valenwood_vegan wrote: »This is not some kind of exhaustive list or anything, but DLC's I've soloed recently (on normal) are:
White Gold Tower
Bloodroot Forge
Falkreath Hold
March of Sacrifices
Moon Hunter Keep
Depths of Malatar
Lair of Maarselok
Icereach
Unhallowed Grave
Stone Garden
Black Drake Villa
Cauldon
Coral Aerie
Shipwright's Regret
Earthen Root Enclave
Graven Deep
Bal Sunnar
Scrivener's Hall
Bedlam Veil
Oathsworn Pit
RealLoveBVB wrote: »At least on normal, every dungeon can be solo'ed.
AvalonRanger wrote: »RealLoveBVB wrote: »At least on normal, every dungeon can be solo'ed.
Except 2 pad switch or lever.
RealLoveBVB wrote: »At least on normal, every dungeon can be solo'ed.
Cundu_Ertur wrote: »RealLoveBVB wrote: »At least on normal, every dungeon can be solo'ed.
Wayrest II. How do you solo the scourge? I read the thread about using a melee companion, but they die at the drop of a hat. Then again, my melee guy (Varrus I mean Sharp) isn't fully levelled up yet. From the other thread it sounds like I'm supposed to hit the two whatsits to start the fight and then hide at the top of the stairs where I came in, letting my buddy solo this boss.