Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
BXR_Lonestar wrote: »THIS is why arcanists are the top DPS.
BXR_Lonestar wrote: »But IMO, the arcanist really isn't good for anything else but DPS. I hear Arcanist tanks are OK, but DK is still king, and as a healer, it is only "meh."
RealLoveBVB wrote: »Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Hu? If you check any raid log, then beam will always provide almost 50% of your total damage. One.Single.Skill.
Tell me just one skill, that does the same. And we are not talking about 20k dps here.
We see this outcome:
RealLoveBVB wrote: »Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Hu? If you check any raid log, then beam will always provide almost 50% of your total damage. One.Single.Skill.
Tell me just one skill, that does the same. And we are not talking about 20k dps here.
It makes it easier to play, but that alone does not make it the best. The differential between the pre-U46 classes was marginal - in content.
It will get nerfed, anyone who thought subclassing would end up with different variety have no clue.
Some solo players like to pretend only scorepushing end gamers are the ones following the meta, but fail to recognise oakensoul and heavy attack is also a meta, which is why every single one of them run lighting staff, so is arcanist, be it 1 bar or 2 bar. The vast majority of players do follow a meta in this game.
On xbox only 5.86% of the playerbase have the achievement for getting a character to level 50. Showing an enourmous amount of players just drop the game completely, there are far less solo players then you would think in endgame. The players that stick around to level 50 almost all of them follow a meta, everytime there was an event where some good stuff could drop from a WB or harrowstorm or something like that all you see is lighting staff heavy attack. And now all you will see is lazers and heavy attack.
Maybe we get some variety back when they nerf beam, but they have created a god mode skill for low-mid tier players, if they nerf beam, it will be the scorepusher who swap it out. Since u cant beat the ease of use and aoe capabilites.
For Old Trials its been like 2-3 Elites during the Fight if that.
The one thing that keeps coming to my mind when I see calls to nerf or comments in a similar vein is the meme format with the guy shouting "STOP HAVING FUN!" - and to me the whole point of subclassing and scribing seemed exactly to make the game more fun, and for Oakensoul and Beam to make the game fun for more people.
For Old Trials its been like 2-3 Elites during the Fight if that.
Lucent Citadel:
Pack 1: 2 Elites
Pack 2: 2 Elites
Pack 3: 2 Elites
Pack 4: 3 Elites
Pack 5: 1 Elite
Pack 6: 3 Elites
Pack 7: 1 Elite
Pack 8: 2 Elites
Pack 9: 4 Elites
It's only the last 2 packs we start getting into the chunky numbers
OC/RG - have a similar composition. It's just SE that is the outlier, and even that is more about knowing what mobs to seperate between the tanks and control
It will get nerfed, anyone who thought subclassing would end up with different variety have no clue.
Some solo players like to pretend only scorepushing end gamers are the ones following the meta, but fail to recognise oakensoul and heavy attack is also a meta, which is why every single one of them run lighting staff, so is arcanist, be it 1 bar or 2 bar. The vast majority of players do follow a meta in this game.
On xbox only 5.86% of the playerbase have the achievement for getting a character to level 50. Showing an enourmous amount of players just drop the game completely, there are far less solo players then you would think in endgame. The players that stick around to level 50 almost all of them follow a meta, everytime there was an event where some good stuff could drop from a WB or harrowstorm or something like that all you see is lighting staff heavy attack. And now all you will see is lazers and heavy attack.
Maybe we get some variety back when they nerf beam, but they have created a god mode skill for low-mid tier players, if they nerf beam, it will be the scorepusher who swap it out. Since u cant beat the ease of use and aoe capabilites.
It's funny how on one side there are people shouting that Oakensoul is not that good and demonstrating how, in fact, it is not best in slot, while on the other side we have people saying Beam is AS OP, AS META, AS Oakensoul...
Guess the term META has a different meaning to each player. To me it is definitely different than the term "mainstream" but you do you.
The one thing that keeps coming to my mind when I see calls to nerf or comments in a similar vein is the meme format with the guy shouting "STOP HAVING FUN!" - and to me the whole point of subclassing and scribing seemed exactly to make the game more fun, and for Oakensoul and Beam to make the game fun for more people.
But it also spawn small Adds f.e. Gloom Casters and Atros, in HoF f.e. its just Elites, no Miniadds at all
tomofhyrule wrote: »The one thing that keeps coming to my mind when I see calls to nerf or comments in a similar vein is the meme format with the guy shouting "STOP HAVING FUN!" - and to me the whole point of subclassing and scribing seemed exactly to make the game more fun, and for Oakensoul and Beam to make the game fun for more people.
The problem is that that "STOP HAVING FUN!" meme is one person judging a group of people for doing something that only affects them. Nobody cares if you decide to mod Skyrim to include a magic transformation ray that turns all of the dragons into pink unicorn ponies that fart rainbows.
The problem is when your "fun" directly affects someone else's fun.
Not everyone likes the "beam go brr" playstyle, but since that's so grossly OP, that means that anyone who wants to play high end without it is now getting pressured to play it anyway or get cut from the team. In essence, they're not saying "Stop having fun!" they're saying "Stop making me play your way because I don't find it fun!"
