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PVP bugs + Macro use?

  • Aces-High-82
    Aces-High-82
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    Its not possible anymore to cast multiple ults via cheat engine...that got fixed ages ago. The calcs been shifted massively to be server side then.
    However the netcode and server structure are such crap and prone to be taken advantage of
  • Dock01
    Dock01
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    Vulkunne wrote: »
    So its third time i am being poisoned and it keep showing this and it does deal damage when u receive damage 52e8t2k0an87.png

    also i want to ask question if macros are allowed ? because a player use on me Evicarate but when i died it showed that i died from 4 different class spells which all deal 10-20k dmg which this player didnt had animation other then keep using evicerate on me

    I see where this is coming from. What you have, is something about Eviscerate seems like it allows for it be cast in quick succession or with other skills. No, I don't have combat logs, but I've had more than a few encounters of people swiping me one time with that or something else like Blood-for-Blood and just taking me down instantly at full health and with a ton of mitigation.

    Something is going on with that. Because it used to happen with Surprise Attack but now watch out for anyone using Eviscerate but I swear I've never died so fast. No CC applied either. Something is wrong here and I think it might be safe to say those who are using this a certain way don't want it taken away. Like Rush of Agony users, stuff like that.

    This is a reason I no longer PvP in BGs. I don't goto IC anymore either because this sort of thing is all over the place there like cancer. You don't stand a chance if they catch you. No one is going to tell us what they're doing, they're attacking so fast its nearly impossible to make any sense out of it. Besides, even if you had logs someone would probably fight till the bitter end over it and make anyone else look foolish for questioning whatever it is they're doing; I've seen this behavior in game and sometimes on here as well.

    Being more careful, identify small groups of troublemakers moving really really fast in order to avoid them and less prone to blind fighting in PvP seems the only real counter to this. And if you're anywhere in PvP and not in a group, stay quiet, especially if you are farming or questing. When in PvP I'd suggest thinking about going into Offline mode if you wish, because friends or guild members can possibly see your zone/delve location while in 'online' status. And a great many of you might be considering XP farming in IC right now, so... watch out.

    Best of luck.

    THIS^ exactly. Though i do still play ic and cryo from time to time--- but i do feel you , unless zos decided to invest in an anti-cheating system, pvp will never be real-- server side especially with exploitable codes isn't enough , i find it funny that someone would defend stuff like this like their lives depend on it, i hope there will be more ban waves regarding pvp, they did it with fishy bot and I've seen someone trying to get their account unbanned even though they've had the folder in their computer? idk The explanation was all over the place, and other people rightfully pressed the user for a more direct answer.

    But yeah, PvP needs to get scanned regularly, too many weird nonsense, it's driving people out of the game, and those who defend it , saying that it's impossible to cheat are probably cheaters/exploiters themselves. hopefully, zos will have a mandatory check-up on all pvp zones and modes, cause all the gigantic mainstream pvp games like league, pubg, Valorant, fortnite etc have constant cheaters even to this day. The only difference is that they get banned regularly, i hope to see the same here, don't let anyone gaslight you into thinking that this game is impenetrable, they're just trying to save their account
  • Gabriel_H
    Gabriel_H
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    also i want to ask question if macros are allowed ? because a player use on me Evicarate but when i died it showed that i died from 4 different class spells which all deal 10-20k dmg which this player didnt had animation other then keep using evicerate on me

    The in-built death recap is terrible for showing what actually killed you. It lists anything that hit you that between full health and 0 and in no discernable order. If you are on PC and use addons, I recommend Improved Death Recap which will show the full timeline.

  • Arrow312
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    Gabriel_H wrote: »
    also i want to ask question if macros are allowed ? because a player use on me Evicarate but when i died it showed that i died from 4 different class spells which all deal 10-20k dmg which this player didnt had animation other then keep using evicerate on me

    The in-built death recap is terrible for showing what actually killed you. It lists anything that hit you that between full health and 0 and in no discernable order. If you are on PC and use addons, I recommend Improved Death Recap which will show the full timeline.

