albertberku wrote: »2.2k crit resist, 23k resistance magsorc
MincMincMinc wrote: »I run 32k resists and 4400 crit resists with major/minor prot and tbh you will still feel squishy. Until zos makes the subclasses unable to stack the crit damage sources you will be squishy no matter what. Merciless is the other main issue right now where it does 2x of most damage skills every 5s with an extra heal, major bonus, and passives tied along with it.
The only real tankiness comes from blocking or role dodging, however with warden charm and so many people running javelin, there is a good chance you will get caught unless you live within your cc immunity pot.
Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
universal_wrath wrote: »Major_Toughness wrote: »This you t-bagging for a minute straight because you got ganked once?
While in offline mode so can't even get whispered.
Stick to streaking 5x in a row whenever in a 1v1.
Lmao, imagine ganking and T-bagging people, but start to complain the moment you get ganked.
albertberku wrote: »The problem is i am traveling from all the way south to the north castle alone, it takes like 5 minutes. Sometimes faregyl is the castle i start traveling. And i like to play like that to take the challenge. I sometimes enjoy watching the fights without interfering. I dont appreciate it, when a random guy decides to have a 40k opener on my standing still character. Most of the time you can kill me like that, since i have a glass cannon pure magsorc.
People report me tbagging after i kill them and i got warnings several times for that, but i would indeed appreciate some respect for the players who just wants to play the game. Every time someone kills me from the standing position that is another 5 minutes travel time for me, and i dont have a lot of time to play the game, i just want to enjoy my playtime, but i sometimes will have to travel very frequently, because this keeps happening. You can report someone for tbagging which does not interfere in any way with their game and this is punishable but the behaviour i have described is accepted in this game. And i am playing in Offline mode, since tbagging is not punishable alone, only if other player tell you to stop and you dont stop. Guess what, you cant whisper me.
Being able to having 40k+ openers out of blue shouldnt be allowed. This is very unhealthy gameplay. Just change it so that you can do that kind of damage from stealth only if you are already engaged in combat. Otherwise there are these kind of players that just want to grief other people and what is the point of that? Why should i need 50k defences and 5k resistances just because this can happen? This is one of the many broken gameplay mechanics of ESO PvP, which a lot of players abuse, this is not a feature. What is the point of killing a standing still AD watching a fight between DC and EP, especially when you know the player traveled there alone and will have to travel another 5 minutes if you just kill them like that? This is pure griefing.
And about streaking 5 times a row, it is not about escaping from 1v1s, when you play in a far away castle, you can almost be 100% sure that this "fair" "1v1" will escalate to a "fair" "5v1" before you can even notice it. So no thanks, there are no "1v1"s in Cyrodiil there are only your friends crouching near you waiting for the correct time to get out of stealth. You dont need to escape from 1v1s in ESO, they are very stale (except this new blastbones, grim focus, overload, streak build, when i see that coming, i streak away for my life).
Lastly about my build, i cant gank anyone, i play the most predictable playstyle ever that exists in ESO since like 10 years, i still play curse overload frags combo, so you just block it or dodge it whenever you see the purple cloud around you and you know that it will explode, cant get any easier..
albertberku wrote: »The problem is i am traveling from all the way south to the north castle alone, it takes like 5 minutes. Sometimes faregyl is the castle i start traveling. And i like to play like that to take the challenge. I sometimes enjoy watching the fights without interfering. I dont appreciate it, when a random guy decides to have a 40k opener on my standing still character. Most of the time you can kill me like that, since i have a glass cannon pure magsorc.
People report me tbagging after i kill them and i got warnings several times for that, but i would indeed appreciate some respect for the players who just wants to play the game. Every time someone kills me from the standing position that is another 5 minutes travel time for me, and i dont have a lot of time to play the game, i just want to enjoy my playtime, but i sometimes will have to travel very frequently, because this keeps happening.
You can report someone for tbagging which does not interfere in any way with their game and this is punishable but the behaviour i have described is accepted in this game. And now i am playing in Offline mode, since tbagging is not punishable alone, only if other player tell you to stop and you dont stop. Guess what, you cant whisper me. You wont be able to issue warnings to my account, since we wont be communicating. I got set up several times like that in the past and got warnings issued to my account, now i am not bothering with the whispers anymore.
Being able to having 40k+ openers out of blue shouldnt be allowed. This is very unhealthy gameplay. Just change it so that you can do that kind of damage from stealth only if you are already engaged in combat. Otherwise there are these kind of players that just want to grief other people and what is the point of that? Why should i need 50k defences and 5k resistances just because this can happen? This is one of the many broken gameplay mechanics of ESO PvP, which a lot of players abuse, this is not a feature. What is the point of killing a standing still AD watching a fight between DC and EP, especially when you know the player traveled there alone and will have to travel another 5 minutes if you just kill them like that? This is pure griefing.
And about streaking 5 times a row, it is not about escaping from 1v1s, when you play in a far away castle, you can almost be 100% sure that this "fair" "1v1" will escalate to a "fair" "5v1" before you can even notice it. So no thanks, there are no "1v1"s in Cyrodiil there are only your friends crouching near you waiting for the correct time to get out of stealth. You dont need to escape from 1v1s in ESO, they are very stale (except this new blastbones, grim focus, overload, streak build, when i see that coming, i streak away for my life).
