iLmR-yPk8cln8zN7GJbvTQcw0ofZuYEtr/pub

    If you notice, most of the classes were relatively balanced except for arcanist and nightblade. Arc was overperforming in every role, and nightblade basically sucked at most things.
    Edited by ceruulean on September 29, 2025 6:06PM
  • disky
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    I did the survey, but I just want to say it here as a counter to all the negativity - I don't think there is any issue with class identity. I don't personally care about what makes a class, but I also disagree that classes feel any different or less effective after subclassing. I still play pure classes and subclassed characters and I have fun with both. I'm sure there are high-level players who have specific gripes about certain changes but I'm sure those issues will be addressed individually at some point. Overall, the classes feel fine to me.

    I feel like it's important to state, even though I'm sure the community team already knows this very well, that the forums are not the voice of the community at-large. Yes, we have people here who present good points and suggestions, but I don't think this is one of those times. I just think a lot of people are concerned about a big change that needs a bit of time in open testing before all the kinks are fully ironed out.
  • diamondo
    diamondo
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    Well this is the issue sub/multi classing has thrown the game into chaos. This was just thrown into players without from I could see much thought given.

    The systems worked well before, classes worked well each class had strengths and weaknesses.That you could exploit I loved I my dot builds and templars were my worst enemies to go up against. Now everyone has picked the best of all worlds. Cyro is full of super tanks that gank. Or rolling ball groups with endless heals and cleanses

    I really really hope you can just role it back completely you’re never gonna get the balance you had prior with multi classing.

    The closest you will get to this is restrictions and the lines people take- dps, tank, heal lines.
    So if you keep your dps line you can only take a tank line from another class then just a heal line from the other class
    You will end up with players taking the same skill lines but at least it’ll stop this endless high crit damage meta

    For the better players in game that take three dps lines don’t appear to notice any drop off in defence from what I can see.

    But sort out storm calling line as from I can see that covers all bases.
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