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Why test during event?

Tyralbin
Tyralbin
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I don't think it make sense to run the PVP tests during an event; yet.

Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

Cyrodiil isn't stable during normal play as it is.

This is probably what is causing all the stability issues on PC EU at the moment.

Just my opinion.
Edited by Tyralbin on June 30, 2025 5:47PM
Live a little love a lot send all your gold to this Imperials pot.
  • sarahthes
    sarahthes
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    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    The point of Vengeance is to test what kinds of things can make cyrodiil more stable.
  • Tyralbin
    Tyralbin
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    sarahthes wrote: »
    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    The point of Vengeance is to test what kinds of things can make cyrodiil more stable.

    Read what I wrote.

    It should be done in stages.

    Test at different stages of the game until it is more stable.
    Live a little love a lot send all your gold to this Imperials pot.
  • RealLoveBVB
    RealLoveBVB
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    sarahthes wrote: »
    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    The point of Vengeance is to test what kinds of things can make cyrodiil more stable.

    Yeah, at the cost of everything else, including the Zenithars event. Players can't log in or zone. Nothing is working.

  • Major_Soulless
    Major_Soulless
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    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    For PS server I get the impression it's the campaign causing the server issues for us it seems almost not compatible with console
  • sarahthes
    sarahthes
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    sarahthes wrote: »
    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    The point of Vengeance is to test what kinds of things can make cyrodiil more stable.

    Yeah, at the cost of everything else, including the Zenithars event. Players can't log in or zone. Nothing is working.

    It's only affecting EU, and it's affecting all EU servers not just one platform. It's probably not coding related or NA would also be having problems.

    Is NA down too?
  • Tyralbin
    Tyralbin
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    sarahthes wrote: »
    sarahthes wrote: »
    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    The point of Vengeance is to test what kinds of things can make cyrodiil more stable.

    Yeah, at the cost of everything else, including the Zenithars event. Players can't log in or zone. Nothing is working.

    It's only affecting EU, and it's affecting all EU servers not just one platform. It's probably not coding related or NA would also be having problems.

    Is NA down too?

    Exactly the same has happened in the past.

    One server has issues whilst the other doesn't.

    And the people from those servers comment on this forum.

    In all those cases the problem has been resolved on the particular server side.

    Servers are like computers no two are alike.
    Live a little love a lot send all your gold to this Imperials pot.
  • sarahthes
    sarahthes
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    Tyralbin wrote: »
    sarahthes wrote: »
    sarahthes wrote: »
    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    The point of Vengeance is to test what kinds of things can make cyrodiil more stable.

    Yeah, at the cost of everything else, including the Zenithars event. Players can't log in or zone. Nothing is working.

    It's only affecting EU, and it's affecting all EU servers not just one platform. It's probably not coding related or NA would also be having problems.

    Is NA down too?

    Exactly the same has happened in the past.

    One server has issues whilst the other doesn't.

    And the people from those servers comment on this forum.

    In all those cases the problem has been resolved on the particular server side.

    Servers are like computers no two are alike.

    It could also be a DDoS given people are mad about Vengeance.
  • LadyGP
    LadyGP
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    *just here for the conspiracy theories*
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Wanted to step in and reiterate a few points and provide some clarity.

    The point of this test is to work toward a stable Cyrodiil. We have explained this a few times, but this is the test being done in stages. We already had one round of testing with everything stripped back. This is the second test with a few more ability lines added back in.

    After chatting with the team, the Vengeance test is not causing instability issues. We are working on stabilizing things, especially for EU Megaservers, but have identified the Vengeance Test is not the cause.

    Ideally, we would like to have avoided an event for testing, but we have internal timelines we are factoring in as well. As we've noted before, this is a functional test. We are actively taking learns and seeing what work can be done to make a better Cyrodiil.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • marius_buys
    marius_buys
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    ZOS_Kevin wrote: »
    Wanted to step in and reiterate a few points and provide some clarity.

    The point of this test is to work toward a stable Cyrodiil. We have explained this a few times, but this is the test being done in stages. We already had one round of testing with everything stripped back. This is the second test with a few more ability lines added back in.

    After chatting with the team, the Vengeance test is not causing instability issues. We are working on stabilizing things, especially for EU Megaservers, but have identified the Vengeance Test is not the cause.

