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Team Play

Mother_Goose
Mother_Goose
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Ok y'all. Lots of complaints of varying validity in these forums, but how about a topic on something we as a community can do better at? I realize it is about individual calibration of gaming ethics to coin a phrase, but this is my rant that has been brewing for some time.

For all of us the real coin we invest in this game is personal time. What convinces us to spend it here. This is the baseline for why we point out the imperfections so vehemently. It means something to us because it isn't just a cash investment. We are just not going to see a response to most of our studio based (code based) issues because this is not a game to them, it is a business model. Though I will say, having played a number of games over the years this studio still cares more about their product then MOST gaming studios I have experienced. But honestly they have to spend talent to fix problems, bring content and make it count in a way their logistics will allow. They are patching constant leaks on a 11 year old ship just trying to keep it afloat, and I appreciate that.

But as players, the current event highlights a very player based problem that maybe we don't think about too often. My source for writing this is one I know is familiar to all of us- the sportsmanship (or lack of) in the battlegrounds. Specifically the "I am going to sit on the ledge or hide because my team sucks and we are loosing".

I can't tell you how much I hate this. First of all, shut up and die like an aviator. Those who know this phrase out there know the story. (Thank you for your service.) In brief suck it up, jump down, die- get it over with. Once again people invest time that many working adults don't have much of. No one wants to waste it because some no-little-league having person is having a melt down over big feelings about not winning.

Your team sucks? Too bad- lots of folks pop up in these events just for goodies.
You are too good to have to rub shoulders with non PvPers and new to the game lost little souls? Again too bad.

I mean, can we just agree that this behavior is repugnant?

Honestly...do better. Adult better.

The faster it's done no matter how bad the showing- the better and the more you can try your luck in another random group. Or you know, don't. Do a dedicated team grouping and destroy and 'own' and challenge yourself as much as you like. But for the love of baby Haysoos- respect other people's time.

That is all.

Love, your Gen X big sister...or mom for some of you.
...17 toons. I promise..I won't make more....ok I may have an alt problem.
FOR THE PACT!
  • Soarora
    Soarora
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    It really is unpleasant how often people do that. It’s a waste of everyone’s time, especially in a death match. I thought that you’re supposed to get kicked off the platform if you’re up there too long but that doesn’t seem to be the case…
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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  • Sarannah
    Sarannah
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    Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

    Ofcourse your enemy is not going to help you slaughter them! :neutral:
  • Mother_Goose
    Mother_Goose
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    Sarannah wrote: »
    Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

    Ofcourse your enemy is not going to help you slaughter them! :neutral:

    Nope. Speaking as someone who is mediocre to poor at PVP in this game- absolutely not.

    Get Good as the saying goes. Anyone with the decision to focus can be good at this aspect of the game if they decide. Because my focus is PVE an housing and I have neglected to develop any pvp skill to speak of- If I click that button to play PVP then it is on me to develop my skills. Not cry on a ledge because I have stepped into the lion's den.

    I mean what does this even look like? Letting you live because you suck? lol.

    No. Just...no.
    ...17 toons. I promise..I won't make more....ok I may have an alt problem.
    FOR THE PACT!
  • Sarannah
    Sarannah
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    Sarannah wrote: »
    Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

    Ofcourse your enemy is not going to help you slaughter them! :neutral:

    Nope. Speaking as someone who is mediocre to poor at PVP in this game- absolutely not.

    Get Good as the saying goes. Anyone with the decision to focus can be good at this aspect of the game if they decide. Because my focus is PVE an housing and I have neglected to develop any pvp skill to speak of- If I click that button to play PVP then it is on me to develop my skills. Not cry on a ledge because I have stepped into the lion's den.

    I mean what does this even look like? Letting you live because you suck? lol.

    No. Just...no.
    You can't expect sportmanship from your enemies, while at the same time not showing any sportmanship behaviour yourself. Sportmanship is a two-way street.

    Your team that is already winning/crushing the other team could wait at the center of the map for the enemies to re-group and engage you again. How long would that take? 30 seconds to a minute.... versus waiting two minutes for the spawntimer to kick them off.

    PS:
    I mean what does this even look like? Letting you live because you suck?
    So... they should just allow you to keep killing them over and over... because you are on a better PvP team?

    Sportmanship goes both ways!
    Edited by Sarannah on July 29, 2025 9:04PM
  • Emeratis
    Emeratis
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    Soarora wrote: »
    It really is unpleasant how often people do that. It’s a waste of everyone’s time, especially in a death match. I thought that you’re supposed to get kicked off the platform if you’re up there too long but that doesn’t seem to be the case…

    So it eventually kicks in, but it takes 2-3~ minutes.

