This only puts you in their instance, not their phase.
Keep in mind this is a mega server. Not everyone on north america is in the same instance of your zone. If they were, you would have thousands of people trying to complete the same quest.
Travel to player, will put you in that persons zone (for example it will remove you from Glenumbra-17 to Glenumbra-6)
It will NOT put you in that person Phase. Only the same instance.
Phasing is when you complete a stage of a quest, and an area of the world will change. A fortress that was once hostile is now controlled by friendly NPC's... Or a once peaceful town is now under attack by werewolves.
If you are on a different stage of a quest as someone in your party, and thus in a different phase using travel to player will NOT put you into your party members phase.
You are simply *** out of luck. There is no way for you to help them, or they to help you.
Please learn the difference between the two before you try to debunk any kind of legitimate feedback to the game.
What do you mean by dungeons? As couple of examples. Aldmeri dominion quest in Auridon where queen goes to dungeon in if I remember correct quest 'Rites of the Queen' if you are done that and your friend needs help there you will not be able to enter the dungeon or travel into the dungeon.
In the quest 'The Veil Falls' in Auridon where you are going to expose Veiled Heritance infiltrating to them and you go to the dungeon in the island. Again same thing if you have done it you will not be able to help your friend in any way.
In Auridon town Mathiisen quest 'The Unveiling' again you will not be able to aid your friend during or in the end if you have done the quest. Ok this is not dungeon but any way, I think you can catch the drift.
I mean the instanced dungeons that you unlock as you level up, for example I think the first one is Banished Cells in Auridon. I am not sure if it works in every case because I have not done every dungeon in the game.
I mean the instanced dungeons that you unlock as you level up, for example I think the first one is Banished Cells in Auridon. I am not sure if it works in every case because I have not done every dungeon in the game.
There we go. As mentioned _instanced_ dungeons. You are talking about instances. Relogin and travel to player works on those cases. Phasing is different thing and yes it relates to PvE questing as quests have different phases and if 2 persons are in different phases of the quest they might not see each other.
For the phasing I think ZOS is trying to figure out solution so that people will be able to play more together.
For instancing I had the impression that the game would try to put friends into same instance, however this is not happening or working. Only if they are in group and login different times. Eg. I play with my wife and we have group which usually lasts until the next maintenance. We usually login the same time and end up different instances. So we learned that one logins first and when in game the another one logins so we save the hassle of relogin once in game to be in same instance.