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I believe they drop out of combat in PvP to reduce the power of gankers. It’s more recent but intended.
[PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore. Current GM of Hard Dungeoneers Tanks: Sorcerer - Necromancer - Templar DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer Ex-Healer: Warden - Arcanist Dungeons: 32/32 HMs - 26/26 Tris
Been in Imperial City for a few hours and can confirm that NB gankers still have no problem instantly killing me. I get why they did it but for killing mobs in IC it's made it that much more difficult....bleh.