    Also to add my two cents to the main topic, agreed. In the past few days of doing bgs for the event, there are so many people that either afk in spawn or leave the battleground after the first fight doesn't go in their team's favor. It's ridiculous. I used to pvp pretty regularly in eso, but this is a reminder of one of the big reasons of why I stopped. In other games, afking in spawn or leaving a game is escalating penalties or a bannable offense. In eso battlegrounds, it's almost normalized socially or incentivized by the system due to lack of consequences/accidentally rewarding people for bad behavior. A few times I've had the leaver of the last bg I was in be on one of the next teams so they are taught they can just leave a game if it doesn't start well and do something in world and get into the next game easily. Afkers in spawn don't really get punished either so they keep doing it. Sometimes the enemy team is ahead and has a bomber so they stop playing the objective so they can spawn bomb people when they rez for ten minutes and waste their time because apparently when battlegrounds were reworked zos forgot to add back in the spawn protection/immunity. In any other pvp game all of the above would be punished and discouraged. Other games either know inherently or learn the hard way that letting this kind of behavior happen just breeds toxicity and resentment in the playerbase.

    Some suggestions I have for it:
    • Add back protection from spawn killing.
    • After adding back spawn protection, allow players to wait in spawn if they are trying to regroup and an ally is dead, but if all players are alive boot them out of spawn after 5-15 seconds (gives enough time to buff up before the drop without making it so people can afk in spawn for minutes at a time).
    • Give an escalating leaver penalty for people who leave battlegrounds. The first one is fine because crashes happen and things can be unfortunate but tack on an amount of time per battleground left that resets daily so if someone leaves 5+ battlegrounds in a row they no longer get to play that day.
    • Give players that have a leaver or afk bonus rewards or something tangible past mmr forgivness since a leaver or afker or griefer means they probably will lose the match. Battleground style pages and the rare Chef Arquitius's Lost Thesis have a higher droprate chance if you win still and one of the quests for battlegrounds daily is win 1-3 matches and this behavior messes with that.
    • Consider some sort of honor system where players can give another player a vote which contributes to their rewards or score at the end of the match to encourage teamwork and good sportsmanship.

    Not a comprehensive list but a few things that imo would easily turn things around. Without positive reinforcement of good behavior and fear of consequences I sadly don't see things getting better which is why outside of events I stopped pvping in eso anymore. In the game I choose to pvp in instead, these behaviors are a lot more rare because there are protections in place in the system and players face consequences for unsportsmanlike behavior and rewards for good behavior.
  • Mother_Goose
    Mother_Goose
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    Sarannah wrote: »
    Sarannah wrote: »
    Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

    Ofcourse your enemy is not going to help you slaughter them! :neutral:

    Nope. Speaking as someone who is mediocre to poor at PVP in this game- absolutely not.

    Get Good as the saying goes. Anyone with the decision to focus can be good at this aspect of the game if they decide. Because my focus is PVE an housing and I have neglected to develop any pvp skill to speak of- If I click that button to play PVP then it is on me to develop my skills. Not cry on a ledge because I have stepped into the lion's den.

    I mean what does this even look like? Letting you live because you suck? lol.

    No. Just...no.
    You can't expect sportmanship from your enemies, while at the same time not showing any sportmanship behaviour yourself. Sportmanship is a two-way street.

    Your team that is already winning/crushing the other team could wait at the center of the map for the enemies to re-group and engage you again. How long would that take? 30 seconds to a minute.... versus waiting two minutes for the spawntimer to kick them off.

    PS:
    I mean what does this even look like? Letting you live because you suck?
    So... they should just allow you to keep killing them over and over... because you are on a better PvP team?

    Sportmanship goes both ways!

    I mean, I don't know how else to say this, but much as in real life, being unprepared and not good at something does not give you the right to cry foul because others are.

    YOU can change. You can get better at PvP. Put in the work and you can get down there and rip off faces. You don't get to impose imaginary constraints on others because you are lay or half arsed about it.

    And sure sometimes your team mix means that even then you are gonna fail. So what? You STILL jump in and give it up to the PvP gods until the BG is done, then move on and hope you get a win next time with another team mix.

    It does not matter if you lose. I can't imagine making this choice to be honest. Get up, run some dirt in it and stop making it about your feels because you lost.

