Old Widow Silk (Stormhaven WB)

LootAllTheStuff
LootAllTheStuff
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Any tips for dealing with this one? Any useful potions/enchants for dealing with the poison effects?
  • aleksandr_ESO
    aleksandr_ESO
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    don't stand in the poison AOEs, get out of the poison breath, use a class healing skill or vigor to heal the poison spit if you get into them. Take a companion. Write to the chat: HELP WITH SPIDER NEST WB.
    I specifically ran to the boss now, killed him in 50 seconds - there were no special difficulties.
  • LootAllTheStuff
    LootAllTheStuff
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    Ever had your health bar suddenly evaporate on you with that WB? Not in an AoE that I can see, not in the poison clouds, no sign of a DoT and then instantly dead...

    Am I right in thinking you can't prevent the adds from appearing, so you just have to burn them down fast to limit the number of AoEs on the ground at a time?
  • aleksandr_ESO
    aleksandr_ESO
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    Ever had your health bar suddenly evaporate on you with that WB?
    no
    Am I right in thinking you can't prevent the adds from appearing

    The little spiders are so small that they die on their own within 1-2 seconds if you have AOE damage. I didn't focus them on purpose.

    How many CP do you have?
  • BasP
    BasP
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    Ever had your health bar suddenly evaporate on you with that WB? Not in an AoE that I can see, not in the poison clouds, no sign of a DoT and then instantly dead...

    Am I right in thinking you can't prevent the adds from appearing, so you just have to burn them down fast to limit the number of AoEs on the ground at a time?

    To be honest I just use the Ring of the Pale Order myself when soing World Bosses, though it's often unnecessary and overkill (especially against base game WBs). It does allow you to mostly stand in AoEs and just damage the bosses, though.

    I just tried that specific WB and the fight took 40 seconds, during which Pale Order healed me for almost 100K (and I was never in danger of dying).
    Spoiler
    vhl01nvev26m.png
  • LootAllTheStuff
    LootAllTheStuff
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    no

    The little spiders are so small that they die on their own within 1-2 seconds if you have AOE damage. I didn't focus them on purpose.

    How many CP do you have?

    Seemingly a lot and yet not enough... Currently sitting a bit above 1k and trying to find a good balance between offensive and defensive perks. Main character is a stamina NB, dw/destro, 5pc Order's Wrath, 5 pc Ranger's Gait (med). I just moved a few CP points around the blue tree to boost Unassailable to 6% AoE dmg reduction (was 3%) and otherwise have Precision, Reaving Blows, Wrathful Strikes, Fighting Finesse, Piercing, Flawless Ritual (20/40), Battle Mastery (20/40), Quick Recovery, Elemental Aegis (10/20) Hardy (10/20). On Red I have Mystic Tenacity, Hero's Vigor, Sprinter, all the block/bash stuff, and points in the health, armour, and recovery boosts. Unboosted health 20k, stamina 27k w/s dmg 3k, critical chance 33% and resistances around 18k-19k. Really not sure what to tweak here.

  • SeaGtGruff
    SeaGtGruff
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    The main thing is to just watch for when the spider lifts up her legs, because that means she's about to spray poison in front of her in a cone-shaped area. Don't wait for her to start spraying; get out of the way before she does.
    I've fought mudcrabs more fearsome than me!
  • LootAllTheStuff
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    The spray also has a red cone on the floor, but I'm not sure if that is displayed before the attack fires? I take it that block is ineffective, but is the spray interruptible? (Not that it's possible to get within melee range because of the AoEs.)
  • freespirit
    freespirit
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    Use your destro staff, stay ranged, destro ulti and the destro skills are more than enough to take this boss down.

    My cp980 takes it down in no time, I use a lightning staff because the HA on that is easier to manage for me personally.

    I have absolutely no idea what I've put my cp into, I use Orders, Deadly(she's a Templar), Oakensoul and Slimecraw.

    If I'm struggling with something or content is harder I use Bewitched Sugar Skulls food.
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • BasP
    BasP
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    What skills do you use? I tried it on a DW/ Staff Stamblade just now with the following skill setup and didn't think it was too difficult:
    • Front bar: Surprise Attack (you could use Bloodthirst for the healing), Deadly Cloak (reduces AOE damage by 20%), Killer's Blade, Merciless Resolve, Barbed Trap and Soul Harvest
    • Back bar: Elemental Blockade, Shadowy Disguise (casting it gives you Major Resolve as well as a 10% damage done bonus), Power Extraction, Siphoning Attacks and Vigor (casting it gives you Minor Resolve, and the heal is nice too should you need it)
  • Zodiarkslayer
    Zodiarkslayer
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    Unboosted health 20k, stamina 27k w/s dmg 3k, critical chance 33% and resistances around 18k-19k. Really not sure what to tweak here.

