DenverRalphy wrote: »DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
It's used almost entirely for the individual crux gen. The raid lead just takes advantage of it to fill in some buff gaps.DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
Banner Bearer generates 1 Crux every 5 seconds if you use the Class Mastery Script as a main Arcanist. This Crux is generated passively, which basically means that you can use 3 Crux Fatecarver more often since you waste less time using Flail.
This is also why every build that relies on Fatecarver for damage is superior if run by a main Arcanist.
Yeah, I'm aware of why it's used. But you can get the same class mastery with other scribed skills. Won't require 2 skill bar slots.
The tradeoff may be that you have to cast it in your rotation, but the results would be more beneficial to all. Less selfish, less waste, a tad more work, and benefits everyone.
Applying punitive levels of nerfing to the Templar beam while buffing Arcanist beam through passives and gear beyond nuclear levels is one of the biggest head scratchers of this patch. Idk what the dev team are doing or thinking and don’t even get upset by their wild balance swings anymore. I feel like there’s too many cooks in the kitchen.
I've always found these threads interesting... because we have so many people saying, "ESO content is too easy" and yet they will spend all their time trying to develop builds to make it easier, to get through content faster... and then say, "ZOS, why can't you balance the game... why is it so easy?" When the MAJORITY of the players aren't doing this... but those that are, tend to be the most vocal about it. Yet, they are doing it to themselves... and I think subclassing has really shown that even more.
Arc gives cleave, pen, a unique 5% damage done buff, and easy access to major prophecy, along with a pretty cheap high damage ultimate.
I mean, go look at something like Ossein Cage rankings at ESO Logs and filter by DPS. Out of the 95 entries(at the moment I post this), 91 are Arcanists.
The beam is so overpowered, and because you light attack less, it synergizes well with Velothi, which has the extra advantage of not needing to slot-a skill for minor force, and use the slot for something else, unlike other classes. It's a perfect combination that's a step above everything else. The issue is not just with balance, and how Herald of the Tome leaves everything in the dust, it's with the playstyle: it revolves around the beam, and I bet I'm not the only DD who doesn't enjoy the rotation. I wish other subslass combos were as powerful, with a similar amount of effort in the rotation, but sadly that's not the case, and hasn't been since the Arcanist came out. There have been so many posts with ESO logs statistics calling the attention of the devs over the last two years, but I think they gave up on balancing, and you either play Arc to be the most effective or you play something else and do less damage (provided your group doesn't require optimization).
What, for example, is your dps in vLC with your sub-classed arcanist vs another dps spec without sub-classing?
Just an FYI: ESOlogs current standings (prior to U-46) don't have arcanists as the top dps, just the most played.
I don't have trial numbers only dummy parses, but don't disregard the point about the rotation difficulty: as it stands you can't do the same numbers with the same casts, swaps and so on, with another spec. My closest was still 15k behind and it was a complex roto with necro/nb/warden. Also, don't disregard the huge mitigation arcanists have without sacrificing a single thing in their bars, simply by having the pragmatic morph of the beam, which is what almost all DDs are using in live content, and the heal from flail. It's an OP kit: more damage, easier to play, baked in healing/mitigation, nothing else can really compare.
Sometimes doing as much damage as possible, as efficiently as possible, IS the goal of the group.
The beam is so overpowered, and because you light attack less, it synergizes well with Velothi, which has the extra advantage of not needing to slot-a skill for minor force, and use the slot for something else, unlike other classes. It's a perfect combination that's a step above everything else. The issue is not just with balance, and how Herald of the Tome leaves everything in the dust, it's with the playstyle: it revolves around the beam, and I bet I'm not the only DD who doesn't enjoy the rotation. I wish other subslass combos were as powerful, with a similar amount of effort in the rotation, but sadly that's not the case, and hasn't been since the Arcanist came out. There have been so many posts with ESO logs statistics calling the attention of the devs over the last two years, but I think they gave up on balancing, and you either play Arc to be the most effective or you play something else and do less damage (provided your group doesn't require optimization).
