The hardware issue is resolved, and the European Xbox megaserver is now available. Thank you for your patience!
Maintenance for the week of November 17:
• [COMPLETE] ESO Store and Account System for maintenance – November 17, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 19, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

THANK YOU

Shannoria
Shannoria
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For furnishing vault <3
  • SolidBeast
    SolidBeast
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    Going to all my houses and clearing out junk has been so cathartic. Now I finally have oversight of the furnishings I've had in random places all this time. Only issue I foresee is you have to be more discerning about what goes into the vault. I will have to clear the vault out next. Because I'm no furnishing fiend and my vault is already 237/500. And I know much, much, muchhh more prolific housing enthusiasts than me probably have tons more furnishings. Curious to hear from them.

    edit: typo
    Edited by SolidBeast on June 2, 2025 2:50PM
    "Many fall, but one remains."
  • PDarkBHood
    PDarkBHood
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    Thank you!!!

    I just read the patch notes, and WOW, I needed a fictitious cigarette after reading it. That was a huge patch and a very welcome one, lots of changes. I do like what you did with the de-nerfing of my Templar. Very nice, I was not expecting that much!! I can't wait to try subclassing, but it is now an even tougher decision to see what other skill lines I want as the Templar has seen a nice mild rejuvenation! Thank you for that and an excellent job!
  • FieryPhoenix
    FieryPhoenix
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    As a housing enthusiast, 500 slots isn't enough. It's not even the size of a notable house (700 with ESO+), and I have 3 of those full with furnishings right now. Stacks of 1000 is a nice thought, but I doubt that I have 1000 of any furnishing item. 1000 slots in stacks of 500 would have been more useful.
    "Aut inveniam viam aut faciam" - "I shall either find a way or make one"
    PCNA & PSNA
  • UrQuan
    UrQuan
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    As a housing enthusiast, 500 slots isn't enough. It's not even the size of a notable house (700 with ESO+), and I have 3 of those full with furnishings right now. Stacks of 1000 is a nice thought, but I doubt that I have 1000 of any furnishing item. 1000 slots in stacks of 500 would have been more useful.
    1000 slots in stacks of 500 would take double the database capacity compared to 500 slots in stacks of 1000.
    Behind the scenes to have 500 slots that stack to 1000 you need the ability to have up to 500 records per account, with each record having a field to indicate the item ID of the specific furnishing being stored in that slot and a field to indicate the number of those specific furnishings stored in that slot (they're probably using smallint as the data type for the number, as tinyint would only allow numbers up to 255 while smallint allows numbers up to 32,767). To have 1000 slots in stacks of up to 500 you'd need to be able to have up to 1000 records per account, with the same 2 fields per record.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • cyclonus11
    cyclonus11
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    UrQuan wrote: »
    As a housing enthusiast, 500 slots isn't enough. It's not even the size of a notable house (700 with ESO+), and I have 3 of those full with furnishings right now. Stacks of 1000 is a nice thought, but I doubt that I have 1000 of any furnishing item. 1000 slots in stacks of 500 would have been more useful.
    1000 slots in stacks of 500 would take double the database capacity compared to 500 slots in stacks of 1000.
    Behind the scenes to have 500 slots that stack to 1000 you need the ability to have up to 500 records per account, with each record having a field to indicate the item ID of the specific furnishing being stored in that slot and a field to indicate the number of those specific furnishings stored in that slot (they're probably using smallint as the data type for the number, as tinyint would only allow numbers up to 255 while smallint allows numbers up to 32,767). To have 1000 slots in stacks of up to 500 you'd need to be able to have up to 1000 records per account, with the same 2 fields per record.

    So instead we have the rest of the items taking up individual slots in our houses complete with placed coordinates, etc.
  • UrQuan
    UrQuan
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    cyclonus11 wrote: »
    UrQuan wrote: »
    As a housing enthusiast, 500 slots isn't enough. It's not even the size of a notable house (700 with ESO+), and I have 3 of those full with furnishings right now. Stacks of 1000 is a nice thought, but I doubt that I have 1000 of any furnishing item. 1000 slots in stacks of 500 would have been more useful.
    1000 slots in stacks of 500 would take double the database capacity compared to 500 slots in stacks of 1000.
    Behind the scenes to have 500 slots that stack to 1000 you need the ability to have up to 500 records per account, with each record having a field to indicate the item ID of the specific furnishing being stored in that slot and a field to indicate the number of those specific furnishings stored in that slot (they're probably using smallint as the data type for the number, as tinyint would only allow numbers up to 255 while smallint allows numbers up to 32,767). To have 1000 slots in stacks of up to 500 you'd need to be able to have up to 1000 records per account, with the same 2 fields per record.

