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Your Play Experience b/t Update 45 and Update 46 with Subclassing and Scribing In Base Game

  • TheValkyn
    TheValkyn
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    Saturday Night
    One dc bar in grey host tonight and 0 ad/ep.
    0 bars in RW.
    0 bars in Blackreach.
    0 bars in Icereach.

    Congrats ZOS. You destroyed a game community in a single patch and not a single word from you.
    Edited by TheValkyn on August 31, 2025 6:57AM
  • diamondo
    diamondo
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    Well there was a word mentioned on the patch updates that essentially said nothing is changing until we get further data.

    I mean the lived experience as a player who does not subclass is awful and only getting worse as players fine tune these builds. It’s getting to the point now where these players are for the most part unkillable, heals for days endless sustain and high level dps all in one package.

    Cleanses on demand for most players so my favourite style of play has lost a lot of power. Then to top that off I’m having to build so much into critical resistance it’s unreal.

    I love the game but said I’d give the game three months after which without some serious changes I’m off cause it’s not fun anymore
  • Tornaad
    Tornaad
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    I really wish it was easier to figure out what helps my character the most when trying to make a build. It was already difficult enough that I had to turn to streamers for any and all effective builds I ever wanted to play, with subclassing, that problem will only become worse.
    I love the idea of it. I just wish it was easier to figure out what made a good build a lot easier.
  • olsborg
    olsborg
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    ZOS_Kevin wrote: »
    Any and all feedback is helpful for us to relay back to the Combat Team. That way, they have anecdotal experience to add to their existing data. Thanks in advance to all constructive feedback!

    (This is strictly to get feedback on your play experience between Update 45 and Update 46. We are not factoring Update 47 PTS feedback in this since it is not available to everyone at the moment).

    I basicly quit ESO after subclassing was released, it killed class identity and broke the game balance even more. I have 5 friends that also played and all of them also quit at around the same time as me. We only log in during Venegance now to play good balanced pvp.

    PC EU
    PvP only
  • Lysorris
    Lysorris
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    Playing pure class is not only weaker in realtion to suclassing but also in relation the class they were before subclassing existed. Due to subclassing literally having no restrictons on borrowed skill lines and giving nothing in return to pure classes and only taking away due to "balance" it makes such a nothing burger.

    Subclassing also does not feel like a "sub" classsing but "multi" classing. No skill line is a "sub" line of class - they are all equal and choosing 3 DPS line is obviosly OP. You don't have to have spreadsheet to calculate that! DPS + DPS + DPS = DPSx3.

    Subclassing will never be balanced in a way ZoS is approching it now. Subclassing should have skill line restrictions or buff to classes.
    Some ideas that are easier to implement than balance (which is impossible):
    - You can only subclass ONE skill line,
    - You can borrow two but with no passives,
    - You can borrow two but passives have half of the value,
    - Your own class skill lines passives values are enhanced,
    - Your own class skill lines passvies work for ALL class skill not only skill lines in which they're are included; example
    From:
    - Casting *SKILL LINE NAME* ability while are in combat generates 4 Ultimate.
    To:
    - Casting *CLASS* ability while are in combat generates 4 Ultimate.

    I would also say something about the beam but I don't want to be threatened.

    Edited by Lysorris on September 17, 2025 8:31PM
  • Ragnarok0130
    Ragnarok0130
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    ZOS_Kevin wrote: »
    Hi All! We are looking to understand how Update 46 and the launch of Subclassing, and more recently making Scribing a part of the base game, may have changed the play experience and character build for you and the content you engage in.
    • Did your ability to play and/or complete certain types of game content improve after the launch of Update 46?
    • If so, prior to the launch of Update 46, what was your character build?
    • What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before?
    • What game content was it?
    Any and all feedback is helpful for us to relay back to the Combat Team. That way, they have anecdotal experience to add to their existing data. Thanks in advance to all constructive feedback!

    (This is strictly to get feedback on your play experience between Update 45 and Update 46. We are not factoring Update 47 PTS feedback in this since it is not available to everyone at the moment).

    My experience has been decidedly negative. All of my raiding guilds that actually survived U35 disbanded for U46 due to subclassing. Now I barely see any friends online and need to find a new raiding home. Thank you combat devs for ignoring all of the PTS feedback and making our gameplay experience "better". Now please find a way to compensate so pure classes aren't just automatically the worst option compared to subclassing.
  • Kendaric
    Kendaric
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    ZOS_Kevin wrote: »
    Hi All! We are looking to understand how Update 46 and the launch of Subclassing, and more recently making Scribing a part of the base game, may have changed the play experience and character build for you and the content you engage in.
    • Did your ability to play and/or complete certain types of game content improve after the launch of Update 46?
    • If so, prior to the launch of Update 46, what was your character build?
    • What did you change to your character build when Update 46 launched that allowed you to play or complete content that you had trouble with before?
    • What game content was it?
    Any and all feedback is helpful for us to relay back to the Combat Team. That way, they have anecdotal experience to add to their existing data. Thanks in advance to all constructive feedback!

    (This is strictly to get feedback on your play experience between Update 45 and Update 46. We are not factoring Update 47 PTS feedback in this since it is not available to everyone at the moment).

    Subclassing has been a mixed bag for me, as I generally use very few class skills, if any at all. I mainly take class skill lines due to wanting the passives like "Balanced Warrior" from the templar.
    So effectively my ability to do content or lack thereof wasn't affected by subclassing at all. I should also add that I play only characters built for RP, so I don't really care about power or balance at all. I neither do PvP nor dungeons, trials or the archives and stick completely to world content like delves, public dungeons and exploration.

    As for scribing, I've yet to use any of the skills it provides as I find most of the choices unappealing to be honest. The only skills I'm interested in currently are: Vault, Torch Bearer and the banner from the PvP line.
    I'm most definitely NOT at all interested in throwing my shield like Captain America or have daggers float around me or similar things.

    What I'd want out of scribing would be something like more generic stuff like a fireball, a true lightning bolt or being able to modify existing skills like removing the built-in taunt from "Puncture" (first skill in the sword and shield line).
    What I'd like to see from subclassing is something like entirely new skill lines like the plant based stuff Beragon uses to fight (and several enemies such as various Recollection goons and fauns as well) .

    The name subclassing is somewhat misleading, taking skill lines from another class is more akin to multiclassing than actual subclassing.
    Edited by Kendaric on September 19, 2025 7:16PM
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
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