That range buff is a part of a unique Cyrodiil buff that adds several meters of range to all skills that are 28m Range or higher. Since Vengeance is a network test of sorts, they have removed many of the modifiers and buffs (such as Battle Spirit) to find if the performance server latency - wise has improved. That explains why your ranged attacks feel shorter!
This is simply untrue. Server latency is a huge improvement however with your frame-rate issues you will most likely have to upgrade your computer. To fix your lag issues, try to verify your ISP to make sure you're not on a low data plan and check to see if your modem/router/ethernet setup is in good condition. Also, if possible, try not to play on Wifi as that also will cause you to have ping related issues.AngryPenguin wrote: »That range buff is a part of a unique Cyrodiil buff that adds several meters of range to all skills that are 28m Range or higher. Since Vengeance is a network test of sorts, they have removed many of the modifiers and buffs (such as Battle Spirit) to find if the performance server latency - wise has improved. That explains why your ranged attacks feel shorter!
No, with this version of vengeance latency and frame rate are both worse than live Cyrodiil PvP.
I have played it daily this week at a minimum of 3 hours per day. Why are you pushing this false narrative aside from trying so hard to protect blocktanks, procs and ballgroups?AngryPenguin wrote: »This is simply untrue. Server latency is a huge improvement however with your frame-rate issues you will most likely have to upgrade your computer. To fix your lag issues, try to verify your ISP to make sure you're not on a low data plan and check to see if your modem/router/ethernet setup is in good condition. Also, if possible, try not to play on Wifi as that also will cause you to have ping related issues.AngryPenguin wrote: »That range buff is a part of a unique Cyrodiil buff that adds several meters of range to all skills that are 28m Range or higher. Since Vengeance is a network test of sorts, they have removed many of the modifiers and buffs (such as Battle Spirit) to find if the performance server latency - wise has improved. That explains why your ranged attacks feel shorter!
No, with this version of vengeance latency and frame rate are both worse than live Cyrodiil PvP.
Vengeance is more performant than Live Cyrodiil. It's just a fact. You have to contend with the reality of that.
[snip]
AngryPenguin wrote: »This is simply untrue. Server latency is a huge improvement however with your frame-rate issues you will most likely have to upgrade your computer. To fix your lag issues, try to verify your ISP to make sure you're not on a low data plan and check to see if your modem/router/ethernet setup is in good condition. Also, if possible, try not to play on Wifi as that also will cause you to have ping related issues.AngryPenguin wrote: »That range buff is a part of a unique Cyrodiil buff that adds several meters of range to all skills that are 28m Range or higher. Since Vengeance is a network test of sorts, they have removed many of the modifiers and buffs (such as Battle Spirit) to find if the performance server latency - wise has improved. That explains why your ranged attacks feel shorter!
No, with this version of vengeance latency and frame rate are both worse than live Cyrodiil PvP.
Vengeance is more performant than Live Cyrodiil. It's just a fact. You have to contend with the reality of that.
[snip]
AngryPenguin wrote: »This is simply untrue. Server latency is a huge improvement however with your frame-rate issues you will most likely have to upgrade your computer. To fix your lag issues, try to verify your ISP to make sure you're not on a low data plan and check to see if your modem/router/ethernet setup is in good condition. Also, if possible, try not to play on Wifi as that also will cause you to have ping related issues.AngryPenguin wrote: »That range buff is a part of a unique Cyrodiil buff that adds several meters of range to all skills that are 28m Range or higher. Since Vengeance is a network test of sorts, they have removed many of the modifiers and buffs (such as Battle Spirit) to find if the performance server latency - wise has improved. That explains why your ranged attacks feel shorter!
No, with this version of vengeance latency and frame rate are both worse than live Cyrodiil PvP.
Vengeance is more performant than Live Cyrodiil. It's just a fact. You have to contend with the reality of that.
[snip]
Vegans campaign is indeed whoever has bigga zerg, wins.
If original Cyro is like checkers board game, then Vengeanka is more like Chapayev )
Joy_Division wrote: »It is amazing how the performance is terrible for people who dislike Vengeance and fine for people who do.
No wonder ZOS pays these forums little attention.
Joy_Division wrote: »It is amazing how the performance is terrible for people who dislike Vengeance and fine for people who do.
No wonder ZOS pays these forums little attention.
Joy_Division wrote: »It is amazing how the performance is terrible for people who dislike Vengeance and fine for people who do.
No wonder ZOS pays these forums little attention.
PCNA EP queue every night sometimes up to 100+
Four_Fingers wrote: »Performance isn't bad, but skills sometimes don't fire on first press and today my ultimate would not fire either, but that has been a problem on controllers forever, and is a result of shoddy controller handler code and nothing to do with population.
Still boring though, maybe we should test spamming healing springs inside a keep in mass to see if it lags like it did back in 2014. lmao
Joy_Division wrote: »It is amazing how the performance is terrible for people who dislike Vengeance and fine for people who do.
No wonder ZOS pays these forums little attention.