Buried within the Patch Notes for the 1.1 Craglorn release is this easily overlooked change:
NPC enemies in caves and overland in Cyrodiil have been adjusted to Veteran Rank five difficulty.
Currently, all of these enemies are level 50 and they are very challenging for players below level 50 who have been adjusted to level 50 in Cyrodiil. The elite bosses of some quests and in dungeons are particularly challenging. Not only are all of these enemies being bumped up several levels but there are no accompanying adjustments to players to keep them scaled with the zone's enemies. Even worse, the patch notes include no mention of quest rewards being increased to compensate for the massive increase in the difficulty of the quest enemies.
I am currently VR2 and this change frightens and infuriates me because the enemies will be too difficult for me to kill, especially the bosses as I almost always quest solo just like many other Cyrodiil questers. The lack of increased XP and gold for quests makes questing in Cyrodiil even less attractive as a gameplay activity. While it will be nice to receive Veteran Points for killing mobs in Cyrodiil, these new VR5 enemies are going to slaughter many people.
If you are seeking Skyshards or the quest and dungeon achievements in Cyrodiil and you are not VR4/5 or higher already, I would recommend working towards these goals as much as possible before this change goes live. Things are about to become much more difficult.
Edited by LonePirate on May 1, 2014 6:27PM