    Ideally, we would like to have avoided an event for testing, but we have internal timelines we are factoring in as well. As we've noted before, this is a functional test. We are actively taking learns and seeing what work can be done to make a better Cyrodiil.

    Allow me to disagree
    With respect there are factors ZOS is simply not quantifying in forcing all pvp players into a cookie cutter campaign where all stats are standard. Regardless of the literally thousands of hours spent farming gear and fine tuning playstyle there are many Meta factors getting ignored for instance the affect of ping. I play with a standards ping of 250ms out of South Africa. There is no way around it. This is why I for instance play with Oakensoul as I am at a distinct disadvantage with bar swapping and animation cancelling in combat when I fight against a player with lets say 50 ping.

    If ZOS wants to test at least leave 1 campaign for the players like me who do not want to be part of the test.
    Golden Clover AD PvP on PC EU (since 2017) Guildex https://eso.guildex.org/view-guild/17669 Facebook https://www.facebook.com/groups/131211320795196
  • MasterSpatula
    MasterSpatula
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    Ordinarily, I would think this was a terrible time to do this. But I'll be traveling right about the end of the Zenithar event, so this means I can do both... if I can find enough time to play that much.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • alay_NB
    alay_NB
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    Where did I sign up for being a tester?
    Edited by alay_NB on July 1, 2025 4:48AM
  • TinyDragon
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    I'm so disappointed that the event and vengeance are coinciding. I'm very eager to do both, and now I have to choose between playing one or the other.

    I also suspect many people feel the same, and we won't have the same population to test with as people are busy farming Zenithars....
  • alaunanna
    alaunanna
    It felt more like a massive logging-in amount of people that just jammed up the system on EU servers, it took 10mins to get into the character select screen, ten mins to get to load the character itself, then I sat at "please wait ..." to get into cyrodiil for another 10mins. People were reporting getting booted out of server and being stuck at various steps of log in/teleporting at the same time.

    We tend to get these kind of traffic jam issues when the servers come back online just as 'prime time' is starting - which clears up once the bulk of people have got through the queue getting online.

    After about 50mins-1hr of that slow loading the server seemed fine, and we went on to play absolutely humongous fights across cyrodiil with no lag, no combat bug, no screen jittering, and had an epic time.

    With any luck as people will come on at different times today as they don't need to 'get therir character sorted beforehand' the logging in will be spread out, and we won't make a huge traffic jam. And hopefully once the server chugging along worked itself out yesterday, you were able to get back to Zenithar's event.
  • Iriidius
    Iriidius
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    sarahthes wrote: »
    Tyralbin wrote: »
    I don't think it make sense to run the PVP tests during an event; yet.

    Firstly wouldn't it be better to get Cyrodiil more stable and then run test during normal play. Once they are sorted then run a vengence during an event.

    Cyrodiil isn't stable during normal play as it is.

    This is probably what is causing all the stability issues on PC EU at the moment.

    Just my opinion.

    The point of Vengeance is to test what kinds of things can make cyrodiil more stable.

    Yeah, at the cost of everything else, including the Zenithars event. Players can't log in or zone. Nothing is working.

    We already had login problems and horrible lag last week and at least for me was much worse than the lag yesterday making it a torture or impossible to get login reward, trivial endeavours and eventshine with loading screens often timing out or get stuck forcing me to close game and me wanting to uninstall the game while it was easy yesterday.
    Blaming it on Vengeance is just an excuse to get rid of a pvp ruleset you wanted to get rid of anyway.

  • GibbsieUK
    GibbsieUK
    Also, running the test now means that the Golden Vendor selling with a discount is not going to be accessible this weekend. Will this be moved to the following weekend, or are we just going to miss out on the savings completely?
  • ThetaSigma
    ThetaSigma
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    The event is a bit dull anyway, let’s farm boxes to get rubbish.
  • DrMuggle
    DrMuggle
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    Really annoying that they are running an event where we get a 10% discount at the AP vendors in Cyrodiil but we can't access the AP vendors in Cyrodiil because they are running a different event. Any chance we are going to get an extension on that discount?
  • shadyjane62
    shadyjane62
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    Cannot remember the last time the lagggggggg was so bad I rubberbanded.