What, for example, is your dps in vLC with your sub-classed arcanist vs another dps spec without sub-classing?
Just an FYI: ESOlogs current standings (prior to U-46) don't have arcanists as the top dps, just the most played.
I don't have trial numbers only dummy parses, but don't disregard the point about the rotation difficulty: as it stands you can't do the same numbers with the same casts, swaps and so on, with another spec. My closest was still 15k behind and it was a complex roto with necro/nb/warden. Also, don't disregard the huge mitigation arcanists have without sacrificing a single thing in their bars, simply by having the pragmatic morph of the beam, which is what almost all DDs are using in live content, and the heal from flail. It's an OP kit: more damage, easier to play, baked in healing/mitigation, nothing else can really compare.
I'm not denying they have those things, I'm saying they do not help in content anywhere near as much as people think. Taking healing/mitigation - you ever looked at ESOlogs and seen the overheal from healers in trials - ~90%.
Arc gives cleave, pen, a unique 5% damage done buff, and easy access to major prophecy, along with a pretty cheap high damage ultimate.
Templar gives cleave, extra weapon/spell damage and extra resistance, reduced cost to all skills/ulti, sundered status effect on demand, major brutality, major savagery, cheap AoE high damage ulti, and a powerful execute.
What's your point - other than bringing one arcanist along might be a good idea?I mean, go look at something like Ossein Cage rankings at ESO Logs and filter by DPS. Out of the 95 entries(at the moment I post this), 91 are Arcanists.
DPS only is a poor metric. It doesn't account for deaths, or completing mechs, or rezzing.
Sometimes doing as much damage as possible, as efficiently as possible, IS the goal of the group.
Then their goal is too narrow: Sometimes doing as much damage as possible, without anyone dying, completing the mechs, and killing the boss, as efficiently as possible, IS the goal of the group
That's a very different goal. And does mean that in-content the differential between the meta and the 99% meta is a missed key press.
DenverRalphy wrote: »DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
It's used almost entirely for the individual crux gen. The raid lead just takes advantage of it to fill in some buff gaps.DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
Banner Bearer generates 1 Crux every 5 seconds if you use the Class Mastery Script as a main Arcanist. This Crux is generated passively, which basically means that you can use 3 Crux Fatecarver more often since you waste less time using Flail.
This is also why every build that relies on Fatecarver for damage is superior if run by a main Arcanist.
Yeah, I'm aware of why it's used. But you can get the same class mastery with other scribed skills. Won't require 2 skill bar slots.
The tradeoff may be that you have to cast it in your rotation, but the results would be more beneficial to all. Less selfish, less waste, a tad more work, and benefits everyone.
twisttop138 wrote: »DenverRalphy wrote: »DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
It's used almost entirely for the individual crux gen. The raid lead just takes advantage of it to fill in some buff gaps.DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
Banner Bearer generates 1 Crux every 5 seconds if you use the Class Mastery Script as a main Arcanist. This Crux is generated passively, which basically means that you can use 3 Crux Fatecarver more often since you waste less time using Flail.
This is also why every build that relies on Fatecarver for damage is superior if run by a main Arcanist.
Yeah, I'm aware of why it's used. But you can get the same class mastery with other scribed skills. Won't require 2 skill bar slots.
The tradeoff may be that you have to cast it in your rotation, but the results would be more beneficial to all. Less selfish, less waste, a tad more work, and benefits everyone.
We're using different scribed skill as of today. Mine will be heroism or courage, I can't remember. The others will have different ones. You're right about wasted buffs, but not everyone has the exact same.
I've been following logs from a group using other scribed skills for courage and their uptimes are absolutely horrible due to the 6 target cap, since none of the skills smart target.
BretonMage wrote: »ALL the builds rely on Assassination too.
Imperial_Archmage wrote: »BretonMage wrote: »ALL the builds rely on Assassination too.