Put another way, they see you as the "STOP HAVING FUN!" person because you are telling them that they need to use a playstyle they don't see fun because you do.
Balance (which means both nerfing things that are OP and buffing things that are underpowered... which should happen more than it does) means that everyone could have fun with the setup they want, and not just one setup.
RealLoveBVB wrote: »RealLoveBVB wrote: »Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Hu? If you check any raid log, then beam will always provide almost 50% of your total damage. One.Single.Skill.
Tell me just one skill, that does the same. And we are not talking about 20k dps here.
It makes it easier to play, but that alone does not make it the best. The differential between the pre-U46 classes was marginal - in content.
Tell me another skill that does around 50% of your damage.
I usually prefer to filter by dps for DD, not by points. Arc's easily ahead of the others then if you make that one switch on the provided link. Though that's also update 43 for some reason? Not current?
Well, there is only two possibilities here...RealLoveBVB wrote: »RealLoveBVB wrote: »Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Hu? If you check any raid log, then beam will always provide almost 50% of your total damage. One.Single.Skill.
Tell me just one skill, that does the same. And we are not talking about 20k dps here.
It makes it easier to play, but that alone does not make it the best. The differential between the pre-U46 classes was marginal - in content.
Tell me another skill that does around 50% of your damage.
Missed the point I see.
One skill doing 50% makes it easier to play it does not mean that the overall damage is higher. The stats from ESOlogs suggest that Arcanist is by no means the highest damage class.
TLDR; 50% of nothing is nothing - as the saying goes.
Well, there is only two possibilities here...RealLoveBVB wrote: »RealLoveBVB wrote: »Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Hu? If you check any raid log, then beam will always provide almost 50% of your total damage. One.Single.Skill.
Tell me just one skill, that does the same. And we are not talking about 20k dps here.
It makes it easier to play, but that alone does not make it the best. The differential between the pre-U46 classes was marginal - in content.
Tell me another skill that does around 50% of your damage.
Missed the point I see.
One skill doing 50% makes it easier to play it does not mean that the overall damage is higher. The stats from ESOlogs suggest that Arcanist is by no means the highest damage class.
TLDR; 50% of nothing is nothing - as the saying goes.
1: Beam really is overpowered and players feel like they need to use it over all the 2-bar builds, as it outperforms those builds.
2: Beam is convenience, and players flock to beam because it is easy and convenient to play. Easy to make a build to enhance the one skill. (Players do not want to 2-bar play ESO maybe?)
We don't know which of the two is really going on, ZOS probably knows which it is though.
Personally I think it is '2', convenience and easy to play/build around. Therefor I want all classes to have a channeled AOE fitting that class, similar to how arcanist's beam functions.
PS: Could we please stop calling for nerfs, not everyone follows the meta and any nerf affects everyone. I'd rather see all other classes get their own channeled AOE attack to build around.
RealLoveBVB wrote: »RealLoveBVB wrote: »Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Hu? If you check any raid log, then beam will always provide almost 50% of your total damage. One.Single.Skill.
Tell me just one skill, that does the same. And we are not talking about 20k dps here.
It makes it easier to play, but that alone does not make it the best. The differential between the pre-U46 classes was marginal - in content.
Tell me another skill that does around 50% of your damage.
Missed the point I see.
One skill doing 50% makes it easier to play it does not mean that the overall damage is higher. The stats from ESOlogs suggest that Arcanist is by no means the highest damage class.
TLDR; 50% of nothing is nothing - as the saying goes.
RealLoveBVB wrote: »RealLoveBVB wrote: »RealLoveBVB wrote: »Arcanist beam is NOT overpowered, it is just easy to use and build around.
Every class should have it's own channeled AOE to build around, with visuals themed for that specific class.
Hu? If you check any raid log, then beam will always provide almost 50% of your total damage. One.Single.Skill.
Tell me just one skill, that does the same. And we are not talking about 20k dps here.
It makes it easier to play, but that alone does not make it the best. The differential between the pre-U46 classes was marginal - in content.
Tell me another skill that does around 50% of your damage.
Missed the point I see.
One skill doing 50% makes it easier to play it does not mean that the overall damage is higher. The stats from ESOlogs suggest that Arcanist is by no means the highest damage class.
TLDR; 50% of nothing is nothing - as the saying goes.
I think you missed my point. I was talking about the beam, not the arcanist class as whole.
Also comparing everything with the best players in ESO logs isn't an argument too, as maybe 0,01% of the playerbase can reach those high end numbers.
Just take a average raidgroup as example and you will always see arcanist outparsing everyone with the beam dealing around 50% of their total damage.
As others claimed that beam is not overpowered, I've asked for another skill that does 50% of your total damage.
As there is none, that just proves that beam is infact overpowered.
And that it is easy to play is even worse.
I usually prefer to filter by dps for DD, not by points. Arc's easily ahead of the others then if you make that one switch on the provided link. Though that's also update 43 for some reason? Not current?
It's the largest dataset prior to U-46.
Higher dps doesn't necssarily mean better - it doesn't reflect if someone was doing mechs or they died. An acranist on the Shard can have the highest dps - but did they ever turn a mirror?