    Deathcap shows only the last 5 damage ticks.
    PC EU X'ing, Small Scale PvP
    Arr0w312
  • Gabriel_H
    Gabriel_H
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    Arrow312 wrote: »
    Gabriel_H wrote: »
    also i want to ask question if macros are allowed ? because a player use on me Evicarate but when i died it showed that i died from 4 different class spells which all deal 10-20k dmg which this player didnt had animation other then keep using evicerate on me

    The in-built death recap is terrible for showing what actually killed you. It lists anything that hit you that between full health and 0 and in no discernable order. If you are on PC and use addons, I recommend Improved Death Recap which will show the full timeline.

    Deathcap shows only the last 5 damage ticks.

    Meh, distinction without a difference. If you get hit for 20k and then healed for 20k then hit for 50k the death recap shows you getting hit for the 20k and 50k. It's like using ESO logs and seeing what you died to, it only shows the straw that broke the camel's back, the real problem usually occurs 5 to 10 seconds before that.
  • BXR_Lonestar
    BXR_Lonestar
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    Its not possible anymore to cast multiple ults via cheat engine...that got fixed ages ago. The calcs been shifted massively to be server side then.
    However the netcode and server structure are such crap and prone to be taken advantage of

    Exactly this. Even if you want to excuse the whole "hit you with 4 crystal frags and 3 ice comets in a 1 second span" as being a product of poor server performance, when they are doing something to CAUSE the poor server performance (i.e. causing you to desync) routinely, at will, on demand, it is AT BEST an exploit.

    Either it is a cheat or an exploit. Both are against the rules, and the players doing it need to have a very long vacation.
  • Aces-High-82
    Aces-High-82
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    Any knockback has been problematic ever since. So are some other skills that have been reworked in the course of time eg Overload...
    At this point a complete new code is the only way i see to clean up PvP. All the lines added by a gazillion ppl bloated it beyond being fully functional eg absurd proc condition checks.
    The server structure has never been fully adapted to meet the hyperincreased calc amount.
    The more calcs they added the lower player amount in the campaigns went.
    Back then 200 ppl contesting a single keep was possible with some occasional microstutters .... Nowadays more than a handfull of players in a cell make the performance go bonkers.
    PvP lost it being competetive long time ago and turned into a lottery to whoever gets less desync at a given time.
  • Desiato
    Desiato
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    Vulkunne wrote: »
    You don't need to be a chemist to know where there's smoke there's fire.

    We're just here looking for some help but criticizing us for talking about the problem isn't helpful. I mean the way some of these things happen there's no guarantee we really have the right tools for all the data someone else might 'demand' from us.

    Then show us the smoke that proves the fire. Hearsay is irrelevant.

    I understand cheating very well as someone who has been a PC gamer for more than 30 years. It has been an unavoidable issue since before Quake. Memory Hacking basically killed Dark Sun Online. I understand the popular attack vectors and know the common methods.

    Cheating is an even bigger issue in another game I play and the ban stats are staggering but common for a popular PVP game:
    In the last month:

    26,954 bans have been applied
    22,542 of which were permanent
    4,412 of which were temporary
    949,422 cheating reports received
    90.8% of bans were applied automatically

    Since the 1st January 2024:

    84,753 bans have been applied
    71,371 of which were permanent
    13,382 of which were temporary
    3,116,133 cheating reports received
    92.9% of bans were applied automatically

    Based on fiscal quarters:

    72,849 bans applied in 2023 Q1
    65,608 bans applied in 2023 Q2
    81,682 bans applied in 2023 Q3
    55,672 bans applied in 2023 Q4
    81,084 bans applied in 2024 Q1

    It is an industry-wide issue. The only reason it isn't a bigger issue in ESO is because the PVP community is so tiny cheat developers can earn WAY more focusing their attentions on popular games.

    Understanding the methods ESO is vulnerable to and understanding human nature means that if there can be cheaters, there will be cheaters and thus there is surely cheating in ESO.

    BUT, with that said, the burden of poof is still on the accuser. One can't just assume another party is cheating because something happened they don't understand. It requires PROOF.

    I've always been in the moderate middle in between those who spread misinformation that cheating isn't an issue and those who think every decent player is a cheater--and believe me, they exist.

    When I considered myself a decent pvp player many years ago, I received tells accusing me of cheating EVERY play session by people who had no grasp of ESO's underlying systems. This is still true today and I still get the occasional accusation even though I'm a slow, old genx gamer. That's ESO. It's the ONLY game in which anyone could possibly think someone as slow as me is cheating!

