The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 22:
• PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Mac keeps on crashing in cyrodill

Jens_Tillemanb16_ESO
specs : 27inch 16gb ram ati radeon 5750 hd 1gb

[reporter]
version = 0.01


[extra]
ProductName = eso
Version = eso.live.1.0.7.984657
char.account = JensTilleman
char.alliance = 1
char.name = zwik
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-05-14T19:52:29.887Z
client.time_since_load = 3112
client.uptime = 3147.0
computer.name = iMac-van-Jens-Tilleman-3.local
computer.user = Jens
cpu.count = 4
data.depotid = 4001
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
data.syncm = databuild
data.version = 0.win.0.live.984657
exe.buildnum = 984657
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = ATI Radeon HD 5750 OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 ATI-1.20.11
gfx.vendorid = 0
globby.address = 198.20.200.65
globby.port = 24505
loc.wloc = 43 502091 20930 679460 222.84
loc.world = Cyrodiil
loc.worldid = 43
loc.zone = Cyrodiil
login.address = 198.20.200.65
mem.current = 3159
mem.peak = 3159
mem.physical = 16384
os.platform = mac
os.version = 13C1021
realm.depotid = 0
realm.id = 4001
realm.name = EU Megaserver
reportfield.ver = 3
  • Moonraker
    Moonraker
    ✭✭✭✭
    There are quite a few threads here which cover this issue which is memory problem currently with the Mac client. Check this thread for details. Your client was running for just under 1 hour.

    They are aware and continue to fix memory leaks as they find them and add fixes to updates when tested. There is not one fix but probably a question of finding the various issues and fixing them over time. Two more were noted in last patch notes and previously which help some more for questing but PvP big battles is more frequent due to large number of players on grid pushes memory hard.

    try turning down Texture Quality to Medium or Low. Reduce View Distance right down (you still see NPC/ players and reduce other settings can help some.
    Edited by Moonraker on May 14, 2014 9:53PM
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