    That seems a little low. Does Unboosted mean without Food buff and any combat buffs? Please, can you check your stats completely buffed during combat? And after that, how high your uptimes are.
    Because I think your problem is abilities and rotation, rather than a strict equipment issue.
    Even then, Rangers Gait is not a good set.
    For reference, this is my SOLO StamBlade: https://en.uesp.net/wiki/Special:EsoBuildData?id=651309

    @LootAllTheStuff How quickly do you die? Because, if your offensive capabilities are low, it gives even normal world bosses enough time to drag you out and wear you down. Is that maybe what happens?
    Edited by Zodiarkslayer on March 22, 2025 4:08PM
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • LootAllTheStuff
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    That seems a little low. Does Unboosted mean without Food buff and any combat buffs? Please, can you check your stats completely buffed during combat? And after that, how high your uptimes are.
    Because I think your problem is abilities and rotation, rather than a strict equipment issue.
    Even then, Rangers Gait is not a good set.
    For reference, this is my SOLO StamBlade: https://en.uesp.net/wiki/Special:EsoBuildData?id=651309

    @LootAllTheStuff How quickly do you die? Because, if your offensive capabilities are low, it gives even normal world bosses enough time to drag you out and wear you down. Is that maybe what happens?

    Yes. Food buff is usually Garlic Cod Potato fpr + Max Health and Stamina; potion depends on what's going on but it's either tristat or Spell Power (maj. Sorvery + prophecy, restore magicka + recovery). That gets health to 25k, stamina to 31.7k. Most base game world bosses I'm fine solo, along with dungeon group events up to Craglorn levels and a number of the DLCs. This one particular WB is giving me pain.

    I'd been using Ranger's Gait (5 pc) for the stamina boost, recover (twice), crit chance, and snare buff. Open to suggestions to what to pair with Order's Wrath - I do have a few other sets (overland and crafted) in storage.

    I've been rotating through a bunch of the skills levelling them up and experimenting to see what I can get out of them. Right now I have:
    1. FB: Funnel health, merciless resolve, killer's blade, Bloodthirst, Deadly cloak, and Dawnbreaker (for FG passives)
    2. BB: Siphoning attacks, sap essence, magical explosion (scribed), magical soul (soul passives), funnel health, and soul tether.

    Aaannnnd I've just realised I have funnel health twice (although having it on both bars does avoid swapping)

    I feel like one thing I'm missing is a fast powerful AoE - the scribed skill is ok, but the 2 s charge time is a definite negative if you find yourself simultaneously having to dodge multiple AoEs and a melee swarm.
    Edited by LootAllTheStuff on March 22, 2025 5:42PM
  • LootAllTheStuff
    LootAllTheStuff
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    On the "How quickly do you die" question: it varies quite a bit, but I never get the boss health that far down before succumbing. Very often, I find myself trapped by a spread of AoEs, and then the health drop is extremely rapid. How effective is dodge-roll in that situation?
  • SeaGtGruff
    SeaGtGruff
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    The spray also has a red cone on the floor, but I'm not sure if that is displayed before the attack fires? I take it that block is ineffective, but is the spray interruptible? (Not that it's possible to get within melee range because of the AoEs.)

    I don't believe the spray can be interrupted. You can still melee during the spray as long as you do it from the side or behind. If I'm not mistaken, the circular AoE isn't deadly, or certainly not as bad as the spray. I think the circular AoE is mainly a sticky snare that prevents you from being able to move easily, so you can stand still and melee attack from inside the AoE, but keep watching for the rearing up that indicates the spray is coming.
    I've fought mudcrabs more fearsome than me!
  • SeaGtGruff
    SeaGtGruff
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    Just soloed it to refresh my memory.

    The cone is displayed before she rears up and sprays, so move out of the way as soon as you see it.

    I'm not sure about the circular AoE, because it didn't seem to snare me like I was expecting; I may have been thinking of other spiders in general. It wasn't deadly most of the time; I just stood in it and kept swinging.

    But there might be a couple of different circular AoE attacks, because most of the time it didn't hurt me, but sometimes I did take damage and needed to move out of it.

    And of course, break free when you get cocooned.

    I basically used the same attack all the time-- Brawler IV (Cleave Morph) from the Two Handed skill line, which gives you a damage shield that absorbs from 5987 to (I think) 17961 depending on the number of enemies you're hitting.

