silky_soft wrote: »Make axes do bleed again. They used to have a bleed dot.
Or you know, bladed weapons and attacks making targets bleed instead of physical damage.
Since we have 2 abilities and one set with guaranteed bleed procs I don't think it is justified to make bleeds stronger than burning without stipulations. I think it actually ok as it is. Hard to source is really a matter of perspective. Last time I checked there was no 20% modifier set for fire damage...