IncultaWolf wrote: »I lost count of how many threads there are about this issue at this point. My main problem with it is the fact that it cannot be blocked and cannot be roll dodged on top of the 70% snare and huge aoe leaving little counterplay. I think it's doing too much compared to other class mastery scripts and I'd rather see something like an increased cooldown or lower resource restore than just nuking it.
I remember doing a battleground, and it forced my character into a wall, and I had to sit there until the game ended. Couldn't take damage or cast abilities. They changed the old fear mechanic a long time ago for the same reason because it would make your character run away and cause you to get stuck. Just apply battlespirit to the script so it stuns instead of charm perhaps?
IncultaWolf wrote: »I lost count of how many threads there are about this issue at this point. My main problem with it is the fact that it cannot be blocked and cannot be roll dodged on top of the 70% snare and huge aoe leaving little counterplay. I think it's doing too much compared to other class mastery scripts and I'd rather see something like an increased cooldown or lower resource restore than just nuking it.
I remember doing a battleground, and it forced my character into a wall, and I had to sit there until the game ended. Couldn't take damage or cast abilities. They changed the old fear mechanic a long time ago for the same reason because it would make your character run away and cause you to get stuck. Just apply battlespirit to the script so it stuns instead of charm perhaps?
Hello, just wanted to say Ive gotten stuck in a few walls and also some bridges, just got knocked in there and couldnt get out. The "Get me Unstuck" feature in the help menu works in Bg's. It kills you so you can respawn just as tho ko'd by an enemy player.
IncultaWolf wrote: »I lost count of how many threads there are about this issue at this point. My main problem with it is the fact that it cannot be blocked and cannot be roll dodged on top of the 70% snare and huge aoe leaving little counterplay. I think it's doing too much compared to other class mastery scripts and I'd rather see something like an increased cooldown or lower resource restore than just nuking it.
I remember doing a battleground, and it forced my character into a wall, and I had to sit there until the game ended. Couldn't take damage or cast abilities. They changed the old fear mechanic a long time ago for the same reason because it would make your character run away and cause you to get stuck. Just apply battlespirit to the script so it stuns instead of charm perhaps?
IncultaWolf wrote: »I lost count of how many threads there are about this issue at this point. My main problem with it is the fact that it cannot be blocked and cannot be roll dodged on top of the 70% snare and huge aoe leaving little counterplay. I think it's doing too much compared to other class mastery scripts and I'd rather see something like an increased cooldown or lower resource restore than just nuking it.
I remember doing a battleground, and it forced my character into a wall, and I had to sit there until the game ended. Couldn't take damage or cast abilities. They changed the old fear mechanic a long time ago for the same reason because it would make your character run away and cause you to get stuck. Just apply battlespirit to the script so it stuns instead of charm perhaps?
IncultaWolf wrote: »I lost count of how many threads there are about this issue at this point. My main problem with it is the fact that it cannot be blocked and cannot be roll dodged on top of the 70% snare and huge aoe leaving little counterplay. I think it's doing too much compared to other class mastery scripts and I'd rather see something like an increased cooldown or lower resource restore than just nuking it.
I remember doing a battleground, and it forced my character into a wall, and I had to sit there until the game ended. Couldn't take damage or cast abilities. They changed the old fear mechanic a long time ago for the same reason because it would make your character run away and cause you to get stuck. Just apply battlespirit to the script so it stuns instead of charm perhaps?
it can be "prepared" and healed up LMAO.
about undodgeable/unblockable stuns: streak, fossilize, javelin isn't an issue for you, but charm is?
learn to deal with it guys, if you lack of skill, then don't ask someone to make it easier for you.
MincMincMinc wrote: »IncultaWolf wrote: »I lost count of how many threads there are about this issue at this point. My main problem with it is the fact that it cannot be blocked and cannot be roll dodged on top of the 70% snare and huge aoe leaving little counterplay. I think it's doing too much compared to other class mastery scripts and I'd rather see something like an increased cooldown or lower resource restore than just nuking it.
I remember doing a battleground, and it forced my character into a wall, and I had to sit there until the game ended. Couldn't take damage or cast abilities. They changed the old fear mechanic a long time ago for the same reason because it would make your character run away and cause you to get stuck. Just apply battlespirit to the script so it stuns instead of charm perhaps?
it can be "prepared" and healed up LMAO.
about undodgeable/unblockable stuns: streak, fossilize, javelin isn't an issue for you, but charm is?
learn to deal with it guys, if you lack of skill, then don't ask someone to make it easier for you.
Are we going to pretend that single target, gcd locked uncounterable stuns with no burst are the same as the strongest healing skill in the game that also gives the strongest healing buff in the game can have an effect that on its own could be an entire skill or even ultimate?
At least on streak the damage is non existent compared to the healing tooltip
Streak's mobility probably is comparable to major vitality, however this is also a bane too because it makes streak not usable for offense in alot of fight scenarios.
As far as the stun or charm comparison the core issue is that it is rather clear when an enemy streaks. Versus the ground effect that most people cant see in combat because of the other million effects going off with their own animations. There used to be a point in this game where the design team would highlight important animations like stuns or ultimates instead of making every little proc animation look as crazy as possible.
Thumbless_Bot wrote: »Typical zos. Let's introduce problems and not fix the problem. Let's just make a bandaid for it. I am honestly surprised there isn't a five piece that does this... everything, from broken classes, to ball groups is solved with a new five piece. Smh
MincMincMinc wrote: »As far as the stun or charm comparison the core issue is that it is rather clear when an enemy streaks. Versus the ground effect that most people cant see in combat because of the other million effects going off with their own animations. There used to be a point in this game where the design team would highlight important animations like stuns or ultimates instead of making every little proc animation look as crazy as possible.
IncultaWolf wrote: »I lost count of how many threads there are about this issue at this point. My main problem with it is the fact that it cannot be blocked and cannot be roll dodged on top of the 70% snare and huge aoe leaving little counterplay. I think it's doing too much compared to other class mastery scripts and I'd rather see something like an increased cooldown or lower resource restore than just nuking it.
I remember doing a battleground, and it forced my character into a wall, and I had to sit there until the game ended. Couldn't take damage or cast abilities. They changed the old fear mechanic a long time ago for the same reason because it would make your character run away and cause you to get stuck. Just apply battlespirit to the script so it stuns instead of charm perhaps?
it can be "prepared" and healed up LMAO.
about undodgeable/unblockable stuns: streak, fossilize, javelin isn't an issue for you, but charm is?
learn to deal with it guys, if you lack of skill, then don't ask someone to make it easier for you.