BXR_Lonestar wrote: »dk_dunkirk wrote: »BXR_Lonestar wrote: »I gotta say that subclassing for me has been kind of a dud. Now I haven't gotten a chance to really do anything fun since my primary goal was to update all of my healers for endgame content (healer main), so take my feedback with a grain of salt, but subclassing really hasn't been all that exciting.
I have started my pet-master build, which is kind of exciting trying to theorycraft what abilities and skill lines will yield the best results, but it is so much grind to try to get subclass skill lines leveled up that it kinda takes away the fun IMO (especially since on my healers, I've had to get carried through content to level up since I have no offensive abilities).
I also have some fun ideas to make a fire/lightning mage, but again, it is so much grind to get subclasses leveled up that by the time you get to the point where you can really start making armor for your build and perfecting it, you just want to go and do something else.
My suggestion would be to have an event that gives double XP, and in the boxes, give away lots of 1/2 hour or 1 hour 150% XP scrolls to help with this. I'm pretty patient and I tend to burn out less quickly than other players, so if I'm feeling it over the grind to level up subclasses, I KNOW it is an issue for other players out there as well.
In sum, for me, the excitement over subclassing has been more about the "possibilities" rather than the actual results.
I was convinced that they would offer insta-level upgrades in the Crown store. I came out of retirement to try subclassing, and re-quit because of the grind. Like I said on my post about it a few months ago, if they'd have offered those upgrades, I would have spent a stupid amount of money on it to save the hassle. I'm just not doing it.
They should have just made it so if you had alt characters with those skill trees leveled up, you could just swap them in and out right away and be able to use them. I think it makes sense to level the skill line if, say, you never had a DK and wanted to use DK class skill lines, but it seems like its just more grind work than necessary to have to level up skill lines that you've already leveled up previously on a different character. It is already grind enough IMO having to hunt down the skysharts necessary to be able to actually USE the skill lines.
FeedbackOnly wrote: »BXR_Lonestar wrote: »dk_dunkirk wrote: »BXR_Lonestar wrote: »I gotta say that subclassing for me has been kind of a dud. Now I haven't gotten a chance to really do anything fun since my primary goal was to update all of my healers for endgame content (healer main), so take my feedback with a grain of salt, but subclassing really hasn't been all that exciting.
I have started my pet-master build, which is kind of exciting trying to theorycraft what abilities and skill lines will yield the best results, but it is so much grind to try to get subclass skill lines leveled up that it kinda takes away the fun IMO (especially since on my healers, I've had to get carried through content to level up since I have no offensive abilities).
I also have some fun ideas to make a fire/lightning mage, but again, it is so much grind to get subclasses leveled up that by the time you get to the point where you can really start making armor for your build and perfecting it, you just want to go and do something else.
My suggestion would be to have an event that gives double XP, and in the boxes, give away lots of 1/2 hour or 1 hour 150% XP scrolls to help with this. I'm pretty patient and I tend to burn out less quickly than other players, so if I'm feeling it over the grind to level up subclasses, I KNOW it is an issue for other players out there as well.
In sum, for me, the excitement over subclassing has been more about the "possibilities" rather than the actual results.
I was convinced that they would offer insta-level upgrades in the Crown store. I came out of retirement to try subclassing, and re-quit because of the grind. Like I said on my post about it a few months ago, if they'd have offered those upgrades, I would have spent a stupid amount of money on it to save the hassle. I'm just not doing it.
They should have just made it so if you had alt characters with those skill trees leveled up, you could just swap them in and out right away and be able to use them. I think it makes sense to level the skill line if, say, you never had a DK and wanted to use DK class skill lines, but it seems like its just more grind work than necessary to have to level up skill lines that you've already leveled up previously on a different character. It is already grind enough IMO having to hunt down the skysharts necessary to be able to actually USE the skill lines.
It's definitely a long process. Do we have to level it up again on a new character?
