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Boring patch again?

Æthërnüm
Æthërnüm
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ZOS do not learn anything at all?

Game needs refresh every patch, otherwise it will be boring [snip]. Why do you think you lost about 60% of your community? Because you keep meta for year and like that.
Once i saw good changes about sorcs i was happy to think that modern boring meta-builds for PvP will begone, but since they reverted changes for this class [snip], there's no actual change in PvP and only more stable subclass-release meta.

Dude, booooooooooring, give me something new [snip]

[edited for baiting & profanity bypass]
Edited by ZOS_Icy on August 11, 2025 2:24PM
  • GeneralGrundmann
    GeneralGrundmann
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    Reliable source please for the: "you lost about 60% of your community?" quote!
  • Deimus
    Deimus
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    You're right, It should feel like strides towards balance are happening every patch. The gap between the most used skill lines and least used should get noticeably smaller every 3 months.

    It has been pointed out repeatedly that the combat balance changes are too small for quarterly releases. None of U47's changes creates excitement to try anything new and does nothing to shake up the current PvP meta.

    Like you said the movement of Major Resolve from Lightning Form to Bound Armor was the only change that might have had any effect. So the same overperforming skill lines will be used by most of the playerbase and NOTHING was done to make any of the weaker lines more appealing.

    Once again we're sitting in a stagnant patch for 3 months hoping they decide to buff weak and unused skill lines to make more builds competitively viable or actually remove the power from overperforming skill lines in U48. Preferably they expend the effort to do both.
    Grave Robber - Robbed
    Harmony - Shattered
    Stalking Blastbones - Sacrificed
    Corpse Consumers - Buried
  • SkaiFaith
    SkaiFaith
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    For years we've had huge changes every 3 months - no, thanks.
    The playerbase was tired and made it clear. Devs reacted accordingly and the past 2 years have been easier on us.
    Personally I don't want to come back to dramatic changes every 3 months, I very much prefer as it is now.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Stamicka
    Stamicka
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    SkaiFaith wrote: »
    For years we've had huge changes every 3 months - no, thanks.
    The playerbase was tired and made it clear. Devs reacted accordingly and the past 2 years have been easier on us.
    Personally I don't want to come back to dramatic changes every 3 months, I very much prefer as it is now.

    The problem is that hardly anyone asked for the huge changes that they used to make every 3 months. I don't think people would mind good changes. It's unfortunate that they only stopped making these rapid changes once the game was in a pretty rough state. Now that serious change is desperately needed, we don't get it.

    If they decided to stop making dramatic and rapid changes around early 2017, I don't think there would be many complaints. After Homestead, all they really needed to do was tone down heavy armor and procs a bit more than they already did that patch. Instead, they went way off the rails out of nowhere.
    Edited by Stamicka on August 11, 2025 6:17PM
    PC NA and Xbox NA
  • tomofhyrule
    tomofhyrule
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    SkaiFaith wrote: »
    For years we've had huge changes every 3 months - no, thanks.
    The playerbase was tired and made it clear. Devs reacted accordingly and the past 2 years have been easier on us.
    Personally I don't want to come back to dramatic changes every 3 months, I very much prefer as it is now.

    Really? Nothing's changed in the past 2 years? Like... the meta now is the same as it was back in March?

    Look, Subclassing was a nuke that got thrown onto the game and we're all still picking up the pieces of it and getting used to the new things. And I think that's really what the main issue is as to why U47 is very light - Subclassing was a lot more of an issue than anyone (the combat team, at least) was expecting, and they're still probably trying to figure out what to do to balance it.

    We all as players can call out the OP lines right away. Heck, the major discords were all calling the OP setups within a day of hearing about Subclassing. But I have a feeling that the Combat team was not looking at Subclassing as a way to shake up the meta; rather they were expecting it to 1) bring people back to the game since they had new freedom, and 2) all players to start playing around and making fun builds, and 3) be able to give Arcanist beam to everyone so they could all do higher-level content.
    ...and what happened? Well, we had some of that, but there is a large faction of players who preferred their original setup and chose not to Subclass, which meant they all just ate a bunch of nerfs for no reason. You got a bunch of people who were overwhelmed with choice. You got a bunch of people who are annoyed by the grind. All of those people ended up not using Subclassing, and even some of them left the game. And add to that that the people who are getting the most out of the higher damage are the people at the top end in the first place, so now we have groups who are pulling the most ridiculous mechanics skips and making endgame only more inaccessible to most.

