Twohothardware wrote: »YandereGirlfriend wrote: »For comparison, the Vengeance test would be like if all PvE content was limited to Banished Cells I.
You're not "forced" to do it but if you want to play a dungeon then it's literally your only option.
Vengeance is not you're only option for PvP. You can go to Battlegrounds, you can go to Imperial City, you can go spend time dueling in any zone.
MorallyBipolar wrote: »Van_Winkle wrote: »demonology89 wrote: »They're forcing you because they want to stress the server. It's only a week. Do pvp players want Cyrodill fixed or not?
Do someone pay me for being a tester? No? It was i who paid for this game, not vice versa.
Agreed. Most people pay, in one way or another, to play the game. Not to test the game. Is that not what PTS is for?
Oh wait!! There aren't enough PvP players logging in to PTS to make Cyrodil better.
So it's done on live servers making players suffer through the testing? How's that working out?
Yeah, that's the point. The devs literally said that's the point. They need more players to test this. Players in general (pve and pvp) don't go to PTS in necessary amounts to test such a large scale thing. So live servers is where it goes, even if only for a week.
How is it working out? Uh, very good as far as I can tell. Vengeance is constantly full. Parties are constantly full. You have large scale fights popping all over the map all the time. Have small ones popping all over the map at the same time too. It's been forever since I've seen pvp that active. The forum is filled with feedback and the official feedback thread is receiving feedback too (though many people seem to have missed the link at some point, should really be pinned somewhere). So either way, it looks like the testing is running successfully, whatever the outcome might be.
A better solution would be to make participation voluntary and give a reward or better a tiered set of rewards for those who do participate. Forcing people to play vengeance is abusive to the PvP community the way it's done now.
You guys will pick the most sensationalized of words to describe a minor problem in a video game, then get worked up if somebody points out how it's a bit over the top. I'll be a pedantic annoyance yet again and point out that... no... you're not being abused.
If you make it voluntary, you'll still have less participants. There would be many pvp players who don't exactly hate Vengeance (as much as you do), but they'd still play the other campaigns out of habit. And rewards aren't always enough. We got rewards right now, but still some people refuse to play it, right? Not that I'm personally against your solution, I really don't care if there are other campaigns running or not running.