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Recent Freezing/Stalling When Multithreaded Rendering Enabled
The multithreaded rendering feature has been fantastic with boost to performance and framerate stability. It has worked great for me since release.
However, recently I have been experiencing stalling/freezing in the game to the point that the CPU is so bogged down that audio starts buzzing due to the audio buffer not being filled in time.
I tried a full re-install of the game and removal of all addons and still experienced it. It seems to be resolved when I disable multi-thread rendering.
The only recent change I can associate with it is the Windows 11 24H2 launch which has had some conflicts with other games.
Is this a known issue? Any fix other than playing with poor performance with multi-threaded rendering disabled?