    Yeah it feels good when I individually do good on the odd day of PvP (likely because I am playing against other PVE ers or the rest of my group is hardcore) , but for the most part I know when I have those instant kills days, I know the fault is largely mine because I have neglected the work it taks to be good at this part of the game.
    Edited by Mother_Goose on July 29, 2025 9:51PM
    ...17 toons. I promise..I won't make more....ok I may have an alt problem.
    FOR THE PACT!
  • Soarora
    Soarora
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    Sarannah wrote: »
    Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

    Ofcourse your enemy is not going to help you slaughter them! :neutral:

    It's not that they can't wait to regroup. That's strategy. The problem is people staying up there stubbornly, attacking people then running back so we can't attack them. Especially if they're the last one alive in a deathmatch.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 4/8 Tris
    • Dungeons: 32/32 HMs - 24/26 Tris
    • All Veterans completed!

      View my builds!
  • NoSoup
    NoSoup
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    From the start of the year until a month or two ago I was on the PC/NA leaderboard every week for BGs, it was the main content I was doing in ESO. But I gave it all away and completely stopped playing BGs solely because of the "spawn camping won't jump down" crowd. It is beyond infuriating regardless of whether they're on your team or the opposition.
    Formally SirDopey, lost forum account during the great reset.....
  • Vulkunne
    Vulkunne
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    Ok y'all. Lots of complaints of varying validity in these forums, but how about a topic on something we as a community can do better at? I realize it is about individual calibration of gaming ethics to coin a phrase, but this is my rant that has been brewing for some time.

    For all of us the real coin we invest in this game is personal time. What convinces us to spend it here. This is the baseline for why we point out the imperfections so vehemently. It means something to us because it isn't just a cash investment. We are just not going to see a response to most of our studio based (code based) issues because this is not a game to them, it is a business model. Though I will say, having played a number of games over the years this studio still cares more about their product then MOST gaming studios I have experienced. But honestly they have to spend talent to fix problems, bring content and make it count in a way their logistics will allow. They are patching constant leaks on a 11 year old ship just trying to keep it afloat, and I appreciate that.

    But as players, the current event highlights a very player based problem that maybe we don't think about too often. My source for writing this is one I know is familiar to all of us- the sportsmanship (or lack of) in the battlegrounds. Specifically the "I am going to sit on the ledge or hide because my team sucks and we are loosing".

    I can't tell you how much I hate this. First of all, shut up and die like an aviator. Those who know this phrase out there know the story. (Thank you for your service.) In brief suck it up, jump down, die- get it over with. Once again people invest time that many working adults don't have much of. No one wants to waste it because some no-little-league having person is having a melt down over big feelings about not winning.

    Your team sucks? Too bad- lots of folks pop up in these events just for goodies.
    You are too good to have to rub shoulders with non PvPers and new to the game lost little souls? Again too bad.

    I mean, can we just agree that this behavior is repugnant?

    Honestly...do better. Adult better.

    The faster it's done no matter how bad the showing- the better and the more you can try your luck in another random group. Or you know, don't. Do a dedicated team grouping and destroy and 'own' and challenge yourself as much as you like. But for the love of baby Haysoos- respect other people's time.

    That is all.

    Love, your Gen X big sister...or mom for some of you.

    This stuff has been a plague on the game for as long as I can remember. That's why I no longer run BGs anymore. Got everything I wanted out before the swap. Same could be said for other things as well. :)

    Its either pug and suffer, or you can whip out your Ice Warden pre-made groups, ball groups and just instant win with no challenge whatsoever. Talk about wasting everyone else's time who expected a sporting chance.

    In short, ESO is great but really needs to see a -qualified physician- and get checked out.
    Edited by Vulkunne on July 30, 2025 2:29AM
    Perhaps this is where a ronin such as you belongs. Today, Victory is mine. Long Live the Empire.
  • HatchetHaro
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    Sarannah wrote: »
    Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

    Ofcourse your enemy is not going to help you slaughter them! :neutral:
    Sarannah wrote: »
    Sarannah wrote: »
    Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

    Ofcourse your enemy is not going to help you slaughter them! :neutral:

    Nope. Speaking as someone who is mediocre to poor at PVP in this game- absolutely not.

    Get Good as the saying goes. Anyone with the decision to focus can be good at this aspect of the game if they decide. Because my focus is PVE an housing and I have neglected to develop any pvp skill to speak of- If I click that button to play PVP then it is on me to develop my skills. Not cry on a ledge because I have stepped into the lion's den.

