ummm...how do I know when Veiled Heritance active?

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Zama666
Zama666
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I am bashing and using crused shock, so how do I know when Veiled Heritance is active?
I am either never activating it (I can't see it in combat metrics) or I don't know the visual cue

FYI:

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you interrupt an enemy, you gain 516 Weapon and Spell Damage for 15 seconds. Your Bash attacks deal 516 more damage.

Thanks,

Z
  • LunaFlora
    LunaFlora
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    hhonctmlt7hr.jpg
    there should be this orange glow around your character's arms.

    got the picture from this web page with set effect pictures
    https://alcasthq.com/eso-sets-visual-effects-fashion/#veiled
    miaow! i'm Luna ( she/her ).

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  • Zama666
    Zama666
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    LunaFlora wrote: »
    hhonctmlt7hr.jpg
    there should be this orange glow around your character's arms.

    got the picture from this web page with set effect pictures
    https://alcasthq.com/eso-sets-visual-effects-fashion/#veiled

    thank, I would have never noticed!
  • El_Borracho
    El_Borracho
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    Sigh, this thread made me remember when this was a good set once upon a time:

    2 Adds 129 Weapon Damage
    3 Adds 1935 Physical Resistance
    4 Adds 688 Weapon Critical
    5 When you deal damage, you have a 10% chance to increase your Weapon Damage by 400 for 5 seconds.
  • SkaraMinoc
    SkaraMinoc
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    Zama666 wrote: »
    I am bashing and using crused shock

    I do not recommend using a Destruction Staff to bash. But if you're just testing then at least use Draugrkin instead of Veiled Heritance. Draugrkin buffs each individual tick of Crushing Shock plus all the status effects plus your light attacks plus bashing plus whatever other damage you have.

    Anyways, to answer your question about Veiled Heritance proc. You will see a yellow glow around your character when the proc is active. The orange glow in the screenshot above doesn't look right.

    Here's what it actually looks like.

    Az5nrx2.png
    Edited by SkaraMinoc on March 18, 2025 7:23PM
    PC NA
  • Kahnak
    Kahnak
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    Sigh, this thread made me remember when this was a good set once upon a time:

    2 Adds 129 Weapon Damage
    3 Adds 1935 Physical Resistance
    4 Adds 688 Weapon Critical
    5 When you deal damage, you have a 10% chance to increase your Weapon Damage by 400 for 5 seconds.

    Yep, this one and Ravager.
    Tombstone Reads: "Forgot to get good"
  • Stx
    Stx
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    Ravager is still very good for select abilities like boneyard and caltrops right?
  • El_Borracho
    El_Borracho
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    Kahnak wrote: »

    Yep, this one and Ravager.

    Ravager was an amazing set

    2 Adds 883 Weapon Critical
    3 Adds 1206 Maximum Health
    4 Adds 129 Weapon Damage
    5 When you deal melee damage, you have an 8% chance to increase your Weapon Damage by 645 for 10 seconds. This effect can occur once every 10 seconds.

    Ravager was one of the few that was nerfed because of PVE. Ravager + Relequen was unreal, which is what led to the nerf of both Ravager and the eventual "proc sets can't proc sets" changes. I wish they would bring the original Ravager back as the real problem was Relequen proccing it.
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