oldbobdude wrote: »It seems to me that interrupts and all forms of crowd control are more aggressive since 46.
oldbobdude wrote: »It seems to me that interrupts and all forms of crowd control are more aggressive since 46.
oldbobdude wrote: »It seems to me that interrupts and all forms of crowd control are more aggressive since 46.
i feel this in PVP too, way too much stuff to break free, and enemies always dodged dodged dodged... resources are dry after that....
oldbobdude wrote: »It seems to me that interrupts and all forms of crowd control are more aggressive since 46.
There is the intentional interruption in the sense of another player bashing you/a player or mob casting something that interrupts you, and then there is the way the game interrupts a rez by cancelling it without notice/warning/apparent reason about 1/3 of the way through. I can start a rez, watch the circle fill up about that much, and then my character just stops and doesn’t move. The rez cancels on its own. It’s as if I stopped holding the rez key, but I didn’t. I have to let go and start all over again to get the rez to work. My partner has this happen as well. This is in PvE with no enemies near us or attacking us, we’re not taking any damage from the environment, etc.
There is the intentional interruption in the sense of another player bashing you/a player or mob casting something that interrupts you, and then there is the way the game interrupts a rez by cancelling it without notice/warning/apparent reason about 1/3 of the way through.