    I mean what does this even look like? Letting you live because you suck? lol.

    No. Just...no.
    You can't expect sportmanship from your enemies, while at the same time not showing any sportmanship behaviour yourself. Sportmanship is a two-way street.

    Your team that is already winning/crushing the other team could wait at the center of the map for the enemies to re-group and engage you again. How long would that take? 30 seconds to a minute.... versus waiting two minutes for the spawntimer to kick them off.

    PS:
    I mean what does this even look like? Letting you live because you suck?
    So... they should just allow you to keep killing them over and over... because you are on a better PvP team?

    Sportmanship goes both ways!

    The disadvantaged side can just wait for the rest of their team to respawn, group up, then make a coordinated push together, all from the spawn platform. It has been a successful strategy for me any time this happens, and can sometimes turn the tide of the battle.

    How's that for team play?

    Maybe don't place the blame on the team wanting to finish it quickly and using the legit strategy of "ambushing the enemy players where they'd obviously be coming from" and start asking why the losing side wants to prolong the already-lost match that they didn't have the skill or coordination to come back from.

    Edited by HatchetHaro on July 30, 2025 2:28AM
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 6x GH, 7x TTT, 4x GS, 4x DB, 1x PB, 4x SBS, 1x MM, 1x US, 1x Unchained
  • Mother_Goose
    Mother_Goose
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    Ashas already been stated- this is not 'strategic play'.

    I have heard people on my own team comment about intentionally wasting the other team's time. I have seen the last guy hiding out and refusing to engage after the rest of the team is wiped.

    Your comment is not what people are complaining about here.
    ...17 toons. I promise..I won't make more....ok I may have an alt problem.
    FOR THE PACT!
  • tincanman
    tincanman
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    I expect some are just hitting F1 and reporting everyone spawn-camping for having inappropriate names, ditto with team-mates berating them for hanging back.

    Perhaps more encouragment might help, like "10k gold for the first 22k health player with trash-gear-but-a-real-cool-outfit (tm) and both bars full of trash skills for levelling to jump down and get stuck in!"

    /s
  • Grizzbeorn
    Grizzbeorn
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    Sarannah wrote: »
    Your team that is already winning/crushing the other team could wait at the center of the map for the enemies to re-group and engage you again.

    Sitting up on the ledge is not re-grouping; it is not re-engagement, it's hiding, so what you are asking the other side to do does not make sense.
      PC/NA Warden Main
    • Liukke
      Liukke
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      It's not just BGs.

      I was once in a normal rnd on Blackheart Haven and we "dared" to take the normal route.
      A german just left the party after saying "Are we taking the slow route? Bye"...I wonder if those geniuses understand that they need to wait longer to find another party and anyway in a normal you literally take the same time...

      It's everywhere, kids are frustrated and need to prove that they are cool and dominant, even when they obviously look like idiots to the rest :'D the ups and downs of an online game, can't change that.
    • Sarannah
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      The disadvantaged side can just wait for the rest of their team to respawn, group up, then make a coordinated push together, all from the spawn platform. It has been a successful strategy for me any time this happens, and can sometimes turn the tide of the battle.
      Not really, as jumping down means they cannot use skills/abilities in mid-air. While at the same time they are open to attack during the fall, and the fall's stagger. People no longer wait til their enemies are on the ground before attacking... which is also why you see players in this thread state they want enemies dropped from their spawnplace, because they can't kill them up there. Henceforth me pointing out sportmanship goes both ways. Enemy players should never be near another group's spawnpoint in the first place. Especially if we talk about sportmanship, which this thread touched upon.

      It's funny actually... in the old days of MMO's this wasn't even an issue. As players would actually let their enemies re-group, and stayed away from their enemy's spawnpoint even if they could easily go there. Staying away from enemy's spawnpoints was common PvP etiquette for many years.

      Sportmanship used to go both ways! But as is evident in this thread, players only seem to only expect it from their opponents.
    • Desiato
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      Welcome to PVP played by PVE players. We're talking about an audience that has no tolerance for failure or dying at any level.

      IMO even most players in this game who identify as PVP mains wouldn't be able to tolerate an actually competitive PVP environment. Most PVP mains are thinly disguised PVE players who take pleasure in farming ESO ultracasuals incentivized to go into PVP areas for rewards with no desire for actual competition.

      Why is this so? First ask yourself why a true PVP enthusiast would play ESO as it has been for at least 6-8 years?

