I hope this message does not get taken down but who knows with their AI doing the scanning.
Complains and Rants:
1. We are told that we can play any class to do any content in the game but that is not true. It seems like to do some of the normal vet content these days, you need 2 uber geared tanks (DK and Necro), 2 uber geared healers (Warden and whatever else), and 8 arcanist dps. I do not mind challenges in the game so I am not looking for easy passes but when you seem to have to do the content with a specific group makeup then it is no longer flexible. Shouldn't the goal be to make all the classes viable in the endgame content?
2. The endgame trial PVE content seems to be based on the maximum potential damage output and not the lowest. I realize that some sweaty guilds/groups might get bored but that is why there should be tiers to delves, dungeons, trials, etc. Normal should be based on 20k to 50k parse dps, normal hardmode ( I know this does not exist but it should) should be based on 50k to 80k parse dps, normal vet should be based on 80k to 125k dps and vet hardmode should be based on 125k+ dps.
3. Seems like every time people complain about the arcanists dps, all of the other classes are nerfed somehow someway and the arcanists are buffed. This I do not understand.
4. I am tired of every time the PVP community complains about damage being too high or too low or tankiness being too high or too low or sustain being terrible or this set is too power and this one is not or the burst damage is too high or too low or what have you, the PVE community is the one that ultimately suffers. There are changes coming based on the PTS to heroism that are for the PVP community but they have a bigger impact on the PVE community. I realize the game is trying to do both and is trying to please both sides but the PVE community is where the money comes from because with any MMO that has both PVE and PVP, the vast majority are PVE and if they continue down this path of lets make the PVE community mad, then ultimately we will all leave to find another game. This is not a threat but a reminder to think about the changes that have an impact to the overall game and not just run some sort of simulation and say this is a good change.
5. Goes with item 4 above. The PVE and PVP algorithms or whatever is being used need to be separated. I cannot believe there is no way to make PVP changes in this game that does not have an impact on the PVE.
6. I am tired of the sets being good and then getting changed to point where they are worthless because a small group of people complain. I thought the whole point of the way the gear sets were established is so that no gear set is terrible but has it usefulness but lets face it, that is not the case and nearly 95% of the gear sets are there for the sticker book because they are not used in any content. In most MMOs, the gear is based on tiers but in ESO it is based on 2 to 5 piece stats. Which leads me to the next point with the gear sets, there needs to be an addition of some new stats that are beneficial be it to PVE or PVP or both.
7. How is it that the add/mobs/etc know exactly who the healer is before the fight even starts.
8. Please stop trying to nerf the one bar heavy attack Oakensoul builds but instead embrace it as one of the potential builds that can put out comparable dps to a two bar setup. I do not care what the sweaty guilds/groups/content creators/etc like or dislike about the Oakensoul ring. I have heard so many people say that Oakensoul does not belong in this group or that or in this trial or that. Why? Are you saying that a person who is partially disabled and can maybe press 2 or 3 buttons at most should not be able to enjoy the endgame content because they cannot mash 10 or 12 buttons super fast?
9. Last one for now. Please decide on the direction you want the game to go. Do you want higher dps or lower? Do you want to focus on PVP or PVE? Do you want group flexibility or do you want static group design for endgame content? It seems to me as a PVEr that right now there is no clear direction on the game but knee jerk changes are being made without really understanding the impact of those decisions because a small portion of a specific community is complaining. There have been a lot of good and positive suggestions such as making the 5 piece set stats fit into a 3 piece set to allow more gear options. Adding new items to gear such as gem slots or what have you to increase/decrease threat/stats/dps/etc.
I hope this was helpful to some that are afraid to voice their concerns with the game. I have been playing since launch with the exception of about a 1.5 year hiatus and have never really spoken up about my concerns with the game and I believe that is true for most of the PVE community. Sure there are some in the PVE community like content creators who will speak up but I think the vast majority of the PVE community just takes whatever changes are thrown at them and then silently adapts or leaves. I think they do not say anything because they realize that most of the time it falls on deaf ears but I want this game to thrive. I have played many MMOs for years and IMO this game is far superior to most of them.