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Tales Of Tribute IS A JOKE! 21 Hands and 4 Wins Over 10 Hours

cagle0614
cagle0614
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I have 5 characters.
You have a daily quest for Tales of Tribute.
Over almost 10 hour period I played 21 hands.
Out of 21 games
I had a total of 4 wins
The system drops the cards guaranteeing the other player wins no matter what decisions you make.
Using different patrons in almost every single hand being random.
Taking risks
Not taking risks.
It does not matter!
How am I or other players expected to complete a daily quest unless we play Tales of Tribute EXCLUSIVELY!
Even playing it ALL DAY LONG
I do not pay a monthly subscription for an online game where I am given a daily QUEST that I should be able to complete ,but I can't even win enough hands to get one player to finish the daily for it!
Seriously!

First hand at 11 a.m. central
Loss
Second hand at 11:29 central
Loss
Third Game 11:39
Loss
4th Game 11:57
Loss
5th Game
Win
6th Game
Loss
7th Game at 1:58
Loss
8th Game
Loss
9th Game
Win
10th Game 3:15
Loss
11th Game 5:
Loss
12th game
Win
13th Game 6:08
Loss
14th Game 6:42
Loss
15th Game 6:56
Loss
16th Game 7:23
Loss
17th Game 7:38
Loss
18th Game 7:53
Loss
19th Game 8:21
Loss
20th Game 8:56
Loss
21st Game 9:11
Win
Edited by cagle0614 on September 19, 2025 3:03AM
  • NoSoup
    NoSoup
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    To be fair, there were 11 other players that won their match and completed the daily.....
    Formally SirDopey, lost forum account during the great reset.....
  • cagle0614
    cagle0614
    ✭✭
    NoSoup wrote: »
    To be fair, there were 11 other players that won their match and completed the daily.....

    lol
    To be fair?
    19 games
    Not using the same patron.
    Not using the same toon
    Out of 5 characters
    If I stuck with just one of them
    Literally only ONE of my 5 characters can complete this daily quest.
    IT DEFEATS the point of DAILY QUEST!
    It is not even remotely fair that the system drops the cards to certain players constantly!
    Especially when I can login to my wifes account and play that exact same player and watch that so called player make the dumbest moves that even the EXPERT NPC player wouldn't make and win right after losing to them on my account.
    Her account has exactly 4 patrons and is at the beginner level.
    I also can use Tmobile or Starlink while using either account.
    Also a fun fact.
    When my monthly ESO subscription was paid.
    I had a single day where I won every single hand I played no matter who it was.
    So I would love to see a spreadsheet of the players who get there GOD DECK handed to them!
    However keep telling me how that is FAIR
    lol
    Edited by cagle0614 on September 19, 2025 1:22AM
  • Personofsecrets
    Personofsecrets
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    I suggest you try ranked mode if you were not already.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • cagle0614
    cagle0614
    ✭✭
    I suggest you try ranked mode if you were not already.

    Ive been doing nothing but ranked mode since I started playing the game.
  • Personofsecrets
    Personofsecrets
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    Im sorry for your experience. You may want to consider using patrons such as Pelin and Crow. I believe that with those patrons you sould be able to increase your win rate.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • cagle0614
    cagle0614
    ✭✭
    It has nothing to do with that.
    It is the way the Developers have the algorithms configured.
    I do appreciate the considerate words.
    I am 20+ year IT vet!
    My job has been to document and solve problems.
    When I began playing this it was entertaining.
    However in the starting quest it clearly stated "just one more game."
    This is designed and intended to be incredibly addictive.
    Ive tested more than once.
    I can use my account and lose 20+ times.
    I can login to my wifes account and will win and get a God hand because her player is just starting and has four Patrons.
    This happens consistently.
    Another interesting fact I find highly entertaining.
    If I get in zone chat and complain it is amazing how I in the very next game have an immediate win.
    I do not allow it to control me or dominate my day.
    I intentionally do the daily crafting writs while waiting for Q.
    I will log out even if it says a game is ready to my next toon for there crafting writs.
    Frankly it gets very annoying and is a huge turn off to watch the system consistently give a GOD deck to the same players and Ill say it again ID love to see a spreadsheet of what those players put into ESO!

    played a hand with the Sorcerer, Druid, Power,
    I had several of the Sorcerer Cards
    Yet the system drops this player "call on one additional patron nonstop."
    When I get a hand that I have Prescience 1 and Prophesy X2 and one Barterer and I am not able to get a single card of call on one extra patron that is crap!
    That is an algorithm deciding giving the hand to the other player unfairly!

