Horace-Wimp wrote: »I've been at 1000 TCs since January and always destroy any new ones that I get. Been playing ESO for nearly two years now and still have NO idea what they are for or how to use them. Am I missing out on something important? /shrug
ZOS, please do something about transmutes. The event hasn't even started(day one) and I am already having inventory issues on multiple characters.
Maybe have all transmute geodes stack, or make transmute crystal storage unlimited for ESO+ players.
Thanks in advance!
PS: Already at 1k transmutes!
Well you got that you asked for. Luckily I have +50, geodes with 50 crystals.Looking at upcoming leaderboard changes, seems their solution is giving less rewards: yey! Less transmutes...........
Not exactly the solution we wanted though.
Horace-Wimp wrote: »I've been at 1000 TCs since January and always destroy any new ones that I get. Been playing ESO for nearly two years now and still have NO idea what they are for or how to use them. Am I missing out on something important? /shrug
Agreed, ESO is an MMO, a genre that is known for being played for years and/or decades. Which means the in-game systems need to take that into consideration. In this instance with transmute crystals, but also with CP's, storage(bank/inven), housing, etc. In ESO the systems are all there, but not to complement being used by longterm players. Which is quite an oversight given the genre ESO is in, and which types of players the game attracts.I personally agree that transmute crystals should be treated like any other non-CS currency and be uncapped regardless of ESO+ status.
I'm sure they originally capped it for a reason (and probably monetising the inconvenience did factor in the design), but as time passes and the game evolves systems - like Jewellery crafting was for instance - need to be reassessed.