    I also like to use the Life Drain Enchantment on my greatsword, which restores 878 Health when it procs.

    And I have Strategic Reserve slotted in the red CP tree, which gives 30 extra Health Recovery for every 10 Ultimate, as well as Bastion, which increases the effectiveness of damage shields.

    Aside from that, my character is tanky enough that I don't even need to worry about healing while I'm soloing her, so long as I stay out of her spray attack and move out of the other AoE attacks if I start taking damage.
    I've fought mudcrabs more fearsome than me!
  • LootAllTheStuff
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    What I've noticed about the circular AoEs from the small spiders is that they can overlap so, if you're unlucky and get into a bad position, it appears they can stack. Cocoon is the immobilize snare.

    Going through my skills, I noticed I had either forgotten or failed to realise that Sap Essence includes a 20% w&s damage buff from the base skill. So there's merit in using that up front and keeping the buff up rather than using it solely as a quick heal. I'm sure there's other things I'm missing as well.
  • Zodiarkslayer
    Zodiarkslayer
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    1. FB: Funnel health, merciless resolve, killer's blade, Bloodthirst, Deadly cloak, and Dawnbreaker (for FG passives)
    2. BB: Siphoning attacks, sap essence, magical explosion (scribed), magical soul (soul passives), funnel health, and soul tether.

    @LootAllTheStuff I'll be going through this one by one, with my experience on SOLO Nightblade in mind. For context, my main is a Breton MagBlade and I also enjoy a phenomenal SOLO Khajiiti StamBlade. Both can SOLO tough DLC WBs.

    Funnel Health: No need to use it. Even if, Swallow Soul is the better morph choice, because of its much better scaling with weapon damage.
    Merciless Resolve: 👍
    Killer's Blade: 👍
    Bloodthirst: I use Surprise Attack, because I want to have the Sundered effect and Off Balance. Both buffs are game changers when you are SOLO. I'd only use Bloodthirst with Classes that have no strong spammable, like Warden or Necromancer.
    Deadly Cloak: It's Okayish. The disadvantage of this ability is its range. 5m sounds standard, but uptime of it is lower the more you are forced to move and kyte. Besides I do not like DoTs on the frontbar.
    Siphoning Attacks: 👍
    Sap Essence: Wrong morph. Power Extraction is a game changer level ability. Always use it, when you are Solo. Needs to be on the frontbar, too, because now you have an AoE attack, that doubles as a buffing skill.
    Magical Explosion/Soul: Depends what you scribed these with. But I regard them as redundant/useless on Nightblades, because you generally have better options for buffing with your class abilities, that cost less and give longer uptimes.
    Ultimates: Nightblades use Soul Harvest on both bars. Full Stop. It is one of the top five Ultimates in the game. With an Inferno Staff backbared, you could think about Elemental Rage. Fuel it with the insane ultimate generation from Soul Harvest and you'll be using it really often. It is arguably better in encounters with a lot of add waves.

    Further observations:
    Where is Wall of Elements? Your backbar glyph does not get activated apart from using a light attack while on the backbar.
    You use no Shadow Abilities. And such, no Shadow passives.
    Twisting Path and Dark Shade are good. Use them!
    How do you get the important buffs: Major Resolve, Savagery, Breach and Minor Force? And how do you guarantee their uptime?
    Edited by Zodiarkslayer on March 30, 2025 6:32AM
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • BasP
    BasP
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    Ultimates: Nightblades use Soul Harvest on both bars. Full Stop. It is one of the top five Ultimates in the game. With an Inferno Staff backbared, you could think about Elemental Rage. Fuel it with the insane ultimate generation from Soul Harvest and you'll be using it really often. It is arguably better in encounters with a lot of add waves.

    What's the use of primarily slotting Soul Harvest on both bars? Even if you only front bar the skill and happen to kill an enemy while you're on your back bar, you gain the 10 Ultimate. Hence, always having an AoE Ultimate such as Elemental Rage or Shooting Star on your back bar seems fine to me?
    Edited by BasP on March 29, 2025 12:12PM
  • LootAllTheStuff
    LootAllTheStuff
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    @LootAllTheStuff I'll be going through this one by one, with my experience on SOLO Nightblade in mind. For context, my main is a Breton MagBlade and I also enjoy a phenomenal SOLO Khajiiti StamBlade. Both can SOLO tough DLC WBs.