    I also firmly believe there are players using ScriptsOfTribute the AI software or something along those lines is being used by other players. I sit and play this enough that it is very easy to spot when cards start flying across the screen faster than you can see what was taken or played.
  • cagle0614
    cagle0614
    ✭✭
    Perfect example of a GOD DECK
    Patrons selected
    Duke Of Crows
    Grandmaster Delmene Hlaalu
    Red Eagle, King of the Reach
    Druid King Kasorayn

    My opponent at the end had 5 Firesong Haruspex and The Chimera
    At each hand the player was able to obtain power.
    At each hand the system would provide him Firesong Haruspex
    I was not able to get power at all
    I was only able to keep him going by doing a Duke of Crows Patron to get enough power to remove his cards.
    The cards dealt to this player were the same cards dealt to me in my first hand this morning.
    In his draw pile were 3 Blue Birds and 1 more firesong and another Chimera.


    It is incredibly rigged!

    My first hand / first game was a God Deck
    The other player was incredibly experienced and very good but the system did not deal them cards that they could win.
    It is unbalanced and highly unfair to either player.
    Edited by cagle0614 on September 19, 2025 4:50PM
  • SeaGtGruff
    SeaGtGruff
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    Whenever I see people complaining about problems with the RNG in Tales of Tribute and claiming that the game is feeding all of the best cards to their opponents and feeding all of the worst cards to them, it makes me wonder how people envision that even being possible.

    The way I envision the RNG working is that the deck is shuffled and the order of the cards is determined at that time, in which case there's no way the game can be deliberately feeding the best cards to one player and the worst cards to the other player, and either player can affect the "rhythm" of the Tavern draws by choosing how many cards to buy from the Tavern during their turn-- including buying no cards at all-- or by how many cards they remove from the Tavern by other means.

    The only way I can envision the RNG working the way some players apparently think it works is that the draw piles (for each of the players and for the Tavern) aren't actually determined "up front" by shuffling-- that all of the cards in each of the draw piles just in an unordered "pool" and each card drawn is determined through RNG at the time it is drawn. Otherwise, I don't see how the game could be feeding one player with good cards and feeding the other player with bad cards. And if that is indeed how some people think it works, it doesn't make any sense to me why the devs would program it that way.

    So can someone explain how they think it works? I'm genuinely curious.
    I've fought mudcrabs more fearsome than me!
  • cagle0614
    cagle0614
    ✭✭
    SeaGtGruff wrote: »
    Whenever I see people complaining about problems with the RNG in Tales of Tribute and claiming that the game is feeding all of the best cards to their opponents and feeding all of the worst cards to them, it makes me wonder how people envision that even being possible.

    The way I envision the RNG working is that the deck is shuffled and the order of the cards is determined at that time, in which case there's no way the game can be deliberately feeding the best cards to one player and the worst cards to the other player, and either player can affect the "rhythm" of the Tavern draws by choosing how many cards to buy from the Tavern during their turn-- including buying no cards at all-- or by how many cards they remove from the Tavern by other means.

    The only way I can envision the RNG working the way some players apparently think it works is that the draw piles (for each of the players and for the Tavern) aren't actually determined "up front" by shuffling-- that all of the cards in each of the draw piles just in an unordered "pool" and each card drawn is determined through RNG at the time it is drawn. Otherwise, I don't see how the game could be feeding one player with good cards and feeding the other player with bad cards. And if that is indeed how some people think it works, it doesn't make any sense to me why the devs would program it that way.

    So can someone explain how they think it works? I'm genuinely curious.

    Ok so explain this
    I had 17 loses
    I have my account and my wifes account.
    I can log off of my account and get onto her account or have them both up.
    I can play the same player X2 with both accounts.
    The player who beats me on my account
    When I play that exact same player on her account they suddenly either became extremely stupid or it is AI.
    Because I have done this multiple times.
    If said player does not become stupid then the cards they are dealt / available are terrible.
    As stated my first hand was a God Deck.
    The next player I played got dealt the precise same deck of cards I had when I won my first hand.
    Ive only beaten that player one time.
    Ive played them multiple times and I have attempted to use and get the cards they get.
    I have recordings of the matches with certain players.


