Vonnegut2506 wrote: »Because I can't be tasked to do activities I don't enjoy just for some item in a video game, and I would guess many people feel the same way about PvP.
Evil_Rurouni wrote: »One word:
Multiclassing.
Vonnegut2506 wrote: »Because I can't be tasked to do activities I don't enjoy just for some item in a video game, and I would guess many people feel the same way about PvP.
I'm curious to hear why so many players avoided this most recent Midyear Mayhem event. Each event the turnout gets lower, but this time it's shockingly low. The added campaigns were not needed at all. Personally speaking, I only played a little for the first 2 days and lost interest after that. I have a long list of reasons, but it would probably be useful for ZOS to see other perspectives.
Feel free to share your reasons.
licenturion wrote: »I'm curious to hear why so many players avoided this most recent Midyear Mayhem event. Each event the turnout gets lower, but this time it's shockingly low. The added campaigns were not needed at all. Personally speaking, I only played a little for the first 2 days and lost interest after that. I have a long list of reasons, but it would probably be useful for ZOS to see other perspectives.
Feel free to share your reasons.
Personally I will only come back for PvP when a new Vengeance campaign is on.
I do login for my tickets for 5 minutes for a scout and IC rescue mission. Haven’t been contested once so far.
Vonnegut2506 wrote: »Because I can't be tasked to do activities I don't enjoy just for some item in a video game, and I would guess many people feel the same way about PvP.
I understand. There’s a significant amount of players who participated in Midyear Mayhem in the past, but didn’t participate this time though.
I’m not sure if they quit or what, but it’s a very noticeable drop off. It’s pretty interesting to see from a game design perspective. I’m wondering what’s led to such a dramatic change this time.
I'm curious to hear why so many players avoided this most recent Midyear Mayhem event. Each event the turnout gets lower, but this time it's shockingly low. The added campaigns were not needed at all. Personally speaking, I only played a little for the first 2 days and lost interest after that. I have a long list of reasons, but it would probably be useful for ZOS to see other perspectives.
Feel free to share your reasons.