Sub Classing - Dont get it and super frustrated

Nemesis7884
Nemesis7884
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I read the pts notes several time - apparently i still dont understand it;

I was under the assumption that once you unlock a skill line on ANY character, and get the mastery, you have it on ALL characters... and my assumption than was also that you DONT have to level it again on EVERY character? ? But apparently that is not the case - so I need to master it on any character just to get ACCESS to lvl 0 skill line and then have to level it again from 0 - 50 to use it as a sub class skill line?

Is THIS the case? So i have to level EVERY skill line again on EVERY character if I want to have access to all of them on all characters?

Honestly this is just horrible, grindy, unnecessary, unfun...if this is the case It has just imploded my 6/10 mood for the new update to -5 and I am not even motivated to engage with the system...

Every time zos, EVERY time 1 step ahead 2 steps backwards....
  • bmnoble
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    You have to level them all up again once or at least the ones you want to use, progress levelling the sub classed skill lines is shared across your account.

    Though I was under the impression from all the marketing head of release that those of us who did level up all the classes would have had the skill lines at 50, only needing to level skills/morphs but nope gotta level them from scratch.
  • Elvenheart
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    Also, it’s important to know that once you’ve leveled a SUBCLASSED skill line once, it’s available at max level for any of your characters from then on out.
  • Desiato
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    Every skill line needs to be levelled once as a subclass per account, regardless of all other factors.

    That is to say, they all start at level 1 when first selected as a subclass on each account, even if the skill line has been levelled to 50 as part of a full class. The progress is shared among all other characters that would subclass that particular skill line.

    My understanding is the only benefit to having a skill line levelled to 50 as part of a complete class previously is that it allows players to begin levelling that skill line as a subclass without any limitations on how many they can select.

    I didn't describe that last part well because I don't know exactly what the rule is and can't test it on my live account. But there is some kind of limitation....
    Edited by Desiato on June 6, 2025 5:06AM
    spending a year dead for tax reasons
  • Nemesis7884
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    I think the wording of the subclassing introduction and the class mastery achievement are very missleading....one more unwanted and unnecessary grind in the game...
  • Lystrad
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    So the way it works is there is a subclassing limit of 3 skill lines a character can unlock, and once these are chosen that can't be changed. However... A skill line that has gotten to level 50 either via the subclassed version, or leveling via it's native class, becomes a mastered skill line, which means that it is available to all characters and "unlocks" so that it no longer counts against that limit of 3. Additionally, skill line levels obtained by the subclass versions of skill lines are account-wide, while the native version of the skill line is character specific. So once you get a skill line to 50 via subclassing, all characters that have that line non-natively have it maxed out right away.

    The benefit of having an alt of every class leveled is that it means you can freely swap out their skill lines whenever you want, while someone who as an example only has one character, would be stuck with 1-3 skill lines that they can not change until they finish leveling them.
    Edited by Lystrad on June 6, 2025 2:00PM
  • SeaGtGruff
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    I know I'm in the minority on this, but I think it would actually be more immersive and realistic if each character needed to learn and level up any skill line they wanted to use.
    I've fought mudcrabs more fearsome than me!
  • Kidgangster101
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    Lystrad wrote: »
    So the way it works is there is a subclassing limit of 3 skill lines a character can unlock, and once these are chosen that can't be changed. However... A skill line that has gotten to level 50 either via the subclassed version, or leveling via it's native class, becomes a mastered skill line, which means that it is available to all characters and "unlocks" so that it no longer counts against that limit of 3. Additionally, skill line levels obtained by the subclass versions of skill lines are account-wide, while the native version of the skill line is character specific. So once you get a skill line to 50 via subclassing, all characters that have that line non-natively have it maxed out right away.

    The benefit of having an alt of every class leveled is that it means you can freely swap out their skill lines whenever you want, while someone who as an example only has one character, would be stuck with 1-3 skill lines that they can not change until they finish leveling them.

    So once you choose say to use 1 sorc 1 nb 1 warden sub class you can't change them in the future? If so I think that's very harsh because this system is going to lead to lots of nerfs for sure and if you can't change you are stuck nerfed forever because of a flawed system.
  • SpiritKitten
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    Lystrad wrote: »
    So the way it works is there is a subclassing limit of 3 skill lines a character can unlock, and once these are chosen that can't be changed. However... A skill line that has gotten to level 50 either via the subclassed version, or leveling via it's native class, becomes a mastered skill line, which means that it is available to all characters and "unlocks" so that it no longer counts against that limit of 3. Additionally, skill line levels obtained by the subclass versions of skill lines are account-wide, while the native version of the skill line is character specific. So once you get a skill line to 50 via subclassing, all characters that have that line non-natively have it maxed out right away.

    The benefit of having an alt of every class leveled is that it means you can freely swap out their skill lines whenever you want, while someone who as an example only has one character, would be stuck with 1-3 skill lines that they can not change until they finish leveling them.

    So once you choose say to use 1 sorc 1 nb 1 warden sub class you can't change them in the future? If so I think that's very harsh because this system is going to lead to lots of nerfs for sure and if you can't change you are stuck nerfed forever because of a flawed system.

    No, that's incorrect. You can change them.
  • sarahthes
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    Lystrad wrote: »
    So the way it works is there is a subclassing limit of 3 skill lines a character can unlock, and once these are chosen that can't be changed. However... A skill line that has gotten to level 50 either via the subclassed version, or leveling via it's native class, becomes a mastered skill line, which means that it is available to all characters and "unlocks" so that it no longer counts against that limit of 3. Additionally, skill line levels obtained by the subclass versions of skill lines are account-wide, while the native version of the skill line is character specific. So once you get a skill line to 50 via subclassing, all characters that have that line non-natively have it maxed out right away.

