Ok, so finally we are at the point where skill actually has to come into play for a run. Up until recently it was just bum rush the mobs, heal and take home the loot. Sadly, built up a lot of bad habits
. Last night we tried Fungal Grotto, with VR1 NB, Temp Healer, Sorc and a VR5 DPS DK.
Trash runs, pretty much as expected, nothing to mention here. First boss, a few wipes to learn the mechanics, again, a good win. Second boss, life changed for the worse. As VR1s we were definitely under leveled (mobs were VR1 to VR5 IIRC) and by that, also under geared. We can live with that, but our game play needs refinement.
So, we have figured out that traditional agro does not exist. Seems a few taunts, and more CC are TESOs way of trying to hold the mobs. Not really looking for specific fight mechanics here but more info in general on how people are a running the 4 mans. Coming from my last MMO (LOTRO) where obviously things are done differently.
How are your tank types (what class they are) grabbing the mobs? As the healer I can tank anything, just hold up my healing staff and the mobs rush to me not matter what the other 3 do
On the other hand my life expectancy is usually short at that point in light armor. Any points as to the better heal skills to bring would be welcome, I think my heals are good at this point. Deaths are due more to mismanagement of the tactics. We are looking at Armor sets/traits/glyphs. At this point it is a little more important to start squeezing more out of them than just slapping them together.
We had a blast, finally a run that challenged us a bit with a repair bill to prove it. Looking forward to more.