    So instead we have the rest of the items taking up individual slots in our houses complete with placed coordinates, etc.
    We'd have that one way or the other, though. Regardless of whether we put our furnishings in our houses or in a furnishings vault, they still need the database capacity for us to fill our houses with furnishings because otherwise the houses are useless.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • alternatelder
    alternatelder
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    More feedback ignored. Who has 1000 of one furnishing? Do people even have more than 250 of one kind? 1000 slots of 250 would be a better incentive.
  • mdjessup4906
    mdjessup4906
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    1000 slots would be great, IF they would implement some kind of grouping function that makes them all count as 1 object for housing slot. Then more things could be treated as building blocks.
  • MotherOfMoss
    MotherOfMoss
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    Just chiming in with my thank you too :) my bank will love being able to breathe again, and I am already looking forward to dismantling a few old builds... and not having a headache about how to manage all that stuff I suddenly have!
    PC-EU | Long-time fan of TES Online: Furnishing and fashion simulator with massively multiplayer online chatting features.
  • Silaf
    Silaf
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    Yea i feel free again. I'm so happy i may even forgive you for the abomination you did with the UI.
  • SeaGtGruff
    SeaGtGruff
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    This question is for players who have houses with 700 slots which are totally filled.

    How many of those furnishings are unique? Is that 700 totally different furnishings, or do you have multiple copies of some furnishings? For instance, a dining room table with 12 chairs around it— is each chair a different type of chair, or is it 12 copies of a specific type of chair? And what about rooms and structures which have been assembled from various structural parts. Are they all completely unique, or are there several copies of a given structural piece?

    I’m just having trouble imagining 700 totally unique furnishings in a house.
    I've fought mudcrabs more fearsome than me!
  • Wereswan
    Wereswan
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    Just chiming in with my thank you too :) my bank will love being able to breathe again, and I am already looking forward to dismantling a few old builds... and not having a headache about how to manage all that stuff I suddenly have!

    It's such a joy to see Doomchar Plateau all neat and clean again, and not burdened with miscellaneous furnishings.
  • cyclonus11
    cyclonus11
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    cyclonus11 wrote: »
    So instead we have the rest of the items taking up individual slots in our houses complete with placed coordinates, etc.

    This post made me sound more negative about this update than I intended. I just want to iterate that I love this update, even though it could be better. I was able to get all of the furnishings in my character inventories, bank, and storage chests into the vault with 4 slots left over.
  • SpiritKitten
    SpiritKitten
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    I was able to clear out my storage houses and I'm down to four furniture mules plus all the chests and the new vault. And some furniture in the bank. So definitely an upgrade but I sure would like to get those four character slots back.
    Edited by SpiritKitten on June 4, 2025 2:46PM
  • SpiritKitten
    SpiritKitten
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    Oh and in the vault I put all of my plant and rocks and crystals and mushrooms and trees. You know most of the conservatory stuff. And this is no joke but it was exactly 500 items. I couldn't even believe it. We are living in The matrix. Just to clarify all of my conservatory nature items were exactly 500 items. Not even making that up.
    Edited by SpiritKitten on June 4, 2025 2:50PM
  • LalMirchi
    LalMirchi
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    Perhaps some players are missing the fact that collecting al the dusty crusty objects from all previous dustbin houses to one container can lead to a really good general house cleaning?

    I know that I could have transferred these all to my bank and then zapped them but that bank is a rather overburdened resource atm, so many fervent thanks for the Furnishing Vault!
  • nathamarath
    nathamarath
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    Yes, thank you very much for the vault <3 I love it.
    give a man a fish and he will be happy for a day. give him a video game and he will be happy for months, maybe even years
  • Pixiepumpkin
    Pixiepumpkin
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    SeaGtGruff wrote: »
    This question is for players who have houses with 700 slots which are totally filled.

    How many of those furnishings are unique? Is that 700 totally different furnishings, or do you have multiple copies of some furnishings? For instance, a dining room table with 12 chairs around it— is each chair a different type of chair, or is it 12 copies of a specific type of chair? And what about rooms and structures which have been assembled from various structural parts. Are they all completely unique, or are there several copies of a given structural piece?

    I’m just having trouble imagining 700 totally unique furnishings in a house.

    Not hard to do at all if one is going for a Shabby Chic look or Cottage Core.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Aylish
    Aylish
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    I was able to collect everything I had in pure junk houses into the vault, clear my bank where I almost only keep books and now I have around 80 free slots in the bank with 180 free slots in my main’s bag. I‘m happy
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