    I have a remote job.
    I can sit here and play this deck of cards on a slow day for 14 straight hours if I so choose.
    I am not being rude but I do not care how you envision it.
    I am stating facts and facts do not care about how you envision it!
    What I am documenting is barely scratching the surface.
    I can go way deeper.
    I have zero doubt there are many others who are not commenting but they see it and understand it.
    I am currently Ranked at 527.
    Ive been ranked down to 300 give or take.
    So this is not a scenario of I just do not understand.

    Or better yet explain how when my account renewed.
    I had exactly one day where I was able to beat EVERY SINGLE PERSON I played against.
    The following day I had 100% loss and could not win a single hand.
    These are facts not envisioning or wishful thinking.
    Edited by cagle0614 on September 19, 2025 11:55PM
  • cagle0614
    cagle0614
    ✭✭
    Adding into this.
    Yesterday I was able to complete 4 out of 5 toons daily quest for tales of tribute.
    When I went and signed off I was ranked 270.
    Today Im having ZERO wins.
    This system is so pathetically unbalanced.
    correction I won a hand because the other player lost connection.
    The very next hand the system again deals cards to ensure the other player wins.
    Yesterday I was dealt a God deck for every single hand I played.
    This needs to be revamped!
    Edited by cagle0614 on September 21, 2025 4:58PM
  • Kappachi
    Kappachi
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    skill issue, every season I try I get into rubedite and can score multiple wins a day. you're not planning ahead enough.
  • cagle0614
    cagle0614
    ✭✭
    Kappachi wrote: »
    skill issue, every season I try I get into rubedite and can score multiple wins a day. you're not planning ahead enough.
    So fun fact when I search
    Tales of Tribute Ranked @Kappachi
    I do not see that name listed.

    I call BS!
    Explain
    1. Yesterday I won every hand and ending rank 270
    2. Today Ive been awake since 7 a.m. central.
    3. I have not won a single round on my account aside from a player losing connection!
    4. I am as of now ranked at 572!
    5. In almost every single round I have played I can barely get a score over 10 points MAX!
    6. The other player is scoring 40!
    7. I've varied the patrons in every conceivable way.
    8. Explain how when my ESO subscription renewed I also had a solid day of 100% wins and the very next day I had 100% loss!


    Again I can login to my wife's account and start playing with her newbie character with 4 patrons and win or at least score over 10 points!
    The logic fits
    I have an entire day I win
    I have an entire day I flat lose

    People prefer to believe a lie than the truth!

    Ive said this two times minimum.
    I would love to see a spreadsheet of the people I play against who consistently get the GOD decks in terms of what they pay / spend!
    What is also interesting and a fact!
    I am playing RANKED!
    All day yesterday I did not see a single player that beats me they were names ive NEVER seen and have again not seen today!

    Bottom line this card game is STACKED or EXTREMELY unbalanced!

    Ill gladly wait for a LOGICAL explanation as to why
    I have a day I get the GOD DECKS handed to me 100% guaranteed win and no effort!
    Then the next day I am watching the so called real life players get the GOD DECKS!
    It literally makes the game 100% unpleasant and defeats the point of DAILY quest!
    I have 5 toons
    Yesterday I was able to complete the daily for 4 out of 5 of the toons!
    Today I can not even complete the daily for even one of those 5!

    However you keep ignoring facts!
    Edited by cagle0614 on September 21, 2025 9:48PM
  • cagle0614
    cagle0614
    ✭✭
    Tell me how the game is BALANCED when I just played a hand that the system handed the other player
    Mournhold Clergy X2
    Hand of Almalexia X1
    And Stubborn Shadow!
    Tell me how you are going to win that hand?
    If you are going to win that hand you are cheating!
    Once more a pointless game because I can not get a single set of cards that allows me to get any traction again because the previous day it gave me straight GOD DECKS and so today I get to lose ALL DAY LONG!
    Ive had 1 actual win and the second win was a player lost connection.
    Just trying to complete the daily quest for defeat another player!
  • cagle0614
    cagle0614
    ✭✭
    Can someone tell me how many days is it appropriate to go without a win?
    Ive now been trying to complete the daily with my main toon for almost a day and a half.
    I literally got so tired of trying to win a single hand I just abandoned the quest and completed Wrothgar almost to 100%
    Seriously this is not cool!
    Edited by cagle0614 on September 24, 2025 6:35PM
  • cagle0614
    cagle0614
    ✭✭
    THIS IS FREAKIN LAME!
    I play another player
    Psijic order
    Almalexia
    Rajhin, the Purring Liar
    Red Eagle, King of the Reach