    I definitely noticed a change when U47's patch dropped. U46's PTS was talking to a brick wall - we were all saying how this would be a bad thing and it needed more time to cook, but they pushed it out anyway. And... well, we saw that the players tend to have a better view on how players will receive this than the devs. U47 tried to further nerf pure classes by changing unique passives to named buffs, and then the uproar finally allowed them to realise the answer was to keep them unique but not allow them to stack. We even got the "How do you enjoy Subclassing?" thread, which absolutely reads like "This feature that we thought would save the game and bring us back to 2020 levels completely failed to do so so please tell us why we were so wrong about that."

    Because of all that though, I'm expecting we'll see some decent stuff in U48. Usually the major combat stuff is in the odd patches and the evens are smaller, but with U47 still reeling from Subclassing and now the combat team realizing that they need to balance all 21 lines individually instead of as Classes, without giving too much power to combos but also without taking power away if you don't have that combo... well, that's a lot to chew there. I do hope the plan of making ult-gen passives unique-but-unstackable is going to be pert of their plan for U48 though, particularly as a way to knock down all of the various crit/damage passives that allow for players to stack 200k DPS monster builds that trivialize every mechanic in the game.
  • albertberku
    albertberku
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    Yeah, i agree, there are too many major changes too frequently, and i would love to have the changes in a slower pace, as well. But currently it is definitely not the perfect moment to get slower with the changes, right after dropping one of the biggest balance breaker update in ESO history. I am also very dissapointed with the patch notes currently.

    If they want to watch and evaluate how subclassing would work why not just begin slowly by letting only 1 skill line changable. No, they made it so that everything can be mixed with everything, and now going to just evaluate outcome for the next 2 years without doing any major changes?
    Edited by albertberku on August 11, 2025 6:53PM
  • Tandor
    Tandor
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    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?
  • Æthërnüm
    Æthërnüm
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    SkaiFaith wrote: »
    For years we've had huge changes every 3 months - no, thanks.
    The playerbase was tired and made it clear. Devs reacted accordingly and the past 2 years have been easier on us.
    Personally I don't want to come back to dramatic changes every 3 months, I very much prefer as it is now.

    lol, huge changes? what huge changes? NB, sorc buffs, DK nerfs?

    Dude, in 2017-2018 meta could change sometimes every 2 weeks. So next thing i see: half year ago (when i returned to the game after half year break) i've seen many sorcs streaking, what do i see now? sorcs streaking again.
  • Æthërnüm
    Æthërnüm
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    Yeah, i agree, there are too many major changes too frequently, and i would love to have the changes in a slower pace, as well. But currently it is definitely not the perfect moment to get slower with the changes, right after dropping one of the biggest balance breaker update in ESO history. I am also very dissapointed with the patch notes currently.

    If they want to watch and evaluate how subclassing would work why not just begin slowly by letting only 1 skill line changable. No, they made it so that everything can be mixed with everything, and now going to just evaluate outcome for the next 2 years without doing any major changes?

    oh, i remember you! it's you who was streaking away from me from sejanus to faregyl. dude...
  • Æthërnüm
    Æthërnüm
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    Tandor wrote: »
    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?

    it's not about support, it's for discussion. i don't need help, i need changes. game is boring when you see cyro/everything else fullfilled with 1-2 copypasta build.
  • Æthërnüm
    Æthërnüm
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    Reliable source please for the: "you lost about 60% of your community?" quote!

    i can check steam charts, bud.
  • Tandor
    Tandor
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    Tandor wrote: »
    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?

    it's not about support, it's for discussion. i don't need help, i need changes. game is boring when you see cyro/everything else fullfilled with 1-2 copypasta build.

