Major_Mangle wrote: »ZOS should close campaigns after the first week if they see that they aren't full or closed to being locked. We don't need this many campaigns.
gj zos.
Thumbless_Bot wrote: »gj zos.
2 bars on each faction is at cropsford running quests. .5 bar of people who gain a sense of self-esteem by ganking those 2 bars while they're turning in quests in cropsford and .5 bars of the regular pvp crowd sitting on a wall wondering how this is healthy for cyro and pvp in general...
Gj zos..
Major_Mangle wrote: »ZOS should close campaigns after the first week if they see that they aren't full or closed to being locked. We don't need this many campaigns.
i'm sorry but,
i do not consider someone taking a flag at bruma or cropsford is doing quest.
twisttop138 wrote: »i'm sorry but,
i do not consider someone taking a flag at bruma or cropsford is doing quest.
Don't think that's what they meant by questers at Cropsford. I do something similar. I hear in, find out which faction holds Bruma and get on that faction in an empty campaign. I then get my quests done, get my tickets and maybe do some more quests. Those folks sure do need a lot of extra clothes and water. If I get killed while doing it, whatever. It's a pvp area. I'm not gonna cry about it. You wanna farm people doing quests, they did sign up for that by entering but not a lot of good pvp there id imagine. Don't see lots of quest people flipping flags or looking for a good D tick.
Now, if someone says in zone chat that they've got a group and wanna go hit a keep or something, I'm game for that but I'm gonna assume all the real pvp is in Grey host.
BXR_Lonestar wrote: »Honestly, server performance is so bad this event that I can't blame them. I was in EG the other day with barely a bar population for the opponents, zero bars for everyone else, and I was still getting massive frame rate drop and rubber banding. Its hard to play PVP like this.
Four_Fingers wrote: »Real simple, make earning tickets based on number of PvP kills, not PvE quests in PvP events.
Four_Fingers wrote: »Real simple, make earning tickets based on number of PvP kills, not PvE quests in PvP events.
I think ZOS should really work on PVE players in Cyrodiil:
- There should be a PVE mode (for quests) and it should be immune to PVP. A bit like in the Imperial City.
- PVE players shouldn't count towards the server's PVP population, even if it means reducing it to leave about fifteen slots per faction for PVE.
- PVE players wouldn't be able to capture flags or castles, etc.
Not to mention that unless you're an immortal tank, might as well not come pvp at all.
Thumbless_Bot wrote: »gj zos.
2 bars on each faction is at cropsford running quests. .5 bar of people who gain a sense of self-esteem by ganking those 2 bars while they're turning in quests in cropsford and .5 bars of the regular pvp crowd sitting on a wall wondering how this is healthy for cyro and pvp in general...
Gj zos..
Yes, shame gankers and questers into repairing walls. How can they not see what PvP is all about?
Thumbless_Bot wrote: »Thumbless_Bot wrote: »gj zos.
2 bars on each faction is at cropsford running quests. .5 bar of people who gain a sense of self-esteem by ganking those 2 bars while they're turning in quests in cropsford and .5 bars of the regular pvp crowd sitting on a wall wondering how this is healthy for cyro and pvp in general...
Gj zos..
Yes, shame gankers and questers into repairing walls. How can they not see what PvP is all about?
Not shaming. Just stating facts. These events are aimed at exposing pve players to pvp to drum up sustained interest in pvp. To elaborate on my summary above, it is likely very difficult to be interested in staying and / or returning to something as toxic as what I described above if you aren’t a sweat already.
Zos can't (or won't) fix the issues. Instead they come up with vengeance so three different barbarian hordes can spam limited skills on each other until the math calculation completes and the largest team wins.
This watered down cyro will be fun for two weeks and then everyone, sweats and all, will move on to things that are more interesting, complex and fun.
Its telling how bad pvp is in this game when you have 3 bars and players are actively trying to avoid pvp in a zone where pvp happens during a PVP focused event. Sad that PVP is in such a bad state that players don't want to interact with it.
Its telling how bad pvp is in this game when you have 3 bars and players are actively trying to avoid pvp in a zone where pvp happens during a PVP focused event. Sad that PVP is in such a bad state that players don't want to interact with it.
Yeah...
Well, to be fair, the power gap between casuals and sweats is extremely high now. Regular players have no chance of hurting organized groups, even if they outnumber their opponents.
It also doesn't help that organized groups do not seem to fight each other anymore? Idk, I don't really pvp outside of the events anymore, but whenever I saw ball groups of different alliances, they just farmed casuals without attacking each other.
All of that creates an atmosphere that unfortunately makes pvp unappealing not just to casuals, but to most players. You can't really get into pvp anymore, unless your friends are pvpers and are willing to teach you.
This is really sad, I think that ESO had a lot of potential as a pvp mmo.