FeedbackOnly wrote: »https://eso-hub.com/en/builds/lunaluciablossom/01976882-5e13-71ad-ab40-bbd12abc8bb6/magic-weapons
this build using Assassination and Aedric Spear is fun. i chose those lines because they both use weapons.https://eso-hub.com/en/builds/lunaluciablossom/01976882-645c-7170-b055-4ee99950117a/beam-build
here's a build using all the beams Radiant Oppression, Fatecarver, and Soul Strike.
those 2 builds could be used on any class, but i also made a Necromancer exclusive build inspired by Ghost Rider from Marvel Comics. it swaps Living Death with Ardent Flame.
https://eso-hub.com/en/builds/lunaluciablossom/01976882-5f8d-70e8-8421-173b3f55ff6a/ghost-rider
https://eso-hub.com/en/builds/lunaluciablossom/98ea2ce4-3cc9-4297-9ad1-a20917910cfe/o-tentankcle-maormer
base Arcanist Maormer weather mage build. uses Winter's Embrace, Storm Calling, and Herald of the Tome.
- Boundless Storm
- Arctic Blast
- Lightning Flood
- Chilling Soul (Frost Damage, Class Mastery for crux generation, Maim)
- Tentacular Dread
- Power Overload or Northern Storm
Surprised you haven't tried all pets
I am having an incredible amount of fun exploring the new subclassing system. I finally can make a Warlock now. Just to experiment with different classes, I finally can create my own lore for my characters (which I always wanted but was limited).
The reason I also came back to play ESO again is subclassing.
FeedbackOnly wrote: »BXR_Lonestar wrote: »dk_dunkirk wrote: »BXR_Lonestar wrote: »I gotta say that subclassing for me has been kind of a dud. Now I haven't gotten a chance to really do anything fun since my primary goal was to update all of my healers for endgame content (healer main), so take my feedback with a grain of salt, but subclassing really hasn't been all that exciting.
I have started my pet-master build, which is kind of exciting trying to theorycraft what abilities and skill lines will yield the best results, but it is so much grind to try to get subclass skill lines leveled up that it kinda takes away the fun IMO (especially since on my healers, I've had to get carried through content to level up since I have no offensive abilities).
I also have some fun ideas to make a fire/lightning mage, but again, it is so much grind to get subclasses leveled up that by the time you get to the point where you can really start making armor for your build and perfecting it, you just want to go and do something else.
My suggestion would be to have an event that gives double XP, and in the boxes, give away lots of 1/2 hour or 1 hour 150% XP scrolls to help with this. I'm pretty patient and I tend to burn out less quickly than other players, so if I'm feeling it over the grind to level up subclasses, I KNOW it is an issue for other players out there as well.
In sum, for me, the excitement over subclassing has been more about the "possibilities" rather than the actual results.
I was convinced that they would offer insta-level upgrades in the Crown store. I came out of retirement to try subclassing, and re-quit because of the grind. Like I said on my post about it a few months ago, if they'd have offered those upgrades, I would have spent a stupid amount of money on it to save the hassle. I'm just not doing it.
They should have just made it so if you had alt characters with those skill trees leveled up, you could just swap them in and out right away and be able to use them. I think it makes sense to level the skill line if, say, you never had a DK and wanted to use DK class skill lines, but it seems like its just more grind work than necessary to have to level up skill lines that you've already leveled up previously on a different character. It is already grind enough IMO having to hunt down the skysharts necessary to be able to actually USE the skill lines.
It's definitely a long process. Do we have to level it up again on a new character?
You only have to level each subclass skill line once, and then it can be used by your entire account.
I've not had time to play on a multi class character yet because too much going on irl, but I have managed to level quite a few skill lines maxed with master writs and a 150 xp scroll. I plan to "gitgud" maybe for the first time ever. 😁
Alinhbo_Tyaka wrote: »Like scribing I haven't done anything with subclassing nor do I intend to.
silky_soft wrote: »For me it isn't eso. It's another game. 2 out of 3 at my house have barely touched it and I have played much less. I think eso has lost part of it's identity and not for the better.
I think they could of invested more time into making scribing a more robust system. Where it could of been like subclassing but not just a straight up lazy swap and mix. What's the point of double skill point cost hahaha. They could of added things to antiques, dungeons, pvp, bg, trials and limited class defining mutations. But no, here we are.
FeedbackOnly wrote: »Alinhbo_Tyaka wrote: »Like scribing I haven't done anything with subclassing nor do I intend to.
It's fun though