There is a bug whereas a cancelled fast travel or recall will result in a forced travel if you walk through a door after cancelling.
Simply put, if you cancel a Fast Travel or Recall action, then at any time walk through a door, the fast travel action will kick back in and finish the job. Resulting not only in traveling when you decided you didn't want to, but also deducting the gold coin cost for the travel. I clipped a video demonstrating it below..
[Edited to add] Subsequent testing shows that this only seems to happen with custom recalls that have a Re-entry animation.
https://youtu.be/CEgELiaJGGA
Edited by DenverRalphy on February 22, 2026 5:20PM