    I didn't suggest it was about support, I recognised it was about PvP and there's a separate group of forums for discussing PvP. I was questioning why support threads always get moved but PvP threads never do.
  • Æthërnüm
    Æthërnüm
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    Tandor wrote: »
    Tandor wrote: »
    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?

    it's not about support, it's for discussion. i don't need help, i need changes. game is boring when you see cyro/everything else fullfilled with 1-2 copypasta build.

    I didn't suggest it was about support, I recognised it was about PvP and there's a separate group of forums for discussing PvP. I was questioning why support threads always get moved but PvP threads never do.

    Not only about PvP, PvE included, but lesser.
  • Pcgamer
    Pcgamer
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    SkaiFaith wrote: »
    For years we've had huge changes every 3 months - no, thanks.
    The playerbase was tired and made it clear. Devs reacted accordingly and the past 2 years have been easier on us.
    Personally I don't want to come back to dramatic changes every 3 months, I very much prefer as it is now.

    I strongly agree with you.
    Personally I like to play all classes and I'm still learning scribing and now with this new subclasses I get time to see how it works. It takes time to gear all my alts and I'm always busy doing dungeons, antiquities, dailies, trials, events, daily crafting writs, endeavors...last thing I want is to have to rebuild by characters every few months.i have all my characters geared and I'm adding different builds so some can tank/heal and dps.
    Since the new changes I'm feeling more relaxed and can enjoy playing eso at a nice pace, not feeling manic or panic about changes. I dont pvp but I imagine it's similar for us pvers.
    Edited by Pcgamer on August 11, 2025 9:25PM
  • Asikoo
    Asikoo
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    ZOS do not learn anything at all?

    Game needs refresh every patch, otherwise it will be boring [snip]. Why do you think you lost about 60% of your community? Because you keep meta for year and like that.
    Once i saw good changes about sorcs i was happy to think that modern boring meta-builds for PvP will begone, but since they reverted changes for this class [snip], there's no actual change in PvP and only more stable subclass-release meta.

    Dude, booooooooooring, give me something new [snip]

    [edited for baiting & profanity bypass]

    The game has turned into something worse than “boring.”
    After the release of that thing they call a “subclass,” the game lost all its fun. Even so, I log in every day just to complete the Endeavors. But even that makes me bored with the game, just the simple fact that I have to log in was boring. And today… even reading the forum is boring.

    And the simple fact that we don’t have the freedom to say how we feel about the game on the forum, because we’ll get banned, makes this the most boring game I’ve ever played.

    The truth is… I don’t even know why the hell I’m here today. lol!



    Edited by Asikoo on August 11, 2025 9:55PM
  • albertberku
    albertberku
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    oh, i remember you! it's you who was streaking away from me from sejanus to faregyl. dude...

    Players that were hiding behind trees after getting hit by first crystal frag before U46 got semi-god builds, chasing my pure magsorc from castle to castle, lmao.
    Edited by albertberku on August 12, 2025 12:21PM
  • Northwold
    Northwold
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    Tandor wrote: »
    Tandor wrote: »
    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?

    it's not about support, it's for discussion. i don't need help, i need changes. game is boring when you see cyro/everything else fullfilled with 1-2 copypasta build.

    I didn't suggest it was about support, I recognised it was about PvP and there's a separate group of forums for discussing PvP. I was questioning why support threads always get moved but PvP threads never do.

    Not only about PvP, PvE included, but lesser.

    I can't see why pve would welcome constant changes. It's seriously, seriously aggravating to come back after a patch and find none of your gear/skills work the way they were meant to any more in pve to deal with a PvP problem.
    Edited by Northwold on August 12, 2025 12:53AM
  • Parasaurolophus
    Parasaurolophus
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    Pcgamer wrote: »
    SkaiFaith wrote: »
    For years we've had huge changes every 3 months - no, thanks.
    The playerbase was tired and made it clear. Devs reacted accordingly and the past 2 years have been easier on us.
    Personally I don't want to come back to dramatic changes every 3 months, I very much prefer as it is now.