    But today is that day. Can only assume two events especially one in Cyro are causing this.
    Edited by shadyjane62 on July 1, 2025 2:56PM
  • LadyGP
    LadyGP
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    ZOS_Kevin wrote: »
    Wanted to step in and reiterate a few points and provide some clarity.

    The point of this test is to work toward a stable Cyrodiil. We have explained this a few times, but this is the test being done in stages. We already had one round of testing with everything stripped back. This is the second test with a few more ability lines added back in.

    After chatting with the team, the Vengeance test is not causing instability issues. We are working on stabilizing things, especially for EU Megaservers, but have identified the Vengeance Test is not the cause.

    Ideally, we would like to have avoided an event for testing, but we have internal timelines we are factoring in as well. As we've noted before, this is a functional test. We are actively taking learns and seeing what work can be done to make a better Cyrodiil.

    Allow me to disagree
    With respect there are factors ZOS is simply not quantifying in forcing all pvp players into a cookie cutter campaign where all stats are standard. Regardless of the literally thousands of hours spent farming gear and fine tuning playstyle there are many Meta factors getting ignored for instance the affect of ping. I play with a standards ping of 250ms out of South Africa. There is no way around it. This is why I for instance play with Oakensoul as I am at a distinct disadvantage with bar swapping and animation cancelling in combat when I fight against a player with lets say 50 ping.

    If ZOS wants to test at least leave 1 campaign for the players like me who do not want to be part of the test.

    Why? Wouldn't you want them to collect data for people who have similar situations as you (there are many).

    They have logs and can tell all the routes players take across the oceans to get to their servers - wouldn't you want them to collect data so they can use that to help improve those routes?
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • LadyGP
    LadyGP
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    Cannot remember the last time the lagggggggg was so bad I rubberbanded.

    But today is that day. Can only assume two events especially one in Cyro are causing this.

    Where were you lagging? Was it cyro, a specific trial, etc? I can give you some steps/guide on how to troubleshoot and test your network. If you're getting rubber banding that to me is saying your ISP is having issues or your computer to router is having "blips". Usually, rubber banding is a "you problem" and the "rubberbanding" is what ZoS does as a method to prevent you from getting instantly kicked when your network "blips".

    Like I said, if you'd like some guidance on how to check if it's a network issue DM me and I can link you to some stuff.

    Better yet - this add on is easier to use than pingplotter. Give it a look.

    https://www.esoui.com/downloads/info4058-WinMTRwrapperforESOconnectiondebugging.html#info
    Edited by LadyGP on July 1, 2025 3:08PM
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • katanagirl1
    katanagirl1
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    ZOS_Kevin wrote: »
    Wanted to step in and reiterate a few points and provide some clarity.

    The point of this test is to work toward a stable Cyrodiil. We have explained this a few times, but this is the test being done in stages. We already had one round of testing with everything stripped back. This is the second test with a few more ability lines added back in.

    After chatting with the team, the Vengeance test is not causing instability issues. We are working on stabilizing things, especially for EU Megaservers, but have identified the Vengeance Test is not the cause.

    Ideally, we would like to have avoided an event for testing, but we have internal timelines we are factoring in as well. As we've noted before, this is a functional test. We are actively taking learns and seeing what work can be done to make a better Cyrodiil.

    @ZOS_Kevin I am on PS NA so the EU issues aren’t affecting me, but the Vengeance campaign is even more laggy than regular Gray Host. Maybe it’s the Zenithar event stress impacting it somehow, but PvE zones seem fine, just Cyrodiil. My faction only had one bar too and the others were two bars. I also wanted to mention that pop-in is just horrible everywhere since the last update. I am getting video together to make a post about it later. I’ve had giant trees just appear suddenly in front of me while riding on my mount.

    EDIT: oops typo
    Edited by katanagirl1 on July 1, 2025 6:50PM
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • LadyGP
    LadyGP
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    ZOS_Kevin wrote: »
    Wanted to step in and reiterate a few points and provide some clarity.

    The point of this test is to work toward a stable Cyrodiil. We have explained this a few times, but this is the test being done in stages. We already had one round of testing with everything stripped back. This is the second test with a few more ability lines added back in.

    After chatting with the team, the Vengeance test is not causing instability issues. We are working on stabilizing things, especially for EU Megaservers, but have identified the Vengeance Test is not the cause.

