Now that subclassing is implemented, and I'm aware a lot of people think it takes away from class identity by a lot, can we please get individual skill lines released more frequently rather than whole classes and for the love of divines, crossbows! (and possibly more weapons?)
I think this is a good opportunity for ZoS to give players a broad selection of skill lines for them to create their own class concepts that are viable? The endgame diversity STILL needs a push and there are a ton of concepts that lore-wise would make perfect sense.
Skill line ideas:
Clockwork engineering, (turrets and powerful stationary builds?)
Mysticism & Other schools of magic, (Tons of utility and interesting syngergies.)
Song/Bard, (Perfect buff skill line! Speed buffs, countercharms, damage boosting)
Monk's Path (High mobility damage dealing skill line)
Witchhunter (Perfectly equipped skill line against magic)
Witchcraft (Perhaps Nocturnal themed debuff spells and 'dark' healing.)
Weapon ideas:
Crossbow (PLEASE!)
Focus (Perhaps the closest we can get to casting spells with bare hands rather than with a staff?)
Spears (Close to mid-range fighting style with escape abilities?)
So many ideas! Please don't lock this broad variety of themes behind simply skill reskins for existing classes.