    I strongly agree with you.
    Personally I like to play all classes and I'm still learning scribing and now with this new subclasses I get time to see how it works. It takes time to gear all my alts and I'm always busy doing dungeons, antiquities, dailies, trials, events, daily crafting writs, endeavors...last thing I want is to have to rebuild by characters every few months.i have all my characters geared and I'm adding different builds so some can tank/heal and dps.
    Since the new changes I'm feeling more relaxed and can enjoy playing eso at a nice pace, not feeling manic or panic about changes. I dont pvp but I imagine it's similar for us pvers.

    In the end, it’s all pointless and you’ll just end up with a meta build.

    You know what… I feel the same boredom.
    The game still hasn’t introduced any new, interesting types of content.
    Overland is just scenery for quests without gameplay, which ends in less than a week.
    Dungeons — veteran difficulty is far too easy, and hard mode requires a long search for a good group. And the rewards aren’t worth all that effort.
    Trials are only available on schedule. Sadly, there’s nothing else left in this game.
    PC/EU
  • GeneralGrundmann
    GeneralGrundmann
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    Reliable source please for the: "you lost about 60% of your community?" quote!

    i can check steam charts, bud.

    Good, please do that and provide a screenshot with a timestamp because I am on console.
  • Æthërnüm
    Æthërnüm
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    Reliable source please for the: "you lost about 60% of your community?" quote!

    i can check steam charts, bud.

    Good, please do that and provide a screenshot with a timestamp because I am on console.

    yckpdegaakto.jpg
  • Æthërnüm
    Æthërnüm
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    Northwold wrote: »
    Tandor wrote: »
    Tandor wrote: »
    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?

    it's not about support, it's for discussion. i don't need help, i need changes. game is boring when you see cyro/everything else fullfilled with 1-2 copypasta build.

    I didn't suggest it was about support, I recognised it was about PvP and there's a separate group of forums for discussing PvP. I was questioning why support threads always get moved but PvP threads never do.

    Not only about PvP, PvE included, but lesser.

    I can't see why pve would welcome constant changes. It's seriously, seriously aggravating to come back after a patch and find none of your gear/skills work the way they were meant to any more in pve to deal with a PvP problem.

    because running the same thing over and over again means stagnation, stagnation is a first step for player to get bored, getting bored means leaving the game. Every game has patches with big changes, since this one does not have such patches anymore, it won't last very long. I am in the game since 2016, i enjoy everything, beside the game losing it's playerbase (on EU) so can't even go dungeon with randoms for some fun and constant same builds working for years in PvP makes me feel like every day is a same day.

    i don't think you will understand my point and i think you will tell: play something else. what is not an answer for my point.
  • fizzybeef
    fizzybeef
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    Reliable source please for the: "you lost about 60% of your community?" quote!

    i can check steam charts, bud.

    Good, please do that and provide a screenshot with a timestamp because I am on console.

    yckpdegaakto.jpg

    No secret the population is on such a low level, its on other platforms too.
    PS EU has 2 bars each in prime time, NA is fine thought.
    Xbox EU has also low population.

    They just dont react
  • Æthërnüm
    Æthërnüm
    ✭✭✭
    Asikoo wrote: »
    ZOS do not learn anything at all?

    Game needs refresh every patch, otherwise it will be boring [snip]. Why do you think you lost about 60% of your community? Because you keep meta for year and like that.
    Once i saw good changes about sorcs i was happy to think that modern boring meta-builds for PvP will begone, but since they reverted changes for this class [snip], there's no actual change in PvP and only more stable subclass-release meta.

    Dude, booooooooooring, give me something new [snip]

    [edited for baiting & profanity bypass]

    The game has turned into something worse than “boring.”
    After the release of that thing they call a “subclass,” the game lost all its fun. Even so, I log in every day just to complete the Endeavors. But even that makes me bored with the game, just the simple fact that I have to log in was boring. And today… even reading the forum is boring.

    And the simple fact that we don’t have the freedom to say how we feel about the game on the forum, because we’ll get banned, makes this the most boring game I’ve ever played.