Lastly about my build, i cant gank anyone, i play the most predictable playstyle ever that exists in ESO since like 10 years, i still play curse overload frags combo with only max stat sets so no procs as well, so you just block it or dodge it whenever you see the purple cloud around you and you know that it will explode, cant get any easier..
albertberku wrote: »@Major_Toughness Ok whatever, but at least please just edit your comment to remove my quoted wall of text. I already wrote a huge wall of text, you dont have to quote it direcly next post. Even my post alone was too long, you made it twice as long now.
albertberku wrote: »The problem is i am traveling from all the way south to the north castle alone, it takes like 5 minutes. Sometimes faregyl is the castle i start traveling. And i like to play like that to take the challenge. I sometimes enjoy watching the fights without interfering. I dont appreciate it, when a random guy decides to have a 40k opener on my standing still character. Most of the time you can kill me like that, since i have a glass cannon pure magsorc.
People report me tbagging after i kill them and i got warnings several times for that, but i would indeed appreciate some respect for the players who just wants to play the game. Every time someone kills me from the standing position that is another 5 minutes travel time for me, and i dont have a lot of time to play the game, i just want to enjoy my playtime, but i sometimes will have to travel very frequently, because this keeps happening.
You can report someone for tbagging which does not interfere in any way with their game and this is punishable but the behaviour i have described is accepted in this game. And now i am playing in Offline mode, since tbagging is not punishable alone, only if other player tell you to stop and you dont stop. Guess what, you cant whisper me. You wont be able to issue warnings to my account, since we wont be communicating. I got set up several times like that in the past and got warnings issued to my account, now i am not bothering with the whispers anymore.
Being able to having 40k+ openers out of blue shouldnt be allowed. This is very unhealthy gameplay. Just change it so that you can do that kind of damage from stealth only if you are already engaged in combat. Otherwise there are these kind of players that just want to grief other people and what is the point of that? Why should i need 50k defences and 5k resistances just because this can happen? This is one of the many broken gameplay mechanics of ESO PvP, which a lot of players abuse, this is not a feature. What is the point of killing a standing still AD watching a fight between DC and EP, especially when you know the player traveled there alone and will have to travel another 5 minutes if you just kill them like that? This is pure griefing.
And about streaking 5 times a row, it is not about escaping from 1v1s, when you play in a far away castle, you can almost be 100% sure that this "fair" "1v1" will escalate to a "fair" "5v1" before you can even notice it. So no thanks, there are no "1v1"s in Cyrodiil there are only your friends crouching near you waiting for the correct time to get out of stealth. You dont need to escape from 1v1s in ESO, they are very stale (except this new blastbones, grim focus, overload, streak build, when i see that coming, i streak away for my life).
Lastly about my build, i cant gank anyone, i play the most predictable playstyle ever that exists in ESO since like 10 years, i still play curse overload frags combo with only max stat sets so no procs as well, so you just block it or dodge it whenever you see the purple cloud around you and you know that it will explode, cant get any easier..
albertberku wrote: »So, tbagging a dead corpse gets you a warning in this game but being able to do this is ok? Keep in mind the traveling time when considering i am playing alone (and people know that), am AD, our castle was Faregyl at that moment, and this happens near Bleakers Outpost. If this is not considered harrasment/griefing, i dont know what is.
I use Death Dealer Fete, so my hp sits at around 28k. So ~22k resistances with 2.2k crit resist is just a normal build. Not everyone wants to play a PvP Tank build.
albertberku wrote: »The question is why would you do that, when there is a standing player there, you know that it will be a one-shot kill, and the other player will have to ride again for 5 minutes just to be able to play the game. What is your motivation here? There is no active combat, there is no game to be played, there is only frustration and unfairness caused. Like why?
albertberku wrote: »The question is why would you do that, when there is a standing player there, you know that it will be a one-shot kill, and the other player will have to ride again for 5 minutes just to be able to play the game. What is your motivation here? There is no active combat, there is no game to be played, there is only frustration and unfairness caused. Like why?
albertberku wrote: »Only that it is not. In a MMORPG PvP, being able to kill someone that has a normal build instantly without any time for reaction while not being in an active combat is not PvP, it is called bad combat gameplay design, and it is abused by players that look for unfair advantage in online games. Can you do this in Guild Wars 2 WvW? No. Why? Because they designed it. So there is that.
I am hoping one day they will add a skill similar to Magic Reflection in Ultima Online, which reflects the first hit to you and the spell will be consumed, which we can then use like how we used Assault Skill to speed up horse prior to they shifted that effect to the passive. This no counterplay, no time for reaction, instant one-shot nonsense is going on since too long time now.
albertberku wrote: »If i am having no problems in engaging normal fights, i am not squishy. As i said, there are different playstyles and builds, not everyone has to play a 40k hp tank. I never have a problem with my build in fights.
albertberku wrote: »this is not how sorcerers function in video games.