    The hand is at 19 to 3
    I manage to get Call on Tribunal Sentinel and Temple Arbiter
    I have 2 Patrons already turned down and two others that only require one turn.
    Yet the damn system deals the user cards allowing them in a single hand to jump from 19 to 43 and move one additional patron.
    TELL ME AGAIN how it is a balanced and fair game this is CRAP!
    Ive won 2 times in over 8 freakin hours!
    My rank has again gone from down to 278 or so up to 433!
    I am sick of trying to play a totally unfair game that does not deal fairly!
  • Calastir
    Calastir
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    Amen. My exact same experience. Either I win all day, or I lose all day. There's no balance.
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • Prophet_of_Malacath
    SeaGtGruff wrote: »
    The only way I can envision the RNG working the way some players apparently think it works is that the draw piles (for each of the players and for the Tavern) aren't actually determined "up front" by shuffling-- that all of the cards in each of the draw piles just in an unordered "pool" and each card drawn is determined through RNG at the time it is drawn. Otherwise, I don't see how the game could be feeding one player with good cards and feeding the other player with bad cards. And if that is indeed how some people think it works, it doesn't make any sense to me why the devs would program it that way.

    So can someone explain how they think it works? I'm genuinely curious.

    EXAMPLE 1:
    1. Turn 1 - enemy goes first - they draw 4 gold, 1 power.
    2. Treasury puts out 2 Luxury Exports (Hlaalu; costs 2 gold; gives you 3 coin when played) + 3 Expensive Cards.
    3. Opponent buys both (no gold wasted) & the game replaces them with 2 more expensive cards.
    4. Turn 2 - I've got 5 gold, 1 power & can afford nothing - so I go for a Writ of Coin.
    5. Turn 3 - they Writ of Coin.
    6. Turn 4 - I can only Writ of Coin again.
    7. Cards Shuffle
    8. Turn 5 - They get Luxury Exports (3 coin) + 4 Gold (1 coin each). They buy a 7 Gold card.
    9. Turn 6 - I get 1 Power + 4 Gold (1 coin each). I can only Writ of Coin.
    10. Turn 7 - They get Luxury Exports (3 coin) + 3 Gold + 1 Power. They buy a 6 Gold unit.
    11. Turn 8 - I finally see my 2 Writ of Coins from the first 2 rounds, but they're got a massive lead on me from which I will not recover

    At that point, there's no catching up. I knew by turn 1 that I was cooked - all that the end of turn 4 confirmed for me was the nature of my demise, not whether or not I'd actually lose.

    EXAMPLE 2:
    Another thing folks notice is when your own decks don't synergize but theirs does.
    1. Ok, enemy has... like 15 cards, 4 Crow, 3 Rajhin, chances of combo are what? My gut knew the chances were low but in hindsight, I can do the math:
    2. 5 card hands, 15 possible cards = 3003 combinations
    3. Chance to get all 4 Crow (and 1 random) is 11 out of 3003 = 0.366% = 1 out of 273
    4. Chance to get all 3 Rajhin (and 2 random) is 66 out of 3003 = 2.20% = 1 out of 45.5 turns. However, to be fair, 5 out of 10 remaining cards is only a 21 out of 252 = 8.33% = 1 out of 12 chance to get 3 Rahjin from what remains.
    5. But the combined probability is 11/3003 x 1/12 = 0.000305 or 1 in 3,279.
    So the first hand is astronomically unlikely - the second hand merely benefits from the 1st - but since Crow's mechanic is card-draw, that's a stunning combo in which their "trash" is all in the back of their deck & my trash is mixed evenly (ie, no synergies). So with this combo, they knockout your units; buy Red Eagle cards (to clear their upcoming trash); and you're left looking at Saint Pelin guards you can't afford. And this wasn't the only lucky synergy, just the most memorable combo they got, since I gave up any illusion of competing at that point.

    So those are 2 methods.