    Thanks for the detailed response. I'll go through it bit by bit, but some background might help first. This is my first toon, and I spent most of the time until relatively recently just playing through story zone by zone, so didn't really need to get deep into builds and theory. Some months back, I started using a companion, and switched up some things to get a bit of ally healing going for that. I still mostly do solo, but occasionally jump in to whatever's happening (or join a guild mate on something). As a result, I've been playing around levelling up a bunch of stuff I hadn't really looked at before and seeing what it actually does, so things tend to change a bit from week to week. Anyway...
    Funnel Health: No need to use it. Even if, Swallow Soul is the better morph choice, because of its much better scaling with weapon damage.

    FH was largely to get some healing for myself and companion (or other player). After realising I had it twice in different places, I switchted it out on FB for scribed Bloody Knife (with Bleed and Lifesteal). Not sure if I like it or not, but I do have plenty of ink...
    Bloodthirst: I use Surprise Attack, because I want to have the Sundered effect and Off Balance. Both buffs are game changers when you are SOLO. I'd only use Bloodthirst with Classes that have no strong spammable, like Warden or Necromancer.
    Deadly Cloak: It's Okayish. The disadvantage of this ability is its range. 5m sounds standard, but uptime of it is lower the more you are forced to move and kyte. Besides I do not like DoTs on the frontbar.

    Bloodthirst: I had originally been using the Concealed Weapon morph. Bloodthirst was one of the skills I wanted to level up just to see, but I'm not particularly committed to it. Deadly Cloak I slotted more for the reduced AoE damage, which is one of the things I've been struggling with generally in solo play. The pulse is useful for pulling Mudcrabs out of hiding though ;)
    Siphoning Attacks: 👍
    Sap Essence: Wrong morph. Power Extraction is a game changer level ability. Always use it, when you are Solo. Needs to be on the frontbar, too, because now you have an AoE attack, that doubles as a buffing skill.
    Magical Explosion/Soul: Depends what you scribed these with. But I regard them as redundant/useless on Nightblades, because you generally have better options for buffing with your class abilities, that cost less and give longer uptimes.
    Ultimates: Nightblades use Soul Harvest on both bars. Full Stop. It is one of the top five Ultimates in the game. With an Inferno Staff backbared, you could think about Elemental Rage. Fuel it with the insane ultimate generation from Soul Harvest and you'll be using it really often. It is arguably better in encounters with a lot of add waves.

    Magical explosion has magic DoT and Off Balance, which I've found pretty useful as an opening salve on an unsuspecting trash mob, especially followed up with something that can also hit multiple targets. The 2s cast time makes it tough to use otherwise, especially against higher level mobs who can interrupt. Magical Soul likewise has the mag DoT and applies Major Breach. Sap Essence was initially for companion healing, but it also gives Major Brutality and Sorcery.
    Further observations:
    Where is Wall of Elements? Your backbar glyph does not get activated apart from using a light attack while on the backbar.

    Can you explain a bit what you mean by the backbar glyph comment - not sure I understand? Wall of Elements got dropped while rotating around between Bow and Staff on backbar, so I kind of forgot about it.
    You use no Shadow Abilities. And such, no Shadow passives. Where do you get you Major Resolve from?
    Twisting Path and Dark Shade are good. Use them!
    How do you get the important buffs: Major Resolve, Savagery, Breach and Minor Force?

    I had missed that,. I had been using Shadowy Disguise originally, but it seems like I completely overlooked all the other Shadow skills. I think that's what got switched out when I wanted to level up Deadly Cloak.

    Question 1: If I have two active skills that both give major savagery, do those stack or can only one be active at a time?

    Question 2: What would be a good source for Major resolve that I could work with.
  • Zodiarkslayer
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    BasP wrote: »
    What's the use of primarily slotting Soul Harvest on both bars? Even if you only front bar the skill and happen to kill an enemy while you're on your back bar, you gain the 10 Ultimate. Hence, always having an AoE Ultimate such as Elemental Rage or Shooting Star on your back bar seems fine to me?

    Well, the beauty of Soul Harvest is its 70 Ult cost and the fact that the buff and its duration are independent from the damage scaling. What that means is that you can activate Soul Harvest everytime you have the 70 Ult ready, even if you are hanging on your backbar at the time. Your uptime on the 20% damage buff is better. You'll get the bonuses from the Assassin passives while using your backbar, too. That is usually not the case, since Assassin abilities are typically used frontbar only.

    Obviously, it is depending on who you fight. In Boss fights with many adds it can tactically be better to use a big AoE. But it comes at a higher opportunity cost than on other classes.
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
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