TyrantNikolai wrote: »4v4 is clearly a failed experiment and to call it "competitive" is an insult to what a competitive game mode aught look like. That is all....8v8 has its flaws but for the most part enjoyable just needs to have a better mmr system to balance out the teams better.
TyrantNikolai wrote: »@AngryNecro Ill try to decipher what your saying and assume you are saying people hide behind there team mates in 8vs8(not remotely true in a solo que) so we should delete cyrodiil(your logic) then because players hide behind 30 players or more. It sure beats getting matched up with 16k health players in a 4vs4 where you have absolutely no chance of a fair so called "competitive" game play. 8vs8 maps are big enough for nightblades to play solo bomb(vd op) and counter the "ball" mentality. So you are wrong statistics do not lie 90% of the 4vs4 are 1 sided either one team stomps or the other.
Hey did you ever resolve that whole blackmail thing? I was worried about you.AngryNecro wrote: »8x8 It's a stupid swamp. How does anyone play there? Only 4x4. It is better to remove 8x8 if other modes interfere with the players from there.
Okay you got me, I'm bad. Since you're good, can you explain to me your build choices?Quoted post has been removed
Thanks for being constructive. I'm actually very interested in the Bloodrinker choice. I'm also quite interested why you choose Plague over Vicious Death, and the most interested in why you choose Rushing Agony over Dark Convergence, as the only threatening Necros I've ever fought against in BGs have been DarkCon Colossus bombers. Rushing Agony on a Cro seems like a square peg in a round hole, no more than an annoyance, not the huge threat that RoA Blade is.AngryNecro wrote: »For why? I don't see any constructive discussions from you on the forum. but ok I think you need know only about RoA and other think in bild not intresting for you.
xylena_lazarow wrote: »Thanks for being constructive. I'm actually very interested in the Bloodrinker choice. I'm also quite interested why you choose Plague over Vicious Death, and the most interested in why you choose Rushing Agony over Dark Convergence, as the only threatening Necros I've ever fought against in BGs have been DarkCon Colossus bombers. Rushing Agony on a Cro seems like a square peg in a round hole, no more than an annoyance, not the huge threat that RoA Blade is.AngryNecro wrote: »For why? I don't see any constructive discussions from you on the forum. but ok I think you need know only about RoA and other think in bild not intresting for you.
Yeah you do need to explain what Bloodrinker or Frostbite are actually buffing, because this has me extremely confused. No I do not understand what 2 panel combo means in the context of Plague vs Vd, these are both single bar/panel sets. RoA versus DarkCon have similar effects but extremely different activation conditions, so they play different. DarkCon is activated on Necro's single best offensive skill, while RoA demands Necro use a slow weak generic to activate.AngryNecro wrote: »Bloodrinker or frosbite its damage buff set what need explaine in that?
Plague or Vicious Death? you can understant what 2 panel combo is?
RoA on NB and Necr not realy defrent in gamplay.
xylena_lazarow wrote: »Yeah you do need to explain what Bloodrinker or Frostbite are actually buffing, because this has me extremely confused. No I do not understand what 2 panel combo means in the context of Plague vs Vd, these are both single bar/panel sets. RoA versus DarkCon have similar effects but extremely different activation conditions, so they play different. DarkCon is activated on Necro's single best offensive skill, while RoA demands Necro use a slow weak generic to activate.
AngryNecro wrote: »TyrantNikolai wrote: »@AngryNecro Ill try to decipher what your saying and assume you are saying people hide behind there team mates in 8vs8(not remotely true in a solo que) so we should delete cyrodiil(your logic) then because players hide behind 30 players or more. It sure beats getting matched up with 16k health players in a 4vs4 where you have absolutely no chance of a fair so called "competitive" game play. 8vs8 maps are big enough for nightblades to play solo bomb(vd op) and counter the "ball" mentality. So you are wrong statistics do not lie 90% of the 4vs4 are 1 sided either one team stomps or the other.
And where did you get such statistics? At your minimum mmr? You obviously haven't played with strong 4x4 teams and haven't won many matches, otherwise you wouldn't have seen players with 16k hp for a long time. If you're worried about this problem, it means you've either only played a couple of 4x4 matches or you can't raise your mmr. Crying from the lower league that 4x4 should be removed is somehow not constructive. 4x4 is the best mod at the moment for a fair and competitive fight.
Matches played by players from the top 100 most often end in time rather than points. What kind of one-side matches are you talking about? Maybe first you need to get into the top 100 at least once before asking to remove any mode?
Alright. You lost me here.AngryNecro wrote: »The difference in activation is not important at all.