Woulda put this in the Crafting forum but it doesn't have a New Discussion button for me.
Surely I'm not the first to bring this up but there is a massive imbalance between the number of daily writ quests given out that require leather vs. cloth. Need to increase the frequency of leather writ quests, please.
I've compared notes with a few other guildies who also do a minimum of 9 characters' worth of writ quests every day.
Even though the majority of us are crafting sets these days with medium gear, every person still has a backstock of 20-30 times as much leather as they have cloth.
For example, I currently do at least 10 surveys every day and have to do ALL the cloth ones to stay ahead of the curve here on Ancestor Silk. As I type this, I have:
978 Silk, 565 raw silk
15.8k Rubedo, 6.3k Rubedo scraps
I didn't write down guildie numbers but I did mentally register that EVERY one of them has more leather than cloth. Though the one who is online with me right now has:
5.3k silk (refined)
39k rubedo (refined)
I do daily writs on 11 characters and, like I said above, I prioritize cloth surveys every day.
Solution 1:
Can we either consolidate leather & cloth into one skill & one resource or can we separate out leather vs. cloth yet? I realize this would be a major overhaul of crafting system. But it's the only table that serves two effective skills. Standardization across crafting skills & materials serves the future of the game.
Solution 2:
If you cannot do that, I propose increasing the chances of a leather writ quest. The imbalance is clear: too many cloth writs, not enough leather.
Edited by Kungfu on April 17, 2025 3:11PM