    With that said, those who claim that ESO is immune to cheating since Zazeer-gate and a mythical update that moved calculations server-side are also spreading misinformation. Crippling server-side lag was present before and after. It did not begin after that event. ZOS definitely didn't completely re-engineer the client's relationship with the server on the fly. All ZOS did was add some userspace checks and obfuscation so the previously discovered methods wouldn't work the same way.

    The thing to understand about Zazeer gate is that no one abused cheats like that before for a reason: He was guaranteed to be caught. He created a spectacle on purpose. But before that moment, many players had engaged in subtle cheating using the same methods that could be plausibly denied, and lol'd at anyone who said cheating was even possible to muddy the waters.

    So yes, there is definitely cheating in ESO, but you still have to prove it to know it happened to you. From what I've observed from games that publish ban stats, less than 5% of reports result in a ban. Keep that in mind before you presume another human being has committed fraud.
    spending a year dead for tax reasons
  • BXR_Lonestar
    BXR_Lonestar
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    Then show us the smoke that proves the fire. Hearsay is irrelevant.

    The problem with this is all the "name and shame" policies that make YOU the bad guy for exposing the players who are doing bad things. If it wasn't for that, I'd gladly expose the guy and put the video evidence I have all over the internet.

    This is the problem. I've been clipping the guy who has been doing it in my campaign since the start of the campaign. Almost 2 weeks. You send in the videos to Xbox AND to ESO and you can't even get someone to look at the evidence you submit, you get generic responses, and no action is taken. All the while the guy continues to ruin the game.

    And yet, they have AI bots that will ban you if you happen to even voice your frustrations in zone chat about the player. You try to raise awareness about it and you're apparently "targeting" the player for harassment. Its like they're only interested in going so far to police the game at this point, and anything that actually requires you to take 5 minutes out of your day to investigate is too much of an effort to do.

    It's nonsense. Like policing words matters more than policing people who are actually doing bad things to ruin the game.

    I know I'm not the only one in my campaign who believes something nefarious is going on, its being talked about amongst the big guilds. Many big guilds are even avoiding the campaign all together because they just don't want to deal with this particular player and the nonsense that is coming with it. It's killing the fun of the game and IMO, its becoming a BIG problem and if they continue to allow a few players to do it, then more and more players will do it.

    I get being skeptical if you haven't had a run in with a player cheating or exploiting in this fashion, but just understand. IT IS happening. And players are posting and talking about it to draw awareness to the issue so that someone who matters and can do something about it is actually forced to take a harder look at the issue.
  • Major_Mangle
    Major_Mangle
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    Feel like a lot of the "hitting me with X amount of abilities in Y seconds" cheat accusations comes from people who don´t know how to adequality interpretate a death recap. Yes, every now and then people find sets that works in "un-intended" ways and abuse that, but proper cheating is something I don´t see very often (not saying it never happens, but not as common as people make it out to be).

    Death recap is not a good tool to determine what actually got you killed most of the time. The death recap doesn´t necessarily always show you the order of which skills hit you, but sometimes the HIGHEST damaging hits you took in a fight before you died. Death recap also display overkill values which is completely useless information if you ask me. If you play on PC it´s better to use Combat metrics or Improved death recap addons to learn what happened.

    We should also not forget that desyncs does occur pretty frequently in the game, still doesn´t mean people are cheating/exploiting.

    P.S And a lot of "infinite debuffs" are pure visual bugs that doesn´t do anything negative for you.
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • CameraBeardThePirate
    CameraBeardThePirate
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    Then show us the smoke that proves the fire. Hearsay is irrelevant.

    The problem with this is all the "name and shame" policies that make YOU the bad guy for exposing the players who are doing bad things. If it wasn't for that, I'd gladly expose the guy and put the video evidence I have all over the internet.

    This is the problem. I've been clipping the guy who has been doing it in my campaign since the start of the campaign. Almost 2 weeks. You send in the videos to Xbox AND to ESO and you can't even get someone to look at the evidence you submit, you get generic responses, and no action is taken. All the while the guy continues to ruin the game.

    And yet, they have AI bots that will ban you if you happen to even voice your frustrations in zone chat about the player. You try to raise awareness about it and you're apparently "targeting" the player for harassment. Its like they're only interested in going so far to police the game at this point, and anything that actually requires you to take 5 minutes out of your day to investigate is too much of an effort to do.