    Ideally, we would like to have avoided an event for testing, but we have internal timelines we are factoring in as well. As we've noted before, this is a functional test. We are actively taking learns and seeing what work can be done to make a better Cyrodiil.

    @ZOS_Kevin I am on PS NA so the EU issues aren’t affecting me, but the Vengeance campaign is even more laggy than regular Gray Host. Maybe it’s the Zenithar event stress impacting it somehow, but PvE zones seem fine, just Cyrodiil. My faction only had one bar too and the others were two bars. I also wanted to mention that pop-in is just horrible everywhere since the last update. I am getting video together to make a post about it later. I’ve had giant trees just appear suddenly in front of me while riding on my mount.

    EDIT: oops typo

    So... I will admit I haven't been keeping up with the add-ons on console thing so if what I say is total bs then please forgive me.

    Do you have a lot of add-ons (or any for that matter running)? - please dont smack me lol.

    I will say when I go into cyro my add-ons are behaving kind of wonky right now and I'm not sure if it's just because the recent update or the cyro test.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • katanagirl1
    katanagirl1
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    LadyGP wrote: »
    ZOS_Kevin wrote: »
    Wanted to step in and reiterate a few points and provide some clarity.

    The point of this test is to work toward a stable Cyrodiil. We have explained this a few times, but this is the test being done in stages. We already had one round of testing with everything stripped back. This is the second test with a few more ability lines added back in.

    After chatting with the team, the Vengeance test is not causing instability issues. We are working on stabilizing things, especially for EU Megaservers, but have identified the Vengeance Test is not the cause.

    Ideally, we would like to have avoided an event for testing, but we have internal timelines we are factoring in as well. As we've noted before, this is a functional test. We are actively taking learns and seeing what work can be done to make a better Cyrodiil.

    @ZOS_Kevin I am on PS NA so the EU issues aren’t affecting me, but the Vengeance campaign is even more laggy than regular Gray Host. Maybe it’s the Zenithar event stress impacting it somehow, but PvE zones seem fine, just Cyrodiil. My faction only had one bar too and the others were two bars. I also wanted to mention that pop-in is just horrible everywhere since the last update. I am getting video together to make a post about it later. I’ve had giant trees just appear suddenly in front of me while riding on my mount.

    EDIT: oops typo

    So... I will admit I haven't been keeping up with the add-ons on console thing so if what I say is total bs then please forgive me.

    Do you have a lot of add-ons (or any for that matter running)? - please dont smack me lol.

    I will say when I go into cyro my add-ons are behaving kind of wonky right now and I'm not sure if it's just because the recent update or the cyro test.

    I didn’t have any addons the first day for any characters, but today I put a couple on my main character, but she is not in the test campaign.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • SeaGtGruff
    SeaGtGruff
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    I thought Cyrodiil is run on separate servers than the rest of the game? Am I mistaken about that? Why would running a test on the Cyrodiil servers cause performance issues on the PvE servers? That seems like saying that road traffic in New York is causing issues with road traffic in Los Angeles.
    I've fought mudcrabs more fearsome than me!
  • Faulgor
    Faulgor
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    The real problem is that you can't buy anything from AP vendors in the Vengeance campaing, when the discount available at these vendors is an explicit part of the Zenithar event.
    Vendor prices across Tamriel are reduced by 10%

    These include:
    Vendors that sell items for gold, AP, or Tel Var stones, including the Golden Vendor
    https://www.elderscrollsonline.com/en-us/news/post/68307

    I was really looking forward to this to fill my sticker book. Guess I'll check back next year?
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Toanis
    Toanis
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    SeaGtGruff wrote: »
    I thought Cyrodiil is run on separate servers than the rest of the game? Am I mistaken about that? Why would running a test on the Cyrodiil servers cause performance issues on the PvE servers? That seems like saying that road traffic in New York is causing issues with road traffic in Los Angeles.

    More like a big sports event or parade in one street causing traffic issues for the whole city.

    A "server" can be an actual separate piece of hardware or one virtual machine among dozens in a much bigger computer. Just like a city, balancing the traffic to each part of a server farm is a science unto itself, and a major temporary event will break stuff, and by the time a the traffic issues are solved, the event is usually almost over anyway.
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