Turtle_Bot wrote: »Yes, berserker strike will ignore resistances, but it doesn't ignore block mitigation, percent mitigation buffs (protection, evasion, etc.) or damage debuffs (maim, cowardice, etc.).
But realy dont understand now how some dudes not get any damage or to fast healing. i see that on arc+sorc and sorc+warden.
Erinyes_60 wrote: »But realy dont understand now how some dudes not get any damage or to fast healing. i see that on arc+sorc and sorc+warden.
It's less about the armor passives, which help don't get me wrong, but it's more about the class kits. Sorc/warden or Arc/warden, pretty much anything warden suddenly becomes unkillable. But I don't want to start another war in the comments about how imbalanced sorc and warden are... We have subclassing, if you can't beat them, join them. My problem is with some builds that just don't make sense. They shouldn't work and realistically don't work. Except for that one player that just kills the whole enemy lobby single handedly.
Erinyes_60 wrote: »Turtle_Bot wrote: »Yes, berserker strike will ignore resistances, but it doesn't ignore block mitigation, percent mitigation buffs (protection, evasion, etc.) or damage debuffs (maim, cowardice, etc.).
The dude was using a bow... I suspect one bar Oakensoul with a metric ton of heavy armor since he didn't swap to any back bar. Insane that he had the most kills. His health bar would not go down, I don't think he died more than 3 times. Mostly poison injection spam and take flight for his ult. Pretty innocuous stuff. Except that he did too much damage for an insanely tanky build. And none of that animal companion crutch that gives free damage to tank types. Full tank yet he dealt more damage than brawlers. But no ice staff or sword and board for block mitigation.
I think I've met the closest thing to a sentry gun in ESO BGs... When I can't wrap my brain around such a thing and I also see my whole team, presumably more experienced than me, get demolished I start to hate this game. If I can't break down the sets and buffs I won't just chalk it up to "it is what it is get gud"...
That's just the thing this person did consistent good damage which is fair play if you have a min maxed build, even a tanky one. But everything hitting at the lowest 2k+ damage? It's ridiculous to have a base proc of 2k+ damage on a poison inject followed by the actual bulk of the dot. All that with random bursts of high damage, with mostly a bow. On TOP of doing the whole 1vX unkillable, but this time literally, shenanigans. Maybe there was some desync that match on my end, but half my team?Turtle_Bot wrote: »I know a few years ago I ran a Draugrkin build that used crushing shock as the spammable, but could get random bursts of +2k damage on top of the initial cast + status effect damage if I procc'd all 3 status effects due to how Draugrkin is designed.
Avran_Sylt wrote: »Also with blockcasting, just slap Scorch, Ulfsilds, and some other damaging ability and you can open with a ton of burst. (Master's 2H with uncapped damage addition also says hello)