    The first, when the opponent gets cheap/valuable cards turn 1 - which snowball them to victory - while everything on your turn is too expensive for you to compete.

    A variant, mid-game, is when you opponent buys something - and the filler is too expensive for you to afford; but when you buy something, the filler is always a great card exactly within their price range.

    Secondly, when opponents seem to get "1 in 3,279" odd combos that let them lock in even better buys, while you're still lucky if you got 5 gold that round.
    The Pariah's Forge is an Orsimer-focused Discord RP Hub: https://discord.gg/KfuWGFDXJC
  • Personofsecrets
    Personofsecrets
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    ✭✭✭
    SeaGtGruff wrote: »
    The only way I can envision the RNG working the way some players apparently think it works is that the draw piles (for each of the players and for the Tavern) aren't actually determined "up front" by shuffling-- that all of the cards in each of the draw piles just in an unordered "pool" and each card drawn is determined through RNG at the time it is drawn. Otherwise, I don't see how the game could be feeding one player with good cards and feeding the other player with bad cards. And if that is indeed how some people think it works, it doesn't make any sense to me why the devs would program it that way.

    So can someone explain how they think it works? I'm genuinely curious.

    EXAMPLE 1:
    1. Turn 1 - enemy goes first - they draw 4 gold, 1 power.
    2. Treasury puts out 2 Luxury Exports (Hlaalu; costs 2 gold; gives you 3 coin when played) + 3 Expensive Cards.
    3. Opponent buys both (no gold wasted) & the game replaces them with 2 more expensive cards.
    4. Turn 2 - I've got 5 gold, 1 power & can afford nothing - so I go for a Writ of Coin.
    5. Turn 3 - they Writ of Coin.
    6. Turn 4 - I can only Writ of Coin again.
    7. Cards Shuffle
    8. Turn 5 - They get Luxury Exports (3 coin) + 4 Gold (1 coin each). They buy a 7 Gold card.
    9. Turn 6 - I get 1 Power + 4 Gold (1 coin each). I can only Writ of Coin.
    10. Turn 7 - They get Luxury Exports (3 coin) + 3 Gold + 1 Power. They buy a 6 Gold unit.
    11. Turn 8 - I finally see my 2 Writ of Coins from the first 2 rounds, but they're got a massive lead on me from which I will not recover

    At that point, there's no catching up. I knew by turn 1 that I was cooked - all that the end of turn 4 confirmed for me was the nature of my demise, not whether or not I'd actually lose.

    EXAMPLE 2:
    Another thing folks notice is when your own decks don't synergize but theirs does.
    1. Ok, enemy has... like 15 cards, 4 Crow, 3 Rajhin, chances of combo are what? My gut knew the chances were low but in hindsight, I can do the math:
    2. 5 card hands, 15 possible cards = 3003 combinations
    3. Chance to get all 4 Crow (and 1 random) is 11 out of 3003 = 0.366% = 1 out of 273
    4. Chance to get all 3 Rajhin (and 2 random) is 66 out of 3003 = 2.20% = 1 out of 45.5 turns. However, to be fair, 5 out of 10 remaining cards is only a 21 out of 252 = 8.33% = 1 out of 12 chance to get 3 Rahjin from what remains.
    5. But the combined probability is 11/3003 x 1/12 = 0.000305 or 1 in 3,279.
    So the first hand is astronomically unlikely - the second hand merely benefits from the 1st - but since Crow's mechanic is card-draw, that's a stunning combo in which their "trash" is all in the back of their deck & my trash is mixed evenly (ie, no synergies). So with this combo, they knockout your units; buy Red Eagle cards (to clear their upcoming trash); and you're left looking at Saint Pelin guards you can't afford. And this wasn't the only lucky synergy, just the most memorable combo they got, since I gave up any illusion of competing at that point.

    So those are 2 methods.

    The first, when the opponent gets cheap/valuable cards turn 1 - which snowball them to victory - while everything on your turn is too expensive for you to compete.

    A variant, mid-game, is when you opponent buys something - and the filler is too expensive for you to afford; but when you buy something, the filler is always a great card exactly within their price range.

    Secondly, when opponents seem to get "1 in 3,279" odd combos that let them lock in even better buys, while you're still lucky if you got 5 gold that round.