    It's nonsense. Like policing words matters more than policing people who are actually doing bad things to ruin the game.

    I know I'm not the only one in my campaign who believes something nefarious is going on, its being talked about amongst the big guilds. Many big guilds are even avoiding the campaign all together because they just don't want to deal with this particular player and the nonsense that is coming with it. It's killing the fun of the game and IMO, its becoming a BIG problem and if they continue to allow a few players to do it, then more and more players will do it.

    I get being skeptical if you haven't had a run in with a player cheating or exploiting in this fashion, but just understand. IT IS happening. And players are posting and talking about it to draw awareness to the issue so that someone who matters and can do something about it is actually forced to take a harder look at the issue.

    Have you considered that maybe the reason no action was taken after numerous reports and submitting clips is because they investigated and found that the player was not cheating?

    I mean I've gotten so many hackusations and whispers about people reporting me for "multi-blastbones hacking" by people that don't realize one of Necromancer's ultimates summons 3 Blastbones. I'm sure those people feel as though their reports are "doing nothing" when they're 100% convinced foul play was involved.
    Edited by CameraBeardThePirate on June 13, 2025 3:26PM
  • Desiato
    Desiato
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    Then show us the smoke that proves the fire. Hearsay is irrelevant.

    The problem with this is all the "name and shame" policies that make YOU the bad guy for exposing the players who are doing bad things. If it wasn't for that, I'd gladly expose the guy and put the video evidence I have all over the internet.
    <snip>

    I get being skeptical if you haven't had a run in with a player cheating or exploiting in this fashion, but just understand. IT IS happening. And players are posting and talking about it to draw awareness to the issue so that someone who matters and can do something about it is actually forced to take a harder look at the issue.

    I am not at all skeptical about cheating in ESO. I know it exists. Naming and shaming isn't relevant here. I'm not saying expose the cheaters in the forums.

    But for there to be meaningful action by anyone, proof is required. ESO will always be vulnerable to cheats. Knowing that isn't really helpful.

    However, if there are particular methods being actively exploited, then that is very good information to share in the forums with proof. If someone doesn't want to run with a combat log or capture video, then they probably aren't in a position to do so. If they want to be, they can endeavour to change that.

    And seriously, players misunderstanding the death recap and the nature of layered damage and time concurrent burst is the biggest misunderstanding.

    I posted ban stats from another game. Clearly there is a problem. Yet only a tiny percentage of the claims are shown to have merit. Merely not understanding how the other player did what they did isn't enough to conclude cheating.

    Because of threads like this, another player will get a death recap they don't understand, think back to this post and think CHEATER!!! instead of trying to understand what happened and considering ways to avoid it in the future.
    spending a year dead for tax reasons
  • BXR_Lonestar
    BXR_Lonestar
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    @CameraBeardThePirate
    I mean I've gotten so many hackusations and whispers about people reporting me for "multi-blastbones hacking" by people that don't realize one of Necromancer's ultimates summons 3 Blastbones. I'm sure those people feel as though their reports are "doing nothing" when they're 100% convinced foul play was involved

    I actually have, but this isn't a situation where this has happened just once and I or someone else got upset at the results. And it is not a situation where I don't understand what is going on in the combat logs, as I've been playing this game a while and I DO understand there are builds out there that CAN legitimately hit you with 5-6 different things at once. This is not the case here.

    This guy is quite literally using a set of skills that even the best sorc players tell me you cannot chain together with animation cancelling because the of the channel time. Furthermore, I accept that the server is janky and ranged combatants ARE going to desync now and then, but this guy does it on command. Furthermore, members of his OWN ALLIANCE have outed him in messages and conversations with us about what exactly is going on.

    And after we had all this information, he sent me a harassing message one night and the ONLY thing I responded with was that I was going to report him, and he knows exactly what its about. ALL OF A SUDDEN, he INSTANTLY stopped using it on me for a couple of days and could not kill me, even with his emp buffs. And then all of a sudden my alliance gained momentum and he was back to doing it again.

    That last bit is circumstantial evidence, sure, but people get convicted off of similar evidence and in the absence of a reasonable explanation for it.

    What I think it is is that not enough people have reported it with video evidence - enough to force them to actually take a look at it.
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