    The benefit of having an alt of every class leveled is that it means you can freely swap out their skill lines whenever you want, while someone who as an example only has one character, would be stuck with 1-3 skill lines that they can not change until they finish leveling them.

    So once you choose say to use 1 sorc 1 nb 1 warden sub class you can't change them in the future? If so I think that's very harsh because this system is going to lead to lots of nerfs for sure and if you can't change you are stuck nerfed forever because of a flawed system.

    You can't change them unless you've leveled them to 50 either as a main or a subclass line.
  • cmetzger93
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    They made it way too convoluted
  • SpiritKitten
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    cmetzger93 wrote: »
    They made it way too convoluted

    Absolutely they did.
  • Desiato
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    SeaGtGruff wrote: »
    I know I'm in the minority on this, but I think it would actually be more immersive and realistic if each character needed to learn and level up any skill line they wanted to use.

    This should be the expectation because it's how the game has always functioned. That is, individual characters have always had to level skill lines new to them from scratch until u46.

    I would bet that was the original plan and they compromised by making it so subclassed skill lines only have to be levelled once per account.

    But much like scribing last year, I think it looks like more of a mountain to climb than it actually is when standing at the bottom.

    While I chose to grind it -- I can enjoy a competitive grind! -- it can definitely be done casually.

    To those getting started with subclassing, I suggest starting by planning on how you will get the important major buffs of Major Savagery/Prophecy and Major Brutality/Sorcery. I like to get them from skill lines because the scribing buffs are short and use that as a basis of my combinations so far.

    Like when I added Ardent Flame to a nightblade for the purpose of dungeons and overland content, I replaced the Shadow skill line because that was my previous source of Major Savagery/Prophecy -- and for other reasons, that was simply the first step in the decision making process.

    Also, don't feel obliged to subclass for the sake of subclassing. Two native class lines + one subclassed will produce the best results sometimes.

    Edited by Desiato on June 6, 2025 7:58PM
    spending a year dead for tax reasons
  • Lystrad
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    Lystrad wrote: »
    So the way it works is there is a subclassing limit of 3 skill lines a character can unlock, and once these are chosen that can't be changed. However... A skill line that has gotten to level 50 either via the subclassed version, or leveling via it's native class, becomes a mastered skill line, which means that it is available to all characters and "unlocks" so that it no longer counts against that limit of 3. Additionally, skill line levels obtained by the subclass versions of skill lines are account-wide, while the native version of the skill line is character specific. So once you get a skill line to 50 via subclassing, all characters that have that line non-natively have it maxed out right away.

    The benefit of having an alt of every class leveled is that it means you can freely swap out their skill lines whenever you want, while someone who as an example only has one character, would be stuck with 1-3 skill lines that they can not change until they finish leveling them.

    So once you choose say to use 1 sorc 1 nb 1 warden sub class you can't change them in the future? If so I think that's very harsh because this system is going to lead to lots of nerfs for sure and if you can't change you are stuck nerfed forever because of a flawed system.

    Once it's 50 it unlocks so you can change it. The unequipped subclass skills also aren't limited like the equipped ones are. You can choose multiple from the same class you just can only equip one at a time. So as an example lets say you have a nightblade as your native class with all of nightblades skill lines. You also have a maxed out sorcerer alt.

    Now when you go into the subclassing menu you have access to all of the nightblade lines, all of the sorcerer lines, and then you pick any 3 other unmastered skill lines to "learn". Lets say you chose... gravelord, aedric spear, and restoring light You can swap your nightblade and sorcerer skills, and those three you chose whenever you want within the normal rules, but you can't say, swap out aedric spear for herald of the tome halfway through leveling it. You have to finish leveling it to re-open the slot.

    Now if you swap to sorcerer and go into the menu, your sorcerer will have access to all of the nightblade lines, and can chose it's own set of 3 lines to learn, BUT progress you made towards those lines on your nightblade will carry over to the sorcerer. So if the sorc were to say, chose aedric spear as well and the nightblade had it at 25, it will start at 25 for the sorc too and if you finish it on the sorcerer the slot will unlock for both characters to pick a new line.
    Edited by Lystrad on June 6, 2025 8:14PM
  • Thee_Cheshire_Cat
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    Insightful comments.
    Edited by Thee_Cheshire_Cat on June 7, 2025 11:17AM
    Lady Kat, from the Cheshire Cats.Interested in HEAVY RP? IC at -all- times? https://thecheshirecatseso.proboards.com/#CheshireCats_RPnow
  • sarahthes
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    oh my... i'm glad i read this. Won't be touching subclassing then. Might be good for people who have a million alts already.. but for someone like me who has only 2 dedicated characters , have zero plans on leveling useless characters just to unlock the skills. blah no thanks.

    You can level any skill you want on your character. You just can't change off that skill line til it hits 50.
  • Desiato
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    @Thee_Cheshire_Cat

    I just want to make sure you read sarahthes' response by adding a ping. You don't have to have the skill lines levelled on another class first.

    A player who only has one character can still subclass all other skill lines.
    spending a year dead for tax reasons
  • robpr
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    edit: I got confused. Disregard this.

    You Don't specifically need an alt for using that class skill lines.
    Edited by robpr on June 6, 2025 9:51PM
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