    Example 1: Yes, theis a horrendous issue from several perspectives. First and foremost though is the issue of balance. There is just no way that Luxury should cost 2. It's the will of the designers to have undercosted cards and they betray their own game by sitting aroudn and doing nothing about it. Some toxic play patterns should just never be allowed no matter what, but here we are.

    Example 2: I play alot of Almalexia and have noticed a number of games where the opponent maybe has 2 almalexia cards (the starter card and one purchased card), but then get's both of those cards in their hand ever single time the cooldown pile shuffles to form their new deck. There are even cases where I think I'm safe because an opponent may have 3 cards left in their deck, so the cooldown pile shuffle will only be for 2 additional cards drawn. It's quite annoying when one of those 2 cards ends up being the philanthropy that htey needed to combo off.

    Regarding example 2, the drawing of the same card in the hand after a cooldown pile shuffle is definitly something I've noticed in some games happening many consecutive cooldown pile shuffles. That said, I'm probably more likely to be a human bias believer in deciding if the interraction is broken or not. Probably one of the only reasons that I pick up on the opponent getting Almalexia cards every cooldown pile shuffle is because of how annoying waiting for them to choose their discard is. Maybe this is a real issue, but MAYBE I'm noticing an issue where there mostly isn't one.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Calastir
    Calastir
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    I concede just to get all these absolutely rigged players out of my way, (straight to the top, I don't care) hoping we'll never cross paths ever again in order to play a fair balanced game for once.
    Edited by Calastir on January 20, 2026 6:41AM
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • RebornV3x
    RebornV3x
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    I hate Tales of Tribute Ive probably had the worst luck possible in these games I should post a few of my games from 6 months ago.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Prophet_of_Malacath
    I like the game when it feels like "oh there are 2-4 good choices on the field, so whichever they get, I'll get another, they'll pick a 3rd, I'll get the 4th" etc. A dance in the early rounds where you begin to see which strategy the other person might take.

    I hate when you know by turn 2 or turn 3 that "oh yeah, there's no recovering from this" and I might as well concede because I don't want to waste 9 minutes of life on a doomed match.
    The Pariah's Forge is an Orsimer-focused Discord RP Hub: https://discord.gg/KfuWGFDXJC
  • ToddIngram
    ToddIngram
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    ToT is optional.

    You can choose not to play it, like the vast majority of us already do.

    I can't remember who posted it, but they summed it up perfectly. "People don't build computers that cost thousands of dollars to play card games." (may or may not be an exact quote)
  • Personofsecrets
    Personofsecrets
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    ToddIngram wrote: »
    I can't remember who posted it, but they summed it up perfectly. "People don't build computers that cost thousands of dollars to play card games." (may or may not be an exact quote)

    Am I chopped liver?
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • SeaGtGruff
    SeaGtGruff
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    ToddIngram wrote: »
    ToT is optional.

    You can choose not to play it, like the vast majority of us already do.

    I can't remember who posted it, but they summed it up perfectly. "People don't build computers that cost thousands of dollars to play card games." (may or may not be an exact quote)

    For some reason, that reminds me of the old marketing strategies of certain computer brands back in the day. I can't give you any actual quotes, but the way I remember it is that they were essentially denigrating their competitors' computers as gaming devices. Don't buy one of their computers, buy one of ours, so you can do business on it. Nevermind that there was business software available for their lowly competitors' computers, and nevermind that there were games available for their own. After a few years, their marketing shifted when they realized why a lot of people wanted to buy computers in the first place: Look at all these great games that are available for our computers!

    Those of us who enjoy playing Tales of Tribute and other card games on our desktop computers, laptops, tablets, phones, or even televisions do not play card games and only card games for on them, and we don't buy them just to play games. But as far as how much some computers cost, I'll bet that most consumers who are willing to spend thousands of dollars on a new computer are wanting to play games on it. Does it matter whether they're playing card games some of the time? A game is a game.

    Edited for typo and clarity.
    Edited by SeaGtGruff on January 23, 2026 8:32PM
    I've fought mudcrabs more fearsome than me!
  • Calastir
    Calastir
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    Whenever I whisper my opponent that they'll likely win because the rng is stacked against me, they always claim that they've been losing all day.

    And then miraculously their luck returns.
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    We have recently removed some unnecessary back and forth from this thread. This is a reminder to keep the discussion civil and constructive. Please keep our Community Rules in mind moving forward.

    The Elder Scrolls Online Team
    Staff Post
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