      Edited by Desiato on July 30, 2025 5:15PM
      spending a year dead for tax reasons
    • Xarc
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      "teamplay"

      spiderman-funny.gif
      Edited by Xarc on July 30, 2025 5:29PM
      @xarcs FR-EU-PC -
      Please visit my house ingame !
      sorry for my english, it's not my native language, I'm french
      "Death is overrated", Xarc
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    • Melivar
      Melivar
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      Death Match is the only version where I won't just wait out the timer when clearly out matched as it speeds up the inevitable.

      But when any other objective match is hopeless and the other team is just farming instead of ending via objectives I will always wait out the spawn timer.

      Why I should I give them what they want when they are clearly not tying to win the match?

      They actually need to split up the que to let the death match only people have what they want and let those who want the objective matches do the same and the que time will be whatever it is in either case.
    • moo_2021
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      just remove the penalty for quitting so that those who want to quit can quit to join another game
    • ZOS_GregoryV
      Greetings,

      After review, we ask that all members of the community please be sure to keep the Community Rules in mind, when posting.

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    • Iriidius
      Iriidius
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      Melivar wrote: »
      Death Match is the only version where I won't just wait out the timer when clearly out matched as it speeds up the inevitable.

      But when any other objective match is hopeless and the other team is just farming instead of ending via objectives I will always wait out the spawn timer.

      Why I should I give them what they want when they are clearly not tying to win the match?

      They actually need to split up the que to let the death match only people have what they want and let those who want the objective matches do the same and the que time will be whatever it is in either case.

      You can use /stuck to kill yourself without letting other team farm you.

    • Iriidius
      Iriidius
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      Sarannah wrote: »
      Sarannah wrote: »
      Uhhm, aren't you seeing this the wrong way around? Wouldn't it be real 'sportmanship' and 'adult' to NOT spawncamp enemies that already can't win, and allow them the opportunity to re-group? Real sportmanship/adult-behaviour would mean the team that is crushing the other team, would allow the enemies to re-group.

      Ofcourse your enemy is not going to help you slaughter them! :neutral:

      Nope. Speaking as someone who is mediocre to poor at PVP in this game- absolutely not.

      Get Good as the saying goes. Anyone with the decision to focus can be good at this aspect of the game if they decide. Because my focus is PVE an housing and I have neglected to develop any pvp skill to speak of- If I click that button to play PVP then it is on me to develop my skills. Not cry on a ledge because I have stepped into the lion's den.

      I mean what does this even look like? Letting you live because you suck? lol.

      No. Just...no.
      You can't expect sportmanship from your enemies, while at the same time not showing any sportmanship behaviour yourself. Sportmanship is a two-way street.

      Your team that is already winning/crushing the other team could wait at the center of the map for the enemies to re-group and engage you again. How long would that take? 30 seconds to a minute.... versus waiting two minutes for the spawntimer to kick them off.

      PS:
      I mean what does this even look like? Letting you live because you suck?
      So... they should just allow you to keep killing them over and over... because you are on a better PvP team?

      Sportmanship goes both ways!

      I mean, I don't know how else to say this, but much as in real life, being unprepared and not good at something does not give you the right to cry foul because others are.

      YOU can change. You can get better at PvP. Put in the work and you can get down there and rip off faces. You don't get to impose imaginary constraints on others because you are lay or half arsed about it.

      And sure sometimes your team mix means that even then you are gonna fail. So what? You STILL jump in and give it up to the PvP gods until the BG is done, then move on and hope you get a win next time with another team mix.

      It does not matter if you lose. I can't imagine making this choice to be honest. Get up, run some dirt in it and stop making it about your feels because you lost.

      Yeah it feels good when I individually do good on the odd day of PvP (likely because I am playing against other PVE ers or the rest of my group is hardcore) , but for the most part I know when I have those instant kills days, I know the fault is largely mine because I have neglected the work it taks to be good at this part of the game.

      Arent you the one crying foul currently?

      In most sports untrained/unprepared players would play against other untrained/unprepared players but in ESO battleground MMR fails at ensuring this while builds decide fights before they begin.

      In objective modes you can take all objectives unresisted when opponents stay in base. Deathmatch is just a huge failure to expect every player to die 3 times and jump down alone into full enemy team that already farmed you once and all your teammates thrice, rounds just make thetorture longer and ZOS didnt made any changes.Reducing required kills to 10 in 4v4 would prevent last player from having to die twice or prolong deathmatch.

