tomofhyrule wrote: »The game has dozens of skill lines, hundreds of sets, multiple ways of dealing with most mechanics. The current drive is simply to find the highest damage possible and power through the mechanics, rather than simply solving the problem. The former sucks a lot of fun out of it for a lot of people. Lets try the latter for a while and see how that goes.
This is truly a noble concept, and is the way that new strategies are found.
In single player games.
But the one thing that nobody bothers to explain when saying "ugh you don't have to do meta!" is how do you find a group to do the content that will allow everyone to play off-meta? You can't really say "lol just don't follow the meta!" and expect that you'll be able to get into any group without getting at minimum vitriol thrown for not willing to work with others.
Arc gives cleave, pen, a unique 5% damage done buff, and easy access to major prophecy, along with a pretty cheap high damage ultimate.
Nightblade gives crit, weapon damage, and the chance for free ult gen plus a very cheap ultimate and an execute.
Everyone should be running both Herald of the Tome and Assassination in group content unless on a support DD that requires other lines. Pretty much trolling if you aren't because you're looking at free damage and saying "no thanks!"
tomofhyrule wrote: »The game has dozens of skill lines, hundreds of sets, multiple ways of dealing with most mechanics. The current drive is simply to find the highest damage possible and power through the mechanics, rather than simply solving the problem. The former sucks a lot of fun out of it for a lot of people. Lets try the latter for a while and see how that goes.
This is truly a noble concept, and is the way that new strategies are found.
In single player games.
But the one thing that nobody bothers to explain when saying "ugh you don't have to do meta!" is how do you find a group to do the content that will allow everyone to play off-meta? You can't really say "lol just don't follow the meta!" and expect that you'll be able to get into any group without getting at minimum vitriol thrown for not willing to work with others.Arc gives cleave, pen, a unique 5% damage done buff, and easy access to major prophecy, along with a pretty cheap high damage ultimate.
Nightblade gives crit, weapon damage, and the chance for free ult gen plus a very cheap ultimate and an execute.
Everyone should be running both Herald of the Tome and Assassination in group content unless on a support DD that requires other lines. Pretty much trolling if you aren't because you're looking at free damage and saying "no thanks!"
These posts go together so well and it's poetic to see them posted back to back.
Also, saying that people can choose to play off-meta is not a counterargument to the argument that the current meta is too unbalanced. The whole issue with an unbalanced meta is that there's too large a power differential between meta and non-meta builds, which increases the social pressure to conform to the meta. Sure, I could "make better friends" (which btw as an autistic person is nontrivial), but even when I'm in groups that don't enforce meta builds, if we're struggling with the content and I know I could be doing 20k+ more dps with a beam build, I feel like I'm letting the team down. I'm in one prog which has no class restrictions whatsoever, as a support z'en dps, and I still feel guilty that I didn't take the Herald line so I could beam in trash. Even if most of the progress that must be made is in the mechs, knowingly not doing your best feels bad.
If the meta is equal enough, the low/mid tier endgame runs will often accept the entire plateau rather than trying to find the zenith. I've seen a lot of runs asking for herald/assassination/flex because the third skill line doesn't change the dps enough to be worth specifying. I dream of a meta where picking 3 dps lines is close enough to meta to be the only requirement for my level of endgame.
gamergirldk wrote: »They need to buff the weaker skill lines,not nerf the top 3. But we all know they will not do that. They will just nerf and then all will be equal weak.
Major_Mangle wrote: »gamergirldk wrote: »They need to buff the weaker skill lines,not nerf the top 3. But we all know they will not do that. They will just nerf and then all will be equal weak.
No thanks, the game unironically needs a fat stat squish across the board not more powercreep through "buff everything" approaches.