licenturion wrote: »The recent starter zone reworks introduced new assets, improved lighting, and environmental changes. What’s your take on these visual improvements?
Personally, I’m a bit disappointed. The older zones still feel dated, mainly due to the continued use of outdated rock and mountain assets, which are heavily present in these areas. This concern was also highlighted by many players on the PTS in their feedback.
Unfortunately, this feedback was ignored, and the developers did not replace these old, low-textured assets with the improved post-2015 versions (from the Orsinium DLC onward). This feels like a major missed opportunity, in my opinion.
licenturion wrote: »The recent starter zone reworks introduced new assets, improved lighting, and environmental changes. What’s your take on these visual improvements?
Personally, I’m a bit disappointed. The older zones still feel dated, mainly due to the continued use of outdated rock and mountain assets, which are heavily present in these areas. This concern was also highlighted by many players on the PTS in their feedback.
Unfortunately, this feedback was ignored, and the developers did not replace these old, low-textured assets with the improved post-2015 versions (from the Orsinium DLC onward). This feels like a major missed opportunity, in my opinion.
sans-culottes wrote: »licenturion wrote: »The recent starter zone reworks introduced new assets, improved lighting, and environmental changes. What’s your take on these visual improvements?
Personally, I’m a bit disappointed. The older zones still feel dated, mainly due to the continued use of outdated rock and mountain assets, which are heavily present in these areas. This concern was also highlighted by many players on the PTS in their feedback.
Unfortunately, this feedback was ignored, and the developers did not replace these old, low-textured assets with the improved post-2015 versions (from the Orsinium DLC onward). This feels like a major missed opportunity, in my opinion.licenturion wrote: »The recent starter zone reworks introduced new assets, improved lighting, and environmental changes. What’s your take on these visual improvements?
Personally, I’m a bit disappointed. The older zones still feel dated, mainly due to the continued use of outdated rock and mountain assets, which are heavily present in these areas. This concern was also highlighted by many players on the PTS in their feedback.
Unfortunately, this feedback was ignored, and the developers did not replace these old, low-textured assets with the improved post-2015 versions (from the Orsinium DLC onward). This feels like a major missed opportunity, in my opinion.
This is a good poll, and I’m interested to see the results. I completely agree with you. My opinion’s maybe somewhere between options 2 and 5 in your poll. If I were Rolling Stone or something, then it’d get 2.5/5 stars. If I were feeling generous, then I’d maybe give it 3/5 stars.
All this to say, I think it could’ve used more work. The rocks and mountains are very prevalent, so it’s a bit of a missed opportunity to not address them. This also has the unfortunate effect of highlighting the disparity between the little visual tweaks and the older content.
I think update of old armor and weapon styles would be preferable.
Cosmo_Nova wrote: »It's a nice little improvement. It's also realistically the most we were going to get. Completely redesigning and revamping all 20-ish basegame zones to be fully in line graphically with the newer areas would be an absolutely phenomenal amount of development work, easily exceeding the scale of an entire Chapter zone. ZOS would no doubt have to put a lot of other stuff on hold to make that kind of update, so there's not a lot of incentive for it, even if it would be really cool.
licenturion wrote: »The recent starter zone reworks introduced new assets, improved lighting, and environmental changes. What’s your take on these visual improvements?
Personally, I’m a bit disappointed. The older zones still feel dated, mainly due to the continued use of outdated rock and mountain assets, which are heavily present in these areas. This concern was also highlighted by many players on the PTS in their feedback.
Unfortunately, this feedback was ignored, and the developers did not replace these old, low-textured assets with the improved post-2015 versions (from the Orsinium DLC onward). This feels like a major missed opportunity, in my opinion.
TheKingofCats wrote: »The buildings do not match the established design for each race. I'd like to see a larger sweep of changes that focus on having these beginner zones really look just as good as new zones. I'd like to be able to step onto Khenarthis Roost and not even see a hint of the old ugly designs.