      In 4v4v4 without spawncampung despite no timer porting players down there were much less players staying in base.
    • Avran_Sylt
      Avran_Sylt
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      So, in Deathmatch, the goal is to not die while killing the other team, right?

      Isn't leveraging the spawn in order to not die literally playing the game as intended?

      If they implement a surrender feature to let players leverage the games systems to make the match more expedient I understand that being more sporting.

      But intentionally feeding the other team kills because the "game is over" doesn't seem sporting. Because I can simply use that same logic to feed from the start with the argument that "well I was going to lose anyway. that bloke has 23K HP, 'game over'".
      Edited by Avran_Sylt on August 3, 2025 4:18AM
    • DestroyerPewnack
      DestroyerPewnack
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      Lack of functional MMR is not a player problem; it's a game problem.

      Can't blame people for getting frustrated with being thrown into a one sided battleground, and having the misfortune of being on the team that sucks, for the millionth time in a row.

      Just like you don't like it when people waste your time (while trying to get event goodies,) they don't like it when you waste their time (if they're playing to win, and don't care about the goodies.)

      Functional MMR solves both problems, but if you try to explain that to the devs, their wives will say "waa waa" and make fun of you for whining like a big baby.
    • PureeEvil
      PureeEvil
      ✭✭✭
      When I read the beginning of the post, I thought, wow, is someone in the TESO community talking about sportsmanship? But it's actually about people who just don't want to lose because they've been put in a team that shouldn't be in a 4v4. If you're willing to accept the possibility of losing, it's better to play in an 8v8. Why are you coming to a 4v4? To say that you don't care if you win or lose? I don't like losing.

      What you're talking about is the least of BG's problems. And it's true that the spawn time should be reduced, but not because of what you're writing about, but because of these guys who turn spawning into their constant gameplay.

      https://files.catbox.moe/6selau.mp4
    • katanagirl1
      katanagirl1
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      ✭✭✭✭
      PureeEvil wrote: »
      When I read the beginning of the post, I thought, wow, is someone in the TESO community talking about sportsmanship? But it's actually about people who just don't want to lose because they've been put in a team that shouldn't be in a 4v4. If you're willing to accept the possibility of losing, it's better to play in an 8v8. Why are you coming to a 4v4? To say that you don't care if you win or lose? I don't like losing.

      What you're talking about is the least of BG's problems. And it's true that the spawn time should be reduced, but not because of what you're writing about, but because of these guys who turn spawning into their constant gameplay.

      https://files.catbox.moe/6selau.mp4

      This happens in 8v8 too.
      Khajiit Stamblade main
      Dark Elf Magsorc
      Redguard Stamina Dragonknight
      Orc Stamplar PVP
      Breton Magsorc PVP
      Dark Elf Magden
      Khajiit Stamblade
      Khajiit Stamina Arcanist

      PS5 NA
    • PureeEvil
      PureeEvil
      ✭✭✭
      Do you want to talk about sportsmanship? Let's talk about those guys who, if they don't shoot from the spawn area, stay behind you and take kills while you're taking damage.

      https://files.catbox.moe/3xkuu4.mp4
      https://files.catbox.moe/ljlu8a.mp4
      https://files.catbox.moe/ajpj58.mp4
    • Evo95
      Evo95
      ✭✭✭
      PureeEvil wrote: »
      Do you want to talk about sportsmanship? Let's talk about those guys who, if they don't shoot from the spawn area, stay behind you and take kills while you're taking damage.

      https://files.catbox.moe/3xkuu4.mp4
      https://files.catbox.moe/ljlu8a.mp4
      https://files.catbox.moe/ajpj58.mp4

      That guy who gets kills from behind does more than you do hiding in a corner watching and filming the others.
      PC/EU
    • PureeEvil
      PureeEvil
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      Evo95 wrote: »
      PureeEvil wrote: »
      Do you want to talk about sportsmanship? Let's talk about those guys who, if they don't shoot from the spawn area, stay behind you and take kills while you're taking damage.

      https://files.catbox.moe/3xkuu4.mp4
      https://files.catbox.moe/ljlu8a.mp4
      https://files.catbox.moe/ajpj58.mp4

      That guy who gets kills from behind does more than you do hiding in a corner watching and filming the others.

      that guy do nothing xD dude stay on spawn and spam one hit. It's hard to think of a more useless player for the team. Why do they need him? Everyone has about the same damage, so why do they need him in the back? Most of the time, I just stop playing matches with these players.

      and i hiding only cose record him.
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