Crafting has grinding to get levels, research, sets, etc.
Seems to me for most there isn't a lot of return. Crafting dailies are pretty iffy for what you get.
One possibility is crafting for selling - pretty involved and few want to do that.
Second is crafting your gear - but seems a lot easier to buy or find a crafter.
Anyone else see another side to it? That mainly leaves just 'if you want to do it', and how the game makes it part of the environment.
But it's a lot to then make a set of a gear for a char. That's not a lot of use.
Grizzbeorn wrote: »You sound like someone who doesn't like to do your own crafting, which is perfectly fine.
But I don't know what gives you the confidence to think "most" players would agree with your opinion.
SpiritofESO wrote: »Not only are the Daily Crafting Writs profitable but when you have maxed your all your crafting skills and done all researchable traits, you then have the ability to create any type of gear or weapon or jewelry or provision or potion or poison or enchantment that you desire. And that is a very great ability in the game.
I believe that you will agree, after a while, that it's a mere 10 or 15 minutes work for very substantial rewards.
SpiritofESO wrote: »Not only are the Daily Crafting Writs profitable but when you have maxed your all your crafting skills and done all researchable traits, you then have the ability to create any type of gear or weapon or jewelry or provision or potion or poison or enchantment that you desire. And that is a very great ability in the game.
But I'd ask why. So I make my chars the gear I want, and don't need to make more indefinitely. And if I'd wanted, I could have bought them from a crafter.I believe that you will agree, after a while, that it's a mere 10 or 15 minutes work for very substantial rewards.
I'm seeing that there are different opinions about how rewarding the crafting is. It's good to see people are feeling that it's rewarding.
But I'd ask why. So I make my chars the gear I want, and don't need to make more indefinitely. And if I'd wanted, I could have bought them from a crafter.
darkriketz wrote: »Apart from the reason previously mentioned by the other players, you have to understand (or at least acknowledge) that learning new things is very satisfying and that your brain needs to be nourished as much as your bank account and your CP level counter.
Learning new recipes and blueprints, buying a house, furnishing it with items you have crafted yourself, depending on your tastes and skills... another very enjoyable part of the crafting in TESO. O f course it doesn't bring gold - that's what master writs are here for - but at least it lets you express your creativity (if you have some).
Dagoth_Rac wrote: »The daily crafting writs are the best way in game to get rich. They give a lot of gold for how little time you need to spend on them, and the legendary upgrade mats that have a roughly 1-in-3 chance to drop at max level are extremely valuable. I don't know anyone who does not start out every game day doing the daily crafting writs. They are the absolute best return on investment in entire game for both low time needed and low cost to make white CP150 gear. It's practically a free 5,000 gold for a few minutes work. Per character. Even doing it on one char per day is almost 2 million gold per year before the proceeds from selling legendary mats (or money savings from not needing to buy/farm gold mats when you need to upgrade own gear).
Second is crafting your gear - but seems a lot easier to buy or find a crafter.