    The truth is… I don’t even know why the hell I’m here today. lol!



    i got bored reading this also! dear lord.

    anyway, you're right. subclass can exist, but it needs some proper rules than we have RIGHT NOW. But even hybridisation made this game boring too.
  • Æthërnüm
    Æthërnüm
    ✭✭✭
    Pcgamer wrote: »
    SkaiFaith wrote: »
    For years we've had huge changes every 3 months - no, thanks.
    The playerbase was tired and made it clear. Devs reacted accordingly and the past 2 years have been easier on us.
    Personally I don't want to come back to dramatic changes every 3 months, I very much prefer as it is now.

    I strongly agree with you.
    Personally I like to play all classes and I'm still learning scribing and now with this new subclasses I get time to see how it works. It takes time to gear all my alts and I'm always busy doing dungeons, antiquities, dailies, trials, events, daily crafting writs, endeavors...last thing I want is to have to rebuild by characters every few months.i have all my characters geared and I'm adding different builds so some can tank/heal and dps.
    Since the new changes I'm feeling more relaxed and can enjoy playing eso at a nice pace, not feeling manic or panic about changes. I dont pvp but I imagine it's similar for us pvers.

    for pvpers its not even close to be similar. i am fighting over and over again with copypasta builds, it makes me feel that i am fighting only one player which is reloging to many accounts/multiwindowing. it is not good.
  • Æthërnüm
    Æthërnüm
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    fizzybeef wrote: »
    Reliable source please for the: "you lost about 60% of your community?" quote!

    i can check steam charts, bud.

    Good, please do that and provide a screenshot with a timestamp because I am on console.

    yckpdegaakto.jpg

    No secret the population is on such a low level, its on other platforms too.
    PS EU has 2 bars each in prime time, NA is fine thought.
    Xbox EU has also low population.

    They just dont react

    PC has also global version which i can't provide, but i don't think there's even much more. I am playing this game for 9 years and sometimes i still enjoy it, but overall it looks like an end, exactly that thing makes me feel frustrated. kinda. no more such good games on the market tbh, ZOS should reconsider their main business and take care about every single side of this game, not only housing players and roleplayers (no offense to roleplayers, just saying that they should make decent content for everyone, not just for housing and crownstore style sale)
  • GeneralGrundmann
    GeneralGrundmann
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    Reliable source please for the: "you lost about 60% of your community?" quote!

    i can check steam charts, bud.

    Good, please do that and provide a screenshot with a timestamp because I am on console.

    yckpdegaakto.jpg

    Thanks.

    I am wondering which numbers you compare with each other. Comparing all-time peak and last 24 hours peak numbers it would be even almost a 70% "community loss".

    Second, I am unsure how you interprete the term community. As far as I understand this screenshot, it means active players. As a hard definition, I would suggest that every paying customer is part of the community. That means that someone doesn't have to play regularly, but paying regularly to be counted as part of the community. Still, that's just my interpretation.

    Last, if I understand you correctly, you claim that the game loses it's community because of boredom as the only or at least the most important reason. Personally, I think the available database is too small for such an assumption, but if that's your opinion, all good, I just can't share it.
  • Northwold
    Northwold
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    Northwold wrote: »
    Tandor wrote: »
    Tandor wrote: »
    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?

    it's not about support, it's for discussion. i don't need help, i need changes. game is boring when you see cyro/everything else fullfilled with 1-2 copypasta build.

    I didn't suggest it was about support, I recognised it was about PvP and there's a separate group of forums for discussing PvP. I was questioning why support threads always get moved but PvP threads never do.

    Not only about PvP, PvE included, but lesser.

    I can't see why pve would welcome constant changes. It's seriously, seriously aggravating to come back after a patch and find none of your gear/skills work the way they were meant to any more in pve to deal with a PvP problem.

    because running the same thing over and over again means stagnation, stagnation is a first step for player to get bored, getting bored means leaving the game. Every game has patches with big changes, since this one does not have such patches anymore, it won't last very long. I am in the game since 2016, i enjoy everything, beside the game losing it's playerbase (on EU) so can't even go dungeon with randoms for some fun and constant same builds working for years in PvP makes me feel like every day is a same day.

    i don't think you will understand my point and i think you will tell: play something else. what is not an answer for my point.