What am I missing here, is it just for the Minor Savagery from Hemorrhage? Master Assassin relies on flanking and that’s such a jank mechanic which is nearly impossible to leverage when playing solo and hard to manage even in a group.
twisttop138 wrote: »DenverRalphy wrote: »DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
It's used almost entirely for the individual crux gen. The raid lead just takes advantage of it to fill in some buff gaps.DenverRalphy wrote: »I'm still trying to wrap my head around Banner Bearer being in those builds.
I mean, I get WHY it's on there for individual purposes. But in practice, in group content multiple players running BB with the same buffs because they're meta results in a lot of wasted buffs because they don't stack. So all you need is one player running with it.
Banner Bearer generates 1 Crux every 5 seconds if you use the Class Mastery Script as a main Arcanist. This Crux is generated passively, which basically means that you can use 3 Crux Fatecarver more often since you waste less time using Flail.
This is also why every build that relies on Fatecarver for damage is superior if run by a main Arcanist.
Yeah, I'm aware of why it's used. But you can get the same class mastery with other scribed skills. Won't require 2 skill bar slots.
The tradeoff may be that you have to cast it in your rotation, but the results would be more beneficial to all. Less selfish, less waste, a tad more work, and benefits everyone.
We're using different scribed skill as of today. Mine will be heroism or courage, I can't remember. The others will have different ones. You're right about wasted buffs, but not everyone has the exact same.
I've been following logs from a group using other scribed skills for courage and their uptimes are absolutely horrible due to the 6 target cap, since none of the skills smart target.
still 2nd good dd line,Imperial_Archmage wrote: »BretonMage wrote: »ALL the builds rely on Assassination too.
What am I missing here, is it just for the Minor Savagery from Hemorrhage? Master Assassin relies on flanking and that’s such a jank mechanic which is nearly impossible to leverage when playing solo and hard to manage even in a group.
Imperial_Archmage wrote: »BretonMage wrote: »ALL the builds rely on Assassination too.
What am I missing here, is it just for the Minor Savagery from Hemorrhage? Master Assassin relies on flanking and that’s such a jank mechanic which is nearly impossible to leverage when playing solo and hard to manage even in a group.
It's the weapon damage from keeping up 10 stacks of relentless focus at all times. It's a passive buff.
Imperial_Archmage wrote: »Imperial_Archmage wrote: »BretonMage wrote: »ALL the builds rely on Assassination too.
What am I missing here, is it just for the Minor Savagery from Hemorrhage? Master Assassin relies on flanking and that’s such a jank mechanic which is nearly impossible to leverage when playing solo and hard to manage even in a group.
It's the weapon damage from keeping up 10 stacks of relentless focus at all times. It's a passive buff.
Ah, I only play one bar builds, no back bar to put it on and no room in the front. I definitely see Relentless Focus getting nerfed though, 400 spell damage for doing nothing is crazy.
I think that's highly group dependent, but regardless, there are fights where you need your own mitigation: portal mechanics and so on, and it's very useful there, again without sacrificing anything else damage-wise. It's not how high the difference is--you can sweat hard on another combo and reach decent numbers, sweat being the operative word, but you will still miss all the extra advantages the arc has. It's not a coincidence that most groups have a majority of arc DD compositions. It's too good not to run it. And to be clear, I'm not saying they should be hammer nerfed, only that other specs are brought on par, variety is a good thing.
I have over 30 Gryphon hearts on multiple roles. We are trying to triple mini skip.
I also have 5 or 6 DBs, a patch high score in vMoL, 4 godslayers (I don't do sunspire much), 4 or 5 ttts, 6 planesbreakers, and 2 swashes. The other tris I don't have are because I've never tried for them (I don't do cores often).
Renato90085 wrote: »
I have over 30 Gryphon hearts on multiple roles. We are trying to triple mini skip.
I also have 5 or 6 DBs, a patch high score in vMoL, 4 godslayers (I don't do sunspire much), 4 or 5 ttts, 6 planesbreakers, and 2 swashes. The other tris I don't have are because I've never tried for them (I don't do cores often).
I just curiosity,Is your 30 GH have other 0p in old patch or it your first time?
Back to what I said earlier. It isn't a coincidence becuase people do not make and test their own builds - they get from places like skinnycheeks.