YandereGirlfriend wrote: »Auto-Poisoned would also be nice.
But it definitely needs something.
I am still also salty over the damage of Mag Shalks getting giga-nerfed years ago as compensation for the second tick, which was a change that nobody asked for or wanted.
I’m going to go with no on this one.
If anything, Deep Fissure needs to be adjusted, bigtime.
Subclassing gave character builds access to mechanics that are WAY too cheap in terms of opportunity cost.
NB, for example, shouldn’t have access to both Major & Minor Breach, PLUS high burst (and with crit), PLUS, the ability having no ground based AoE telegraph. … all out of ONE ability slot.
NB had access to Major Breach; but not Minor unless they committed a 5 piece set OR a pot which was subject to GCD. Plus, their access didn’t include a high burst damage with it; if a NB wanted to apply breach and damage they were subject to GCD or had to lean on a scribed skill for less damage.
And unlike other abilities like Curse, where only one can be active at a time, Scortch and morphs can be spammed all over the place.
This is one reason why Deep Fissure become so predominant in PvP, newly everyone is spamming the ability and with no ground AoE it’s unavoidable.
Subclassing enables a small handful of abilities that have way too much power and utility built into them available to builds that shouldn’t have access too all that for such a low cost.
Because it’s not realistic for everyone to subclass the same way, you’re going to end up with dynamic power imbalances more-so than before, which we’re seeing now.
Leave Subterranean alone and adjust Deep Fissure so that it only applies minor breach and also provides a visual ground based AoE; then it will behave in-line with similar abilities.
YandereGirlfriend wrote: »I’m going to go with no on this one.
If anything, Deep Fissure needs to be adjusted, bigtime.
Subclassing gave character builds access to mechanics that are WAY too cheap in terms of opportunity cost.
NB, for example, shouldn’t have access to both Major & Minor Breach, PLUS high burst (and with crit), PLUS, the ability having no ground based AoE telegraph. … all out of ONE ability slot.
NB had access to Major Breach; but not Minor unless they committed a 5 piece set OR a pot which was subject to GCD. Plus, their access didn’t include a high burst damage with it; if a NB wanted to apply breach and damage they were subject to GCD or had to lean on a scribed skill for less damage.
And unlike other abilities like Curse, where only one can be active at a time, Scortch and morphs can be spammed all over the place.
This is one reason why Deep Fissure become so predominant in PvP, newly everyone is spamming the ability and with no ground AoE it’s unavoidable.
Subclassing enables a small handful of abilities that have way too much power and utility built into them available to builds that shouldn’t have access too all that for such a low cost.
Because it’s not realistic for everyone to subclass the same way, you’re going to end up with dynamic power imbalances more-so than before, which we’re seeing now.
Leave Subterranean alone and adjust Deep Fissure so that it only applies minor breach and also provides a visual ground based AoE; then it will behave in-line with similar abilities.
There IS a visual cue for Shalks.