    I understand your point, but you appear to be trying to claim that because you feel it everyone must. I don't think this is the case, particularly for PvE players. Personally, I get bored by the concept of doing things repeatedly and no amount of fiddling with stats is going to fix that for me -- it'll just make me annoyed on top -- so i spend long stretches of time away from ESO.
    Edited by Northwold on August 12, 2025 9:03AM
  • amiiegee
    amiiegee
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    Northwold wrote: »
    Northwold wrote: »
    Tandor wrote: »
    Tandor wrote: »
    When a technical thread is posted here it's always moved to the appropriate Technical Support forum, but when a PvP thread is posted here it is never moved to the appropriate PvP forum - why not?

    it's not about support, it's for discussion. i don't need help, i need changes. game is boring when you see cyro/everything else fullfilled with 1-2 copypasta build.

    I didn't suggest it was about support, I recognised it was about PvP and there's a separate group of forums for discussing PvP. I was questioning why support threads always get moved but PvP threads never do.

    Not only about PvP, PvE included, but lesser.

    I can't see why pve would welcome constant changes. It's seriously, seriously aggravating to come back after a patch and find none of your gear/skills work the way they were meant to any more in pve to deal with a PvP problem.

    because running the same thing over and over again means stagnation, stagnation is a first step for player to get bored, getting bored means leaving the game. Every game has patches with big changes, since this one does not have such patches anymore, it won't last very long. I am in the game since 2016, i enjoy everything, beside the game losing it's playerbase (on EU) so can't even go dungeon with randoms for some fun and constant same builds working for years in PvP makes me feel like every day is a same day.

    i don't think you will understand my point and i think you will tell: play something else. what is not an answer for my point.

    I understand your point, but you appear to be trying to claim that because you feel it everyone must. I don't think this is the case, particularly for PvE players. Personally, I get bored by the concept of doing things repeatedly and no amount of fiddling with stats is going to fix that for me -- it'll just make me annoyed on top -- so i spend long stretches of time away from ESO.

    Maybe not everyone but im sure a lot of people are agreeing to him. You will never get everyone to agree on the same thing
  • Chrisilis
    Chrisilis
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    Iquote="Deimus;c-8356617"]You're right, It should feel like strides towards balance are happening every patch. The gap between the most used skill lines and least used should get noticeably smaller every 3 months.

    It has been pointed out repeatedly that the combat balance changes are too small for quarterly releases. None of U47's changes creates excitement to try anything new and does nothing to shake up the current PvP meta.

    Like you said the movement of Major Resolve from Lightning Form to Bound Armor was the only change that might have had any effect. So the same overperforming skill lines will be used by most of the playerbase and NOTHING was done to make any of the weaker lines more appealing.

    Once again we're sitting in a stagnant patch for 3 months hoping they decide to buff weak and unused skill lines to make more builds competitively viable or actually remove the power from overperforming skill lines in U48. Preferably they expend the effort to do both.[/quote]

    I dont think its that they won't balance, I think they can't balance. All the back and forth, all the nerfs, all the buffs over the years never resulted in balance. I think subclassing was supposed to be the answer to this, the "we can't do it so here, have any skill line you want, balance yourselves". I guess in theory a cookie cutter BIS Arc+NB+insert rando base class here approach looked pretty good on paper. In reality not so much. Some people embraced it, a lot didn't. I think anyone holding out hope for balance at this point is wasting their time. Imo. [

  • Asikoo
    Asikoo
    ✭✭✭✭
    Some players may agree with him, others may not, but I believe we can all agree on this:
    1. ZOS puts more effort into the Crown Store than into actual content.
    2. Some players like subclassing, others don’t.
    3. No one asked for subclassing. We all expected more PvE content, but not a single player expected subclassing.
    4. ZOS should balance all skills and make classes unique, not turn them all into this nonsense.
    5. And lastly… the community numbers stay the same only because of cross-platform play. Before, we had 20k players on PC and 20k on consoles. Now, with cross-platform, ESO has around 12k players total.

